Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
OppaStoppa6143
Mulan
Bronze III
Level 44
God Stats
2W - 2L
1,764 SR
Queue Stats
3W - 5L
1,600 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
TylerTramp
Danzaburou
Bronze III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,534 MMR
Solo
Chang'e
Chang'e
Silver I
Vendrick29
Chang'e
Silver I
Level 46
God Stats
2W - 4L
1,749 SR
Queue Stats
81W - 82L
1,556 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,603 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,504 SR
1,549 MMR
Osiris
Osiris
Platinum II
Franke93
Osiris
Platinum II
Level 145
God Stats
5W - 4L
1,709 SR
Queue Stats
90W - 78L
1,694 MMR
Party 1
Ix Chel
Ix Chel
Gold III
SrChato
Ix Chel
Gold III
Level 141
God Stats
4W - 3L
1,173 SR
Queue Stats
75W - 66L
1,530 MMR
Solo
Nemesis
Nemesis
Bronze III
lightzout202
Nemesis
Bronze III
Level 49
God Stats
2W - 1L
1,531 SR
Queue Stats
45W - 46L
1,554 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
x SkitteryInk x
Kuzenbo
Bronze III
Level 61
God Stats
6W - 5L
1,401 SR
Queue Stats
21W - 25L
1,554 MMR
Solo
Apollo
Apollo
Gold III
xFury15x
Apollo
Gold III
Level 147
God Stats
36W - 20L
1,707 SR
Queue Stats
124W - 128L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 1
5,484
457
3,113
6,262
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
8
0 / 6 / 1
5,235
436
3,240
13,479
5,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 2 / 0
5,310
443
2,495
7,522
4,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
TylerTramp
Danzaburou
10
2 / 2 / 0
6,181
515
5,336
7,718
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vendrick29
Chang'e
10
0 / 4 / 0
5,571
464
2,935
8,838
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnThorChernobogLokiAwilix

VS

Bans
LancelotVulcanThanatosAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Franke93
Osiris
14
1 / 1 / 2
8,301
692
4,256
7,190
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
SrChato
Ix Chel
14
4 / 0 / 2
8,146
679
8,865
5,711
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lightzout202
Nemesis
14
8 / 0 / 0
7,967
664
4,909
7,716
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 1 / 6
6,933
578
5,029
9,816
8,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
xFury15x
Apollo
11
0 / 1 / 8
6,461
538
7,471
5,907
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Sylvanus
 
Sylvanus
0
6
1
0.08
W
Osiris
Franke93
Osiris
1
1
2
2
L
1
2
0
0.5
W
Ix Chel
SrChato
Ix Chel
4
0
2
5
L
Danzaburou
TylerTramp
Danzaburou
2
2
0
1
L
Chang'e
Vendrick29
Chang'e
0
4
0
0
W
Nemesis
lightzout202
Nemesis
8
0
0
8
W
2
1
6
5
W
Apollo
xFury15x
Apollo
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
30,530
43,819
Taken
36,340
15,447
Mitigated
20,233
10,153
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,113
652
0
1,093
6,262
1,798
0
166
6,096
40,889
0
L
Sylvanus
 
Sylvanus
3,240
903
2,351
3,101
13,479
5,199
0
4,324
9,155
13,508
0
W
Osiris
Franke93
Osiris
4,256
1,755
0
4,578
7,190
4,716
231
1,567
5,623
0
57,207
L
2,495
800
0
281
7,522
4,427
0
0
7,522
0
23,855
W
Ix Chel
SrChato
Ix Chel
8,865
1,286
338
1,618
5,711
1,999
500
2,818
2,595
64,562
1,090
L
Danzaburou
TylerTramp
Danzaburou
5,336
2,512
0
1,640
7,718
2,437
0
2,259
5,459
0
39,358
L
Chang'e
Vendrick29
Chang'e
2,935
40
206
1,481
8,838
1,586
0
6,801
2,037
31,953
602
W
Nemesis
lightzout202
Nemesis
4,909
1,103
0
1,062
7,716
2,823
675
510
7,206
0
64,786
W
5,029
1,796
0
2,496
9,816
8,836
173
2,156
7,616
20,880
1,481
W
Apollo
xFury15x
Apollo
7,471
3,697
0
1,634
5,907
1,859
280
1,895
4,012
0
46,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
37,808
288
Minions Killed
466
0
Camps Cleared
0
1,133,803
Distance Traveled
1,257,068
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,484
457
80
7
0
264,138
0
L
Sylvanus
5,235
436
14
1
0
183,495
0
W
Osiris
8,301
692
115
10
0
188,670
0
L
Mulan
5,310
443
46
4
0
232,210
0
W
Ix Chel
8,146
679
111
9
0
240,234
3
L
Danzaburou
6,181
515
74
6
0
218,907
1
L
Chang'e
5,571
464
74
6
0
235,053
0
W
Nemesis
7,967
664
108
9
0
306,194
1
W
Kuzenbo
6,933
578
34
3
0
255,183
0
W
Apollo
6,461
538
98
8
0
266,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role