Player Matchup

Ao Kuang
Ao Kuang
EwwwItsSticky
Ao Kuang
Level 129
God Stats
2W - 0L
1,807 SR
Queue Stats
112W - 128L
1,423 Elo+
Party 2
Mulan
Mulan
K1ngC0x
Mulan
Level 126
God Stats
10W - 6L
1,517 SR
Queue Stats
47W - 59L
1,461 Elo+
Party 2
Sobek
Sobek
YngIgris
Sobek
Level 27
God Stats
2W - 2L
1,186 SR
Queue Stats
72W - 62L
1,545 Elo+
Party 2
Team Averages
Level 94
1,504 SR
1,476 Elo+

VS

Team Averages
Level 98
1,416 SR
1,433 Elo+
Sun Wukong
Sun Wukong
Faridas
Sun Wukong
Level 114
God Stats
6W - 4L
1,221 SR
Queue Stats
25W - 41L
1,306 Elo+
Solo
Jing Wei
Jing Wei
Rensa
Jing Wei
Level 23
God Stats
2W - 3L
1,527 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Sol
Sol
Sjoix
Sol
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 112L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EwwwItsSticky
Ao Kuang
14
3 / 2 / 12
10,161
726
8,582
11,350
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mulan
K1ngC0x
Mulan
16
7 / 1 / 10
11,486
820
15,367
16,797
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
YngIgris
Sobek
16
8 / 3 / 10
11,004
786
12,385
16,373
17,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Faridas
Sun Wukong
14
0 / 5 / 4
8,905
636
8,626
18,446
17,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
Rensa
Jing Wei
13
2 / 7 / 0
8,848
632
5,636
10,822
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Sjoix
Sol
15
3 / 6 / 1
10,300
736
13,393
14,090
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
5
6
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
EwwwItsSticky
Ao Kuang
3
2
12
4.5
L
Sun Wukong
Faridas
Sun Wukong
0
5
4
0.4
W
Mulan
K1ngC0x
Mulan
7
1
10
12
L
Jing Wei
Rensa
Jing Wei
2
7
0
0.29
L
Sol
Sjoix
Sol
3
6
1
0.58
W
Sobek
YngIgris
Sobek
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
27,655
44,520
Taken
43,358
41,718
Mitigated
29,376
12,600
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
EwwwItsSticky
Ao Kuang
8,582
2,141
0
4,760
11,350
5,772
662
3,903
7,191
38,527
3,265
L
Sun Wukong
Faridas
Sun Wukong
8,626
1,634
0
588
18,446
17,043
35
6,981
9,881
0
24,172
W
Mulan
K1ngC0x
Mulan
15,367
1,783
0
4,469
16,797
18,913
1,312
5,463
10,800
0
46,402
L
Jing Wei
Rensa
Jing Wei
5,636
4,868
0
460
10,822
3,701
0
4,670
5,450
0
17,085
L
Sol
Sjoix
Sol
13,393
4,414
0
3,317
14,090
8,632
0
4,728
8,062
49,091
338
W
Sobek
YngIgris
Sobek
12,385
541
0
3,371
16,373
17,033
568
2,830
13,081
29,492
1,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
28,053
145
Minions Killed
109
0
Camps Cleared
0
780,844
Distance Traveled
694,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,161
726
53
4
0
268,204
0
L
Sun Wukong
8,905
636
22
2
0
269,779
0
W
Mulan
11,486
820
51
4
0
266,697
0
L
Jing Wei
8,848
632
31
2
0
194,754
0
L
Sol
10,300
736
56
4
0
229,696
0
W
Sobek
11,004
786
41
3
0
245,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role