Player Matchup

Arachne
Arachne
BlackTanjiro
Arachne
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,441 Elo+
Solo
Vamana
Vamana
BrokenLunge
Vamana
Level 124
God Stats
13W - 7L
1,728 SR
Queue Stats
323W - 307L
1,531 Elo+
Party 1
Charybdis
Charybdis
DepthSound
Charybdis
Level 108
God Stats
51W - 45L
1,601 SR
Queue Stats
252W - 246L
1,534 Elo+
Party 1
Ymir
Ymir
LUNAbluev
Ymir
Level 91
God Stats
2W - 7L
1,457 SR
Queue Stats
146W - 140L
1,472 Elo+
Solo
Chang'e
Chang'e
RelentlessBlue_
Chang'e
Level 163
God Stats
3W - 4L
1,417 SR
Queue Stats
154W - 127L
1,528 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,501 Elo+

VS

Team Averages
Level 107
1,465 SR
1,530 Elo+
Nu Wa
Nu Wa
FREAKINLUMA
Nu Wa
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 13L
1,518 Elo+
Solo
Nut
Nut
OLDUNCL3AVi
Nut
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 94L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Raz702
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 108L
1,497 Elo+
Solo
Kali
Kali
joeyyyy
Kali
Level 125
God Stats
3W - 1L
1,685 SR
Queue Stats
155W - 117L
1,599 Elo+
Solo
Hercules
Hercules
xKingBobby
Hercules
Level 83
God Stats
2W - 2L
1,142 SR
Queue Stats
313W - 269L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackTanjiro
Arachne
4
0 / 1 / 0
2,783
557
409
2,316
537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vamana
6
2 / 2 / 0
3,937
787
1,910
3,695
1,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DepthSound
Charybdis
6
0 / 1 / 3
3,457
691
4,540
2,920
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
3 / 1 / 0
4,072
814
1,539
4,619
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,477
695
1,056
2,030
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,794
759
1,743
1,760
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 0
3,236
647
1,687
3,681
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Raz702
Sylvanus
6
0 / 1 / 2
3,434
687
1,929
3,926
1,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
joeyyyy
Kali
6
2 / 1 / 2
3,643
729
1,187
3,288
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
xKingBobby
Hercules
7
1 / 2 / 0
3,776
755
1,704
5,117
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlackTanjiro
Arachne
0
1
0
0
L
Vamana
2
2
0
1
L
Charybdis
DepthSound
Charybdis
0
1
3
1.5
W
1
0
1
1.5
L
Ymir
3
1
0
3
W
1
1
0
1
W
Sylvanus
Raz702
Sylvanus
0
1
2
1
L
0
0
0
0
W
Kali
joeyyyy
Kali
2
1
2
3
W
Hercules
xKingBobby
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,454
Damage
8,250
15,580
Taken
17,772
5,550
Mitigated
6,709
5,543
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlackTanjiro
Arachne
409
300
0
519
2,316
537
0
926
1,217
0
5,457
L
Vamana
1,910
986
0
1,456
3,695
1,873
0
123
3,380
0
17,061
L
Charybdis
DepthSound
Charybdis
4,540
2,436
0
1,167
2,920
701
0
766
2,154
0
21,286
W
1,743
597
0
1,093
1,760
413
0
641
1,119
16,074
531
L
Ymir
1,539
437
0
1,254
4,619
1,979
0
1,254
3,325
10,473
0
W
1,687
1,124
0
1,693
3,681
883
0
123
3,558
0
17,551
W
Sylvanus
Raz702
Sylvanus
1,929
1,243
292
1,327
3,926
1,799
0
1,103
2,823
10,862
0
L
1,056
42
169
978
2,030
460
0
325
1,647
22,037
600
W
Kali
joeyyyy
Kali
1,187
465
0
1,637
3,288
765
0
722
2,566
0
9,346
W
Hercules
xKingBobby
Hercules
1,704
491
0
2,097
5,117
2,849
0
0
5,117
1,464
17,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,726
Gold Earned
17,883
144
Minions Killed
150
0
Camps Cleared
0
446,926
Distance Traveled
480,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,783
557
20
4
0
66,333
0
L
Vamana
3,937
787
40
8
0
102,745
0
L
Charybdis
3,457
691
38
8
0
87,286
0
W
Nu Wa
3,794
759
39
8
0
89,844
0
L
Ymir
4,072
814
12
2
0
97,024
0
W
Nut
3,236
647
23
5
0
89,635
0
W
Sylvanus
3,434
687
24
5
0
87,228
0
L
Chang'e
3,477
695
34
7
0
93,538
0
W
Kali
3,643
729
30
6
0
124,067
0
W
Hercules
3,776
755
34
7
0
89,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role