Player Matchup

Nut
Nut
 
Nut
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ACrypticGalaxy
Jormungandr
Level 97
God Stats
0W - 1L
1,344 SR
Queue Stats
94W - 81L
1,507 Elo+
Solo
Kali
Kali
Okami989
Kali
Level 162
God Stats
0W - 1L
1,920 SR
Queue Stats
33W - 46L
1,425 Elo+
Solo
Arachne
Arachne
TheDonDon95
Arachne
Level 126
God Stats
16W - 11L
1,671 SR
Queue Stats
130W - 124L
1,498 Elo+
Party 1
Anubis
Anubis
Vezokma
Anubis
Level 156
God Stats
13W - 10L
1,597 SR
Queue Stats
22W - 18L
1,541 Elo+
Party 1
Team Averages
Level 139
1,606 SR
1,494 Elo+

VS

Team Averages
Level 145
1,553 SR
1,512 Elo+
Ymir
Ymir
Dakidmarvel
Ymir
Level 153
God Stats
28W - 21L
1,609 SR
Queue Stats
97W - 90L
1,474 Elo+
Solo
Nu Wa
Nu Wa
GbDrizzt
Nu Wa
Level 173
God Stats
9W - 7L
1,743 SR
Queue Stats
169W - 149L
1,545 Elo+
Solo
Artemis
Artemis
Lantamoska
Artemis
Level 133
God Stats
19W - 13L
1,735 SR
Queue Stats
57W - 52L
1,534 Elo+
Solo
Serqet
Serqet
Oddball44
Serqet
Level 122
God Stats
1W - 2L
1,217 SR
Queue Stats
247W - 221L
1,503 Elo+
Solo
Chronos
Chronos
gogetinhocr7
Chronos
Level 144
God Stats
2W - 4L
1,461 SR
Queue Stats
63W - 55L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
3 / 4 / 2
6,258
481
6,275
7,872
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ACrypticGalaxy
Jormungandr
11
0 / 5 / 2
6,371
490
3,589
10,865
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
10
2 / 2 / 0
6,374
490
2,237
7,957
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
TheDonDon95
Arachne
12
3 / 4 / 1
6,568
505
3,541
11,729
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Vezokma
Anubis
11
0 / 5 / 1
6,523
502
4,794
9,858
3,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
7,674
590
8,150
11,195
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
GbDrizzt
Nu Wa
14
6 / 1 / 7
8,640
665
11,697
4,672
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Lantamoska
Artemis
12
4 / 4 / 4
7,406
570
7,476
8,577
2,537
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Oddball44
Serqet
14
3 / 0 / 5
7,886
607
3,459
10,819
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
gogetinhocr7
Chronos
14
1 / 2 / 2
8,029
618
3,722
5,060
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
20
20
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
4
2
1
L
Jormungandr
ACrypticGalaxy
Jormungandr
0
5
2
0.2
W
6
1
7
9.5
W
Nu Wa
GbDrizzt
Nu Wa
6
1
7
9.5
W
Artemis
Lantamoska
Artemis
4
4
4
1.5
W
Serqet
Oddball44
Serqet
3
0
5
5.5
L
Kali
2
2
0
1
L
Arachne
TheDonDon95
Arachne
3
4
1
0.88
L
Anubis
Vezokma
Anubis
0
5
1
0.1
W
Chronos
gogetinhocr7
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
34,504
48,281
Taken
40,323
18,018
Mitigated
17,245
14,503
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,275
4,074
0
1,562
7,872
2,378
436
3,956
3,766
0
32,961
L
Jormungandr
ACrypticGalaxy
Jormungandr
3,589
852
0
1,681
10,865
6,127
165
2,646
8,156
40,343
1,172
W
8,150
1,954
0
1,750
11,195
8,337
0
3,181
7,848
23,365
1,779
W
Nu Wa
GbDrizzt
Nu Wa
11,697
1,311
0
390
4,672
946
86
2,460
2,212
55,904
0
W
Artemis
Lantamoska
Artemis
7,476
2,595
0
870
8,577
2,537
7
800
7,649
0
44,284
W
Serqet
Oddball44
Serqet
3,459
469
0
6,808
10,819
3,917
140
829
9,948
0
57,197
L
Kali
2,237
927
0
3,593
7,957
2,638
0
4,381
3,249
0
30,467
L
Arachne
TheDonDon95
Arachne
3,541
2,399
0
4,110
11,729
3,468
0
4,652
6,821
0
48,135
L
Anubis
Vezokma
Anubis
4,794
156
0
3,557
9,858
3,407
0
6,369
3,024
54,312
1,017
W
Chronos
gogetinhocr7
Chronos
3,722
708
0
676
5,060
1,508
607
454
4,564
56,014
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
39,635
348
Minions Killed
441
0
Camps Cleared
0
1,068,212
Distance Traveled
1,318,719
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,258
481
49
4
0
188,298
2
L
Jormungandr
6,371
490
64
5
0
231,184
0
W
Ymir
7,674
590
48
4
0
239,061
3
W
Nu Wa
8,640
665
112
9
0
265,078
1
W
Artemis
7,406
570
62
5
0
253,383
6
W
Serqet
7,886
607
109
8
0
326,197
2
L
Kali
6,374
490
65
5
0
164,963
0
L
Arachne
6,568
505
78
6
0
257,099
0
L
Anubis
6,523
502
92
7
0
226,668
2
W
Chronos
8,029
618
110
8
0
235,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role