Player Matchup

Chaac
Chaac
IlithyiaR
Chaac
Level 13
God Stats
0W - 3L
1,277 SR
Queue Stats
4W - 16L
1,136 Elo+
Party 2
Bacchus
Bacchus
TheEggplant
Bacchus
Level 53
God Stats
5W - 5L
1,582 SR
Queue Stats
115W - 130L
1,465 Elo+
Party 2
Freya
Freya
emmetjones1964
Freya
Level 70
God Stats
4W - 4L
1,468 SR
Queue Stats
354W - 339L
1,509 Elo+
Party 2
Nut
Nut
moonlitcry
Nut
Level 28
God Stats
6W - 25L
1,236 SR
Queue Stats
30W - 65L
1,347 Elo+
Party 2
Thor
Thor
spiderjay812
Thor
Level 69
God Stats
29W - 13L
1,684 SR
Queue Stats
352W - 325L
1,410 Elo+
Solo
Team Averages
Level 47
1,450 SR
1,373 Elo+

VS

Team Averages
Level 79
1,570 SR
1,546 Elo+
Charybdis
Charybdis
CrustySock8889
Charybdis
Level 48
God Stats
14W - 7L
1,359 SR
Queue Stats
219W - 204L
1,533 Elo+
Party 1
Poseidon
Poseidon
Sethhh83
Poseidon
Level 69
God Stats
52W - 17L
1,831 SR
Queue Stats
179W - 125L
1,609 Elo+
Party 1
Geb
Geb
iObli-_-
Geb
Level 88
God Stats
1W - 1L
1,304 SR
Queue Stats
198W - 168L
1,533 Elo+
Solo
Jormungandr
Jormungandr
ltz_Crazed
Jormungandr
Level 85
God Stats
3W - 0L
1,830 SR
Queue Stats
22W - 19L
1,539 Elo+
Solo
Arachne
Arachne
sagondeez
Arachne
Level 105
God Stats
12W - 6L
1,527 SR
Queue Stats
121W - 104L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IlithyiaR
Chaac
9
1 / 5 / 1
6,205
443
3,024
9,546
7,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
TheEggplant
Bacchus
11
1 / 2 / 2
6,963
497
4,224
12,716
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 6 / 2
7,303
522
6,289
13,795
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 0 / 2
7,023
502
3,985
5,360
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 2
6,889
492
3,363
10,259
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrustySock8889
Charybdis
15
0 / 1 / 1
8,431
602
4,114
6,628
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Sethhh83
Poseidon
15
5 / 1 / 3
9,529
681
9,816
5,975
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 2
8,066
576
5,559
7,375
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
ltz_Crazed
Jormungandr
14
4 / 1 / 3
9,137
653
8,789
8,779
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
sagondeez
Arachne
14
5 / 3 / 4
8,428
602
7,464
11,911
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
16
16
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrustySock8889
Charybdis
0
1
1
0.5
L
Chaac
IlithyiaR
Chaac
1
5
1
0.3
W
Poseidon
Sethhh83
Poseidon
5
1
3
6.5
L
Bacchus
TheEggplant
Bacchus
1
2
2
1
L
2
6
2
0.5
W
2
1
2
3
W
Jormungandr
ltz_Crazed
Jormungandr
4
1
3
5.5
L
0
0
2
1
W
Arachne
sagondeez
Arachne
5
3
4
2.33
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
35,742
51,676
Taken
40,668
26,424
Mitigated
18,839
16,095
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrustySock8889
Charybdis
4,114
1,550
0
3,781
6,628
2,169
758
1,435
5,193
0
71,116
L
Chaac
IlithyiaR
Chaac
3,024
906
0
480
9,546
7,411
0
6,389
3,157
0
20,248
W
Poseidon
Sethhh83
Poseidon
9,816
2,286
0
700
5,975
2,005
76
3,217
2,418
87,934
291
L
Bacchus
TheEggplant
Bacchus
4,224
501
0
3,183
12,716
10,213
0
6,118
6,445
30,341
1,014
L
6,289
1,383
0
5,301
13,795
4,209
0
6,219
7,201
48,187
0
W
5,559
522
365
2,851
7,375
4,564
378
2,303
4,992
19,676
389
W
Jormungandr
ltz_Crazed
Jormungandr
8,789
1,904
0
3,808
8,779
5,400
272
728
7,931
47,453
3,809
L
3,985
2,312
0
2,890
5,360
1,718
0
1,088
4,272
0
42,651
W
Arachne
sagondeez
Arachne
7,464
5,199
0
3,317
11,911
4,701
0
2,323
9,406
0
57,464
L
3,363
636
0
4,241
10,259
2,873
0
3,205
6,876
0
34,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
43,591
353
Minions Killed
483
0
Camps Cleared
0
1,458,084
Distance Traveled
1,457,404
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,431
602
148
11
0
281,466
0
L
Chaac
6,205
443
37
3
0
226,253
0
W
Poseidon
9,529
681
165
12
0
336,418
2
L
Bacchus
6,963
497
57
4
0
312,126
2
L
Freya
7,303
522
94
7
0
303,529
0
W
Geb
8,066
576
25
2
0
280,145
2
W
Jormungandr
9,137
653
72
5
0
229,100
2
L
Nut
7,023
502
96
7
0
275,094
3
W
Arachne
8,428
602
73
5
0
330,275
0
L
Thor
6,889
492
69
5
0
341,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role