Player Matchup

Tsukuyomi
Tsukuyomi
LARRYSGAS
Tsukuyomi
Level 114
God Stats
14W - 7L
1,716 SR
Queue Stats
93W - 87L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
MercenaryStyle
Baron Samedi
Level 145
God Stats
0W - 3L
1,625 SR
Queue Stats
46W - 44L
1,479 Elo+
Solo
Artio
Artio
WD Hexproof
Artio
Level 157
God Stats
5W - 8L
1,470 SR
Queue Stats
185W - 207L
1,506 Elo+
Solo
Nut
Nut
callmedaddy4200
Nut
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,540 Elo+
Party 1
Surtr
Surtr
elardillon
Surtr
Level 148
God Stats
5W - 4L
1,757 SR
Queue Stats
193W - 186L
1,521 Elo+
Party 1
Team Averages
Level 117
1,613 SR
1,518 Elo+

VS

Team Averages
Level 126
1,458 SR
1,537 Elo+
Xing Tian
Xing Tian
G0ld3n_phX20
Xing Tian
Level 105
God Stats
3W - 0L
1,157 SR
Queue Stats
11W - 9L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Notevenlow
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 130L
1,471 Elo+
Solo
Kukulkan
Kukulkan
PainDaMane
Kukulkan
Level 146
God Stats
11W - 10L
1,506 SR
Queue Stats
362W - 368L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Rαρhαel
Erlang Shen
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 55L
1,620 Elo+
Solo
Charybdis
Charybdis
SirAdamant
Charybdis
Level 107
God Stats
1W - 1L
1,626 SR
Queue Stats
77W - 71L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LARRYSGAS
Tsukuyomi
14
1 / 6 / 4
9,202
837
11,458
13,488
7,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
MercenaryStyle
Baron Samedi
16
4 / 5 / 2
9,991
908
13,110
10,930
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 3
8,943
813
4,869
16,804
22,125
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 3 / 3
9,157
832
4,512
9,417
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
15
2 / 5 / 1
9,076
825
9,384
16,976
16,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
G0ld3n_phX20
Xing Tian
16
4 / 1 / 10
10,556
960
7,348
20,362
21,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Notevenlow
Hun Batz
17
4 / 2 / 7
10,347
941
11,013
11,039
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PainDaMane
Kukulkan
17
3 / 4 / 9
10,501
955
14,073
8,512
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Rαρhαel
Erlang Shen
17
7 / 0 / 9
10,760
978
9,799
15,814
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
SirAdamant
Charybdis
17
4 / 1 / 11
10,507
955
14,459
8,649
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
8
Kills
22
22
Deaths
8
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
G0ld3n_phX20
Xing Tian
4
1
10
9
L
Tsukuyomi
LARRYSGAS
Tsukuyomi
1
6
4
0.5
L
Baron Samedi
MercenaryStyle
Baron Samedi
4
5
2
1
W
Hun Batz
Notevenlow
Hun Batz
4
2
7
3.75
W
Kukulkan
PainDaMane
Kukulkan
3
4
9
1.88
W
Erlang Shen
Rαρhαel
Erlang Shen
7
0
9
11.5
W
Charybdis
SirAdamant
Charybdis
4
1
11
9.5
L
1
3
3
0.83
L
0
3
3
0.5
L
Surtr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
56,692
67,615
Taken
64,376
54,821
Mitigated
50,291
13,701
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
G0ld3n_phX20
Xing Tian
7,348
936
3,126
6,838
20,362
21,432
45
3,719
16,643
12,261
0
L
Tsukuyomi
LARRYSGAS
Tsukuyomi
11,458
2,646
0
2,360
13,488
7,595
26
4,234
9,005
0
27,114
L
Baron Samedi
MercenaryStyle
Baron Samedi
13,110
1,057
1,484
3,155
10,930
5,112
986
3,007
7,768
40,349
0
W
Hun Batz
Notevenlow
Hun Batz
11,013
2,023
0
1,440
11,039
5,243
0
3,834
7,205
0
36,098
W
Kukulkan
PainDaMane
Kukulkan
14,073
490
0
250
8,512
3,482
210
2,966
5,546
47,426
0
W
Erlang Shen
Rαρhαel
Erlang Shen
9,799
4,356
0
3,258
15,814
16,857
42
3,681
12,133
0
26,525
W
Charybdis
SirAdamant
Charybdis
14,459
7,767
0
2,703
8,649
3,277
544
3,949
4,700
0
48,185
L
4,869
714
524
2,257
16,804
22,125
0
3,722
12,883
8,267
382
L
4,512
1,716
0
1,310
9,417
3,142
38
5,153
4,188
0
21,355
L
Surtr
9,384
2,726
0
2,611
16,976
16,847
30
5,305
11,384
949
21,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
52,671
188
Minions Killed
293
0
Camps Cleared
0
1,045,609
Distance Traveled
1,151,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,556
960
8
1
0
228,947
0
L
Tsukuyomi
9,202
837
43
4
0
222,055
0
L
Baron Samedi
9,991
908
55
5
0
182,099
0
W
Hun Batz
10,347
941
67
6
0
229,367
0
W
Kukulkan
10,501
955
97
9
0
223,073
0
W
Erlang Shen
10,760
978
35
3
0
249,574
0
W
Charybdis
10,507
955
86
8
0
220,432
0
L
Artio
8,943
813
16
1
0
223,348
0
L
Nut
9,157
832
43
4
0
208,184
0
L
Surtr
9,076
825
31
3
0
209,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role