Player Matchup

Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 116
God Stats
175W - 176L
1,571 SR
Queue Stats
277W - 286L
1,523 Elo+
Solo
Ymir
Ymir
IcySobes
Ymir
Level 62
God Stats
2W - 2L
1,420 SR
Queue Stats
47W - 42L
1,475 Elo+
Party 3
Ah Puch
Ah Puch
Moldypickle53
Ah Puch
Level 108
God Stats
2W - 0L
1,696 SR
Queue Stats
63W - 57L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
Spliffay
Cthulhu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 49L
1,353 Elo+
Party 1
Rama
Rama
x krumz I
Rama
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,462 Elo+

VS

Team Averages
Level 90
1,504 SR
1,532 Elo+
Cthulhu
Cthulhu
Bendengo
Cthulhu
Level 63
God Stats
7W - 9L
1,498 SR
Queue Stats
182W - 227L
1,399 Elo+
Solo
Thanatos
Thanatos
Halowars707
Thanatos
Level 97
God Stats
3W - 5L
1,359 SR
Queue Stats
99W - 90L
1,570 Elo+
Party 4
Nu Wa
Nu Wa
Tmoney_1893
Nu Wa
Level 101
God Stats
3W - 3L
1,663 SR
Queue Stats
113W - 108L
1,522 Elo+
Party 2
Athena
Athena
XxDEATHB3Y0NDxX
Athena
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 4
Charybdis
Charybdis
xAfroYonko
Charybdis
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 141L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyDan18675
Danzaburou
16
6 / 1 / 3
10,258
789
11,732
14,554
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
4 / 2 / 3
7,431
572
5,093
9,858
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
13
2 / 2 / 3
7,537
580
4,970
7,629
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
Spliffay
Cthulhu
11
3 / 2 / 2
7,429
571
5,816
11,505
6,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
10
0 / 3 / 0
6,413
493
3,115
6,768
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bendengo
Cthulhu
9
0 / 3 / 0
5,389
415
3,220
6,369
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Halowars707
Thanatos
14
8 / 5 / 2
8,091
622
11,064
14,245
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 5 / 4
7,154
550
9,600
9,062
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 4
6,472
498
5,788
12,372
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
xAfroYonko
Charybdis
7
0 / 0 / 1
4,948
381
1,857
2,484
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
10
10
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bendengo
Cthulhu
0
3
0
0
W
Danzaburou
DirtyDan18675
Danzaburou
6
1
3
7.5
L
Thanatos
Halowars707
Thanatos
8
5
2
1.8
W
Ymir
4
2
3
2.75
W
Ah Puch
2
2
3
1.75
W
Cthulhu
Spliffay
Cthulhu
3
2
2
2
L
0
5
4
0.4
L
2
3
4
1.33
W
Rama
0
3
0
0
L
Charybdis
xAfroYonko
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
31,529
50,314
Taken
44,532
18,870
Mitigated
23,022
21,102
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bendengo
Cthulhu
3,220
45
0
810
6,369
3,568
0
0
6,369
25,303
0
W
Danzaburou
DirtyDan18675
Danzaburou
11,732
5,720
0
9,712
14,554
5,091
0
5,810
8,319
0
93,232
L
Thanatos
Halowars707
Thanatos
11,064
3,721
0
10,351
14,245
4,566
0
4,418
9,827
0
51,998
W
Ymir
5,093
1,084
0
3,966
9,858
3,513
0
3,342
6,516
50,348
1,544
W
Ah Puch
4,970
478
0
1,520
7,629
1,808
329
4,075
3,554
49,516
0
W
Cthulhu
Spliffay
Cthulhu
5,816
782
2,083
2,616
11,505
6,947
84
2,998
8,507
21,653
1,515
L
9,600
1,849
0
1,153
9,062
2,323
0
5,845
3,217
51,216
705
L
5,788
2,677
0
1,965
12,372
11,968
0
4,861
7,511
17,520
1,730
W
Rama
3,115
2,605
0
1,205
6,768
1,511
385
1,504
5,264
0
35,443
L
Charybdis
xAfroYonko
Charybdis
1,857
1,050
0
1,308
2,484
597
0
611
1,873
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
32,054
421
Minions Killed
295
0
Camps Cleared
0
1,288,585
Distance Traveled
1,058,900
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,389
415
40
3
0
192,510
0
W
Danzaburou
10,258
789
140
11
0
235,793
0
L
Thanatos
8,091
622
81
6
0
269,480
0
W
Ymir
7,431
572
80
6
0
292,997
0
W
Ah Puch
7,537
580
102
8
0
244,866
0
W
Cthulhu
7,429
571
38
3
0
279,994
2
L
Nu Wa
7,154
550
101
8
0
225,649
5
L
Athena
6,472
498
23
2
0
261,137
2
W
Rama
6,413
493
61
5
0
234,935
1
L
Charybdis
4,948
381
50
4
0
110,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role