Player Matchup

Erlang Shen
Erlang Shen
Deadsoldier1014
Erlang Shen
Level 140
God Stats
1W - 1L
1,546 SR
Queue Stats
213W - 215L
1,525 Elo+
Solo
Zeus
Zeus
Jzzseph
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,646 Elo+
Party 2
Jormungandr
Jormungandr
QuellyMelly
Jormungandr
Level 106
God Stats
12W - 13L
1,622 SR
Queue Stats
72W - 68L
1,554 Elo+
Party 2
Sol
Sol
WKeyLife
Sol
Level 166
God Stats
10W - 5L
1,707 SR
Queue Stats
46W - 18L
1,812 Elo+
Solo
Mulan
Mulan
robertarq
Mulan
Level 149
God Stats
4W - 8L
1,673 SR
Queue Stats
261W - 262L
1,527 Elo+
Solo
Team Averages
Level 125
1,610 SR
1,613 Elo+

VS

Team Averages
Level 113
1,602 SR
1,457 Elo+
Kukulkan
Kukulkan
CelestialBestt
Kukulkan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,228 Elo+
Party 1
Hachiman
Hachiman
FlyinZedbra
Hachiman
Level 143
God Stats
3W - 0L
1,822 SR
Queue Stats
83W - 69L
1,510 Elo+
Party 1
Charon
Charon
WeezyGod9
Charon
Level 139
God Stats
5W - 4L
1,493 SR
Queue Stats
78W - 86L
1,470 Elo+
Solo
Mulan
Mulan
clinkyyy
Mulan
Level 89
God Stats
1W - 1L
1,295 SR
Queue Stats
59W - 57L
1,506 Elo+
Party 1
Awilix
Awilix
fadetechnoo
Awilix
Level 123
God Stats
4W - 2L
1,900 SR
Queue Stats
179W - 175L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deadsoldier1014
Erlang Shen
16
1 / 4 / 1
8,848
466
7,898
16,738
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zeus
Jzzseph
Zeus
13
0 / 5 / 0
8,138
428
5,278
10,313
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
QuellyMelly
Jormungandr
16
3 / 2 / 0
9,884
520
10,630
11,407
9,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 3 / 3
10,663
561
11,645
13,291
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
robertarq
Mulan
15
3 / 3 / 2
9,690
510
8,506
17,059
16,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 1 / 6
10,385
547
10,061
6,881
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
FlyinZedbra
Hachiman
18
0 / 0 / 4
10,247
539
7,487
10,775
4,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
WeezyGod9
Charon
15
0 / 1 / 13
9,588
505
4,571
13,959
10,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
clinkyyy
Mulan
19
8 / 2 / 3
12,079
636
13,216
15,890
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
17
7 / 5 / 3
10,325
543
11,048
18,484
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
17
17
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
6
5
L
Erlang Shen
Deadsoldier1014
Erlang Shen
1
4
1
0.38
W
Hachiman
FlyinZedbra
Hachiman
0
0
4
2
L
Zeus
Jzzseph
Zeus
0
5
0
0
L
Jormungandr
QuellyMelly
Jormungandr
3
2
0
1.5
L
2
3
3
1.17
W
Charon
WeezyGod9
Charon
0
1
13
6.5
W
Mulan
clinkyyy
Mulan
8
2
3
4.75
W
Awilix
7
5
3
1.7
L
Mulan
robertarq
Mulan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,957
Damage
46,383
68,808
Taken
65,989
43,308
Mitigated
35,531
20,280
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,061
1,569
0
500
6,881
2,998
411
1,484
5,397
78,153
377
L
Erlang Shen
Deadsoldier1014
Erlang Shen
7,898
4,187
0
7,060
16,738
8,530
0
3,226
13,400
0
91,210
W
Hachiman
FlyinZedbra
Hachiman
7,487
3,355
0
5,606
10,775
4,011
209
7,057
3,718
0
91,792
L
Zeus
Jzzseph
Zeus
5,278
306
0
1,150
10,313
3,482
228
1,654
8,577
47,991
0
L
Jormungandr
QuellyMelly
Jormungandr
10,630
2,886
0
3,068
11,407
9,197
300
268
11,139
62,454
2,850
L
11,645
4,894
0
5,482
13,291
5,273
662
2,000
11,249
99,555
4,945
W
Charon
WeezyGod9
Charon
4,571
547
3,470
4,997
13,959
10,071
225
3,799
10,160
20,374
510
W
Mulan
clinkyyy
Mulan
13,216
1,811
0
7,311
15,890
10,267
0
8,785
7,105
0
88,441
W
Awilix
11,048
4,221
0
353
18,484
8,184
0
6,740
11,744
0
94,404
L
Mulan
robertarq
Mulan
8,506
798
0
3,520
17,059
16,826
36
6,915
9,710
135
42,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
52,624
559
Minions Killed
597
0
Camps Cleared
0
1,772,516
Distance Traveled
1,940,307
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,385
547
154
8
0
383,879
4
L
Erlang Shen
8,848
466
141
7
0
387,879
0
W
Hachiman
10,247
539
155
8
0
381,373
2
L
Zeus
8,138
428
99
5
0
338,156
0
L
Jormungandr
9,884
520
101
5
0
311,717
4
L
Sol
10,663
561
154
8
0
341,118
0
W
Charon
9,588
505
30
2
0
379,274
4
W
Mulan
12,079
636
143
8
0
360,016
1
W
Awilix
10,325
543
115
6
0
435,765
0
L
Mulan
9,690
510
64
3
0
393,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role