Player Matchup

Baron Samedi
Baron Samedi
Demilios
Baron Samedi
Level 100
God Stats
6W - 6L
1,431 SR
Queue Stats
73W - 65L
1,572 Elo+
Solo
Cerberus
Cerberus
DieNL TenX
Cerberus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,418 Elo+
Solo
Anhur
Anhur
SlayerKWT
Anhur
Level 149
God Stats
3W - 1L
1,404 SR
Queue Stats
96W - 86L
1,582 Elo+
Solo
Team Averages
Level 121
1,445 SR
1,524 Elo+

VS

Team Averages
Level 102
1,396 SR
1,524 Elo+
Mulan
Mulan
Atmos Exp
Mulan
Level 67
God Stats
12W - 11L
1,590 SR
Queue Stats
167W - 167L
1,563 Elo+
Party 1
Bacchus
Bacchus
CallmeDirty
Bacchus
Level 173
God Stats
0W - 4L
1,097 SR
Queue Stats
11W - 17L
1,446 Elo+
Solo
Agni
Agni
Therealdeal7568
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 167L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demilios
Baron Samedi
14
10 / 1 / 5
9,052
905
10,434
6,329
2,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
DieNL TenX
Cerberus
13
1 / 0 / 15
8,041
804
4,499
7,052
6,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
SlayerKWT
Anhur
14
5 / 0 / 9
8,519
852
9,171
7,478
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Atmos Exp
Mulan
9
0 / 6 / 0
5,883
588
5,175
10,033
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
CallmeDirty
Bacchus
10
0 / 3 / 1
6,088
609
3,796
10,507
8,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 0
7,269
727
6,165
7,198
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
Atmos Exp
Mulan
0
6
0
0
L
Bacchus
CallmeDirty
Bacchus
0
3
1
0.17
W
Baron Samedi
Demilios
Baron Samedi
10
1
5
12.5
W
Cerberus
DieNL TenX
Cerberus
1
0
15
8.5
W
Anhur
SlayerKWT
Anhur
5
0
9
9.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
15,136
20,859
Taken
27,738
11,788
Mitigated
15,657
10,522
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Atmos Exp
Mulan
5,175
756
0
787
10,033
5,072
0
4,802
5,064
34
12,641
L
Bacchus
CallmeDirty
Bacchus
3,796
305
0
2,695
10,507
8,976
0
5,924
4,372
10,349
0
W
Baron Samedi
Demilios
Baron Samedi
10,434
554
1,361
3,084
6,329
2,703
73
2,512
3,531
37,183
0
W
Cerberus
DieNL TenX
Cerberus
4,499
178
0
2,836
7,052
6,482
81
3,357
3,267
14,990
0
W
Anhur
SlayerKWT
Anhur
9,171
5,391
0
3,241
7,478
2,603
505
3,219
4,051
0
38,273
L
6,165
489
0
502
7,198
1,609
0
3,807
3,327
23,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,612
Gold Earned
19,240
153
Minions Killed
77
0
Camps Cleared
0
563,904
Distance Traveled
471,454
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,883
588
10
1
0
136,909
0
L
Bacchus
6,088
609
12
1
0
176,359
3
W
Baron Samedi
9,052
905
47
5
0
179,921
0
W
Cerberus
8,041
804
44
4
0
198,725
4
W
Anhur
8,519
852
62
6
0
185,258
0
L
Agni
7,269
727
55
6
0
158,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role