Player Matchup

Medusa
Medusa
LaFatalite
Medusa
Level 147
God Stats
451W - 420L
1,572 SR
Queue Stats
578W - 577L
1,545 Elo+
Solo
Thor
Thor
PAPA COOMBS2155
Thor
Level 132
God Stats
11W - 13L
1,557 SR
Queue Stats
205W - 219L
1,445 Elo+
Party 2
Surtr
Surtr
Papadibilis6922
Surtr
Level 152
God Stats
5W - 6L
1,584 SR
Queue Stats
332W - 346L
1,448 Elo+
Party 2
Merlin
Merlin
Vinkingus
Merlin
Level 105
God Stats
7W - 5L
1,588 SR
Queue Stats
42W - 40L
1,489 Elo+
Solo
Bacchus
Bacchus
rxbittt
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,441 Elo+
Party 2
Team Averages
Level 119
1,560 SR
1,473 Elo+

VS

Team Averages
Level 121
1,444 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Erxavi-97
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 99L
1,453 Elo+
Party 3
Fenrir
Fenrir
Osiris3RD
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 30L
1,505 Elo+
Party 1
Hercules
Hercules
kapadonne
Hercules
Level 143
God Stats
13W - 12L
1,449 SR
Queue Stats
464W - 472L
1,391 Elo+
Solo
Atlas
Atlas
xXChUCky_027Xx
Atlas
Level 149
God Stats
1W - 1L
1,272 SR
Queue Stats
74W - 64L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaFatalite
Medusa
11
2 / 4 / 1
6,173
617
6,357
7,105
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 2
5,404
540
2,508
8,530
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 3
6,474
647
8,290
9,723
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Vinkingus
Merlin
10
1 / 3 / 2
5,573
557
3,301
4,023
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
rxbittt
Bacchus
8
1 / 4 / 2
5,261
526
3,020
8,804
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 2 / 4
6,977
698
10,039
6,929
3,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Erxavi-97
Xbalanque
11
3 / 1 / 5
6,129
613
3,324
6,331
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Osiris3RD
Fenrir
11
6 / 0 / 6
6,562
656
6,299
9,375
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
kapadonne
Hercules
10
1 / 3 / 1
5,607
561
2,536
7,572
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 9
5,796
580
3,915
8,130
5,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
18
18
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
4
4.5
W
Xbalanque
Erxavi-97
Xbalanque
3
1
5
5.5
L
Medusa
LaFatalite
Medusa
2
4
1
0.63
W
Fenrir
Osiris3RD
Fenrir
6
0
6
9
L
1
5
2
0.4
L
3
2
3
2.25
L
Merlin
Vinkingus
Merlin
1
3
2
0.67
W
Hercules
kapadonne
Hercules
1
3
1
0.5
L
Bacchus
rxbittt
Bacchus
1
4
2
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
26,113
38,185
Taken
38,337
15,668
Mitigated
17,992
7,037
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,039
220
0
3,970
6,929
3,039
0
1,544
4,917
48,779
1,021
W
Xbalanque
Erxavi-97
Xbalanque
3,324
1,367
0
2,101
6,331
1,823
0
1,049
5,282
0
39,968
L
Medusa
LaFatalite
Medusa
6,357
1,698
0
870
7,105
1,625
0
2,441
4,664
0
44,216
W
Fenrir
Osiris3RD
Fenrir
6,299
1,411
0
3,383
9,375
3,761
0
1,219
7,911
0
37,634
L
2,508
704
0
744
8,530
2,272
0
3,038
5,492
0
34,682
L
8,290
2,874
0
3,755
9,723
4,594
0
2,362
7,102
1,060
31,514
L
Merlin
Vinkingus
Merlin
3,301
42
0
0
4,023
799
0
2,117
1,906
26,835
1,272
W
Hercules
kapadonne
Hercules
2,536
502
0
3,019
7,572
3,854
0
425
6,761
0
27,949
L
Bacchus
rxbittt
Bacchus
3,020
337
0
1,668
8,804
6,378
0
3,543
5,226
7,591
80
W
3,915
1,238
0
1,274
8,130
5,515
0
1,809
6,173
15,977
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
31,071
242
Minions Killed
291
0
Camps Cleared
0
1,050,833
Distance Traveled
1,083,384
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,977
698
87
9
0
207,428
0
W
Xbalanque
6,129
613
69
7
0
199,128
0
L
Medusa
6,173
617
70
7
0
173,393
4
W
Fenrir
6,562
656
60
6
0
266,457
0
L
Thor
5,404
540
56
6
0
237,284
0
L
Surtr
6,474
647
44
4
0
204,569
0
L
Merlin
5,573
557
61
6
0
205,461
0
W
Hercules
5,607
561
57
6
0
185,556
0
L
Bacchus
5,261
526
11
1
0
230,126
0
W
Atlas
5,796
580
18
2
0
224,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role