Player Matchup

Bellona
Bellona
ATG Hellfire
Bellona
Level 120
God Stats
7W - 4L
1,617 SR
Queue Stats
192W - 170L
1,560 Elo+
Solo
Thoth
Thoth
CobaltChthonic
Thoth
Level 127
God Stats
20W - 11L
1,593 SR
Queue Stats
203W - 198L
1,470 Elo+
Solo
Sylvanus
Sylvanus
IHARVESTER706
Sylvanus
Level 115
God Stats
1W - 1L
1,558 SR
Queue Stats
39W - 38L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
REDSALTxxx
Jing Wei
Level 108
God Stats
1W - 0L
1,696 SR
Queue Stats
28W - 28L
1,495 Elo+
Party 1
Lancelot
Lancelot
Tigersrule37
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 219L
1,506 Elo+
Solo
Team Averages
Level 120
1,593 SR
1,502 Elo+

VS

Team Averages
Level 131
1,531 SR
1,494 Elo+
Anhur
Anhur
Romeo31330
Anhur
Level 154
God Stats
4W - 9L
1,491 SR
Queue Stats
174W - 175L
1,485 Elo+
Solo
Anubis
Anubis
SleezySamurai
Anubis
Level 123
God Stats
12W - 4L
1,604 SR
Queue Stats
109W - 99L
1,505 Elo+
Solo
Xing Tian
Xing Tian
VeryThoreau
Xing Tian
Level 146
God Stats
17W - 13L
1,557 SR
Queue Stats
290W - 262L
1,501 Elo+
Solo
Cthulhu
Cthulhu
YourMannCam
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,503 Elo+
Party 2
Kali
Kali
xXGoldilocksXx
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATG Hellfire
Bellona
13
1 / 0 / 1
7,531
628
5,242
11,240
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
6,588
549
6,684
4,032
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
IHARVESTER706
Sylvanus
10
2 / 1 / 4
6,317
526
4,791
9,354
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
REDSALTxxx
Jing Wei
11
2 / 0 / 1
6,086
507
5,072
5,764
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Tigersrule37
Lancelot
12
4 / 0 / 2
6,539
545
4,046
8,458
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 4 / 0
5,958
497
4,684
8,717
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
5,625
469
2,300
7,232
2,240
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
VeryThoreau
Xing Tian
10
1 / 3 / 1
5,808
484
4,285
11,524
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YourMannCam
Cthulhu
10
0 / 2 / 0
5,911
493
3,447
7,497
7,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 2
5,708
476
3,622
7,666
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
3
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
ATG Hellfire
Bellona
1
0
1
1.5
W
2
2
2
1.5
W
Sylvanus
IHARVESTER706
Sylvanus
2
1
4
4
W
Jing Wei
REDSALTxxx
Jing Wei
2
0
1
2.5
L
Anhur
1
4
0
0.25
L
1
2
1
0.75
W
Lancelot
Tigersrule37
Lancelot
4
0
2
5
L
Xing Tian
VeryThoreau
Xing Tian
1
3
1
0.5
L
Cthulhu
YourMannCam
Cthulhu
0
2
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
18,338
38,848
Taken
42,636
19,528
Mitigated
22,839
15,221
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ATG Hellfire
Bellona
5,242
1,545
0
7,223
11,240
7,104
19
3,121
8,119
0
52,037
W
6,684
333
0
163
4,032
1,207
0
1,723
2,309
44,095
641
W
Sylvanus
IHARVESTER706
Sylvanus
4,791
1,211
510
4,244
9,354
6,287
56
2,546
6,808
22,606
0
W
Jing Wei
REDSALTxxx
Jing Wei
5,072
3,489
0
2,091
5,764
1,180
0
1,009
4,755
0
35,347
L
Anhur
4,684
2,224
0
3,188
8,717
2,326
955
1,904
6,813
0
38,968
L
2,300
56
0
3,045
7,232
2,240
0
3,660
3,154
35,343
0
W
Lancelot
Tigersrule37
Lancelot
4,046
190
0
990
8,458
3,750
0
1,618
6,840
0
51,887
L
Xing Tian
VeryThoreau
Xing Tian
4,285
316
0
2,378
11,524
7,650
0
3,479
7,845
21,435
0
L
Cthulhu
YourMannCam
Cthulhu
3,447
539
0
1,973
7,497
7,707
0
0
7,497
35,051
512
L
3,622
1,401
0
2,958
7,666
2,916
0
1,575
6,003
0
46,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
29,010
349
Minions Killed
293
0
Camps Cleared
0
1,236,723
Distance Traveled
1,155,879
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,531
628
89
7
0
227,053
1
W
Thoth
6,588
549
81
7
0
246,121
2
W
Sylvanus
6,317
526
24
2
0
209,138
0
W
Jing Wei
6,086
507
71
6
0
246,105
2
L
Anhur
5,958
497
68
6
0
195,366
3
L
Anubis
5,625
469
57
5
0
216,302
3
W
Lancelot
6,539
545
84
7
0
308,306
2
L
Xing Tian
5,808
484
20
2
0
251,739
5
L
Cthulhu
5,911
493
74
6
0
201,348
0
L
Kali
5,708
476
74
6
0
291,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role