Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Mullenator99
Serqet
Level 76
God Stats
0W - 2L
1,351 SR
Queue Stats
18W - 19L
1,494 Elo+
Party 1
Hercules
Hercules
Purzxh
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,455 Elo+
Party 1
Team Averages
Level 87
1,450 SR
1,483 Elo+

VS

Team Averages
Level 121
1,435 SR
1,468 Elo+
Danzaburou
Danzaburou
Lilichunga
Danzaburou
Level 112
God Stats
13W - 6L
1,536 SR
Queue Stats
163W - 167L
1,454 Elo+
Party 2
Tyr
Tyr
ojo_bago_
Tyr
Level 123
God Stats
2W - 5L
1,259 SR
Queue Stats
190W - 204L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
paper_gun8
Ix Chel
Level 129
God Stats
24W - 21L
1,510 SR
Queue Stats
206W - 218L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 5 / 3
7,637
636
6,215
8,544
4,524
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
11
0 / 6 / 3
7,249
604
3,842
8,577
4,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Purzxh
Hercules
15
6 / 3 / 0
9,443
787
7,987
15,816
17,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lilichunga
Danzaburou
15
6 / 3 / 7
10,084
840
9,126
7,688
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 12
9,659
805
7,890
12,627
10,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
paper_gun8
Ix Chel
17
6 / 0 / 6
10,707
892
9,942
5,810
2,255
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
14
14
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
3
0.3
W
Danzaburou
Lilichunga
Danzaburou
6
3
7
3.17
L
Serqet
0
6
3
0.25
L
Hercules
Purzxh
Hercules
6
3
0
2
W
2
3
12
2.67
W
Ix Chel
paper_gun8
Ix Chel
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
26,958
32,937
Taken
26,125
26,260
Mitigated
14,634
4,123
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,215
267
0
1,386
8,544
4,524
0
2,978
5,544
32,652
0
W
Danzaburou
Lilichunga
Danzaburou
9,126
3,551
0
1,747
7,688
2,376
1,639
2,330
4,925
0
37,170
L
Serqet
3,842
505
0
250
8,577
4,355
0
2,854
5,707
0
16,059
L
Hercules
Purzxh
Hercules
7,987
2,206
0
2,487
15,816
17,381
0
4,587
11,213
1,253
30,922
W
7,890
1,513
0
1,168
12,627
10,003
343
3,048
9,123
931
24,754
W
Ix Chel
paper_gun8
Ix Chel
9,942
903
905
1,288
5,810
2,255
469
1,594
4,216
49,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
30,450
129
Minions Killed
164
0
Camps Cleared
0
648,261
Distance Traveled
708,768
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,637
636
43
4
0
188,398
1
W
Danzaburou
10,084
840
43
4
0
195,453
1
L
Serqet
7,249
604
24
2
0
226,837
3
L
Hercules
9,443
787
62
5
0
233,026
0
W
Tyr
9,659
805
33
3
0
246,518
0
W
Ix Chel
10,707
892
88
7
0
266,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role