Player Matchup

Nu Wa
Nu Wa
Platinum III
Kuzoro
Nu Wa
Platinum III
Level 212
God Stats
6W - 6L
1,696 SR
Queue Stats
271W - 264L
1,723 MMR
Solo
Loki
Loki
Gold IV
SkullPiercer-SCA
Loki
Gold IV
Level 148
God Stats
0W - 5L
1,128 SR
Queue Stats
167W - 188L
1,583 MMR
Party 1
Bacchus
Bacchus
Platinum V
Tank0rTroll
Bacchus
Platinum V
Level 149
God Stats
33W - 33L
1,584 SR
Queue Stats
132W - 130L
1,681 MMR
Solo
King Arthur
King Arthur
Gold II
Vertius04
King Arthur
Gold II
Level 156
God Stats
4W - 10L
1,396 SR
Queue Stats
232W - 225L
1,681 MMR
Solo
Artemis
Artemis
Platinum V
Yeezuz-SCA
Artemis
Platinum V
Level 146
God Stats
15W - 16L
1,559 SR
Queue Stats
154W - 165L
1,824 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,473 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,607 SR
1,698 MMR
Ix Chel
Ix Chel
Platinum IV
BiℓℓCosby
Ix Chel
Platinum IV
Level 85
God Stats
5W - 2L
1,777 SR
Queue Stats
140W - 136L
1,736 MMR
Solo
Ishtar
Ishtar
Gold I
Cazadorian
Ishtar
Gold I
Level 93
God Stats
2W - 0L
1,596 SR
Queue Stats
54W - 60L
1,680 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Crafter51921
Sun Wukong
Platinum IV
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 174L
1,728 MMR
Solo
Pele
Pele
Platinum III
GΑMBLE
Pele
Platinum III
Level 230
God Stats
20W - 10L
1,500 SR
Queue Stats
465W - 456L
1,663 MMR
Solo
Horus
Horus
Gold II
ITSHIPTOFACKBEES
Horus
Gold II
Level 159
God Stats
3W - 0L
1,664 SR
Queue Stats
18W - 9L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kuzoro
Nu Wa
16
0 / 4 / 4
9,061
477
11,015
8,763
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 3
8,447
445
4,649
12,367
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Tank0rTroll
Bacchus
13
0 / 3 / 3
8,054
424
5,403
15,077
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
Vertius04
King Arthur
18
2 / 4 / 1
11,101
584
15,682
19,816
21,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Yeezuz-SCA
Artemis
19
6 / 2 / 0
12,071
635
11,522
10,014
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliAwilixAthenaLancelot

VS

Bans
SusanoMedusaSkadiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
18
2 / 1 / 2
10,670
562
6,583
8,298
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Cazadorian
Ishtar
17
3 / 4 / 3
10,884
573
9,157
13,832
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Crafter51921
Sun Wukong
18
5 / 2 / 4
11,232
591
13,534
22,180
16,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
GΑMBLE
Pele
20
6 / 2 / 1
11,144
587
9,478
14,798
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 7
9,497
500
6,089
12,853
13,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
18
18
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
1
2
3
W
Ishtar
Cazadorian
Ishtar
3
4
3
1.13
W
Sun Wukong
Crafter51921
Sun Wukong
5
2
4
3.5
W
Pele
GΑMBLE
Pele
6
2
1
3.25
W
2
0
7
5.5
L
Nu Wa
Kuzoro
Nu Wa
0
4
4
0.5
L
1
5
3
0.5
L
Bacchus
Tank0rTroll
Bacchus
0
3
3
0.5
L
King Arthur
Vertius04
King Arthur
2
4
1
0.63
L
Artemis
Yeezuz-SCA
Artemis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
44,841
66,037
Taken
71,961
43,491
Mitigated
43,539
20,400
Healing
28,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
6,583
339
1,333
3,367
8,298
3,268
240
4,731
3,567
89,918
3,024
W
Ishtar
Cazadorian
Ishtar
9,157
5,875
0
5,638
13,832
5,085
504
933
12,899
0
78,149
W
Sun Wukong
Crafter51921
Sun Wukong
13,534
3,044
0
6,936
22,180
16,152
0
4,507
17,673
210
86,185
W
Pele
GΑMBLE
Pele
9,478
1,822
0
6,200
14,798
5,956
0
4,614
10,184
0
144,805
W
6,089
2,796
1,107
4,265
12,853
13,078
27
5,140
7,713
0
26,558
L
Nu Wa
Kuzoro
Nu Wa
11,015
1,841
0
1,394
8,763
2,125
0
1,900
6,650
74,104
500
L
4,649
1,008
0
4,270
12,367
3,471
0
826
11,532
0
59,269
L
Bacchus
Tank0rTroll
Bacchus
5,403
497
0
3,630
15,077
12,586
0
2,116
12,804
27,995
0
L
King Arthur
Vertius04
King Arthur
15,682
714
0
4,143
19,816
21,680
0
1,325
18,437
15,808
85,030
L
Artemis
Yeezuz-SCA
Artemis
11,522
3,863
0
6,963
10,014
3,629
591
0
10,014
0
96,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
53,427
592
Minions Killed
717
0
Camps Cleared
0
1,900,630
Distance Traveled
1,985,649
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,670
562
172
9
0
411,559
4
W
Ishtar
10,884
573
138
7
0
325,548
4
W
Sun Wukong
11,232
591
164
9
0
371,615
0
W
Pele
11,144
587
203
11
0
445,980
0
W
Horus
9,497
500
40
2
0
430,947
4
L
Nu Wa
9,061
477
125
7
0
369,480
4
L
Loki
8,447
445
92
5
0
430,507
2
L
Bacchus
8,054
424
31
2
0
402,668
6
L
King Arthur
11,101
584
174
9
0
356,577
8
L
Artemis
12,071
635
170
9
0
341,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role