Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GoofyFoot989
Thanatos
Level 91
God Stats
1W - 7L
1,334 SR
Queue Stats
4W - 11L
1,332 Elo+
Solo
The Morrigan
The Morrigan
HomieJ54
The Morrigan
Level 146
God Stats
7W - 6L
1,418 SR
Queue Stats
419W - 352L
1,559 Elo+
Solo
Surtr
Surtr
morganasaysmeow
Surtr
Level 119
God Stats
377W - 309L
1,622 SR
Queue Stats
442W - 377L
1,584 Elo+
Solo
Ares
Ares
zQzQz
Ares
Level 102
God Stats
0W - 1L
1,727 SR
Queue Stats
97W - 93L
1,525 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,500 Elo+

VS

Team Averages
Level 112
1,578 SR
1,621 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Galadice
Merlin
Level 109
God Stats
8W - 2L
1,633 SR
Queue Stats
62W - 34L
1,720 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kabooodle
Ah Muzen Cab
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 79L
1,443 Elo+
Solo
Artio
Artio
jaximmus
Artio
Level 107
God Stats
9W - 6L
1,760 SR
Queue Stats
61W - 35L
1,704 Elo+
Party 1
Mercury
Mercury
saeble
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 30L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 4 / 0
7,078
472
4,718
7,781
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
GoofyFoot989
Thanatos
11
3 / 7 / 2
7,171
478
3,570
11,131
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
HomieJ54
The Morrigan
17
2 / 2 / 1
9,455
630
2,314
6,676
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 5
9,491
633
8,767
10,127
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ares
zQzQz
Ares
7
1 / 4 / 0
6,011
401
2,866
8,748
4,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 1
7,139
476
2,762
8,132
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
Galadice
Merlin
15
4 / 1 / 4
9,072
605
5,253
3,389
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Kabooodle
Ah Muzen Cab
14
2 / 1 / 6
8,225
548
5,668
6,330
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
jaximmus
Artio
12
1 / 1 / 13
8,200
547
3,836
11,308
8,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
saeble
Mercury
16
11 / 3 / 5
10,009
667
9,928
10,383
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
18
18
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
W
Chang'e
 
Chang'e
0
5
1
0.1
W
Merlin
Galadice
Merlin
4
1
4
6
L
Thanatos
GoofyFoot989
Thanatos
3
7
2
0.57
L
The Morrigan
HomieJ54
The Morrigan
2
2
1
1.25
W
Ah Muzen Cab
Kabooodle
Ah Muzen Cab
2
1
6
5
W
Artio
jaximmus
Artio
1
1
13
7.5
L
4
1
5
6.5
W
Mercury
saeble
Mercury
11
3
5
4.5
L
Ares
zQzQz
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
27,447
44,463
Taken
39,542
17,897
Mitigated
17,453
14,175
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,718
1,845
0
2,709
7,781
2,310
0
821
6,960
0
41,261
W
Chang'e
 
Chang'e
2,762
499
80
2,491
8,132
2,084
0
955
6,810
38,765
394
W
Merlin
Galadice
Merlin
5,253
483
0
603
3,389
933
968
154
3,195
75,851
953
L
Thanatos
GoofyFoot989
Thanatos
3,570
1,134
88
3,874
11,131
3,397
636
3,291
7,656
0
32,875
L
The Morrigan
HomieJ54
The Morrigan
2,314
204
0
2,040
6,676
2,495
0
1,793
4,675
83,665
578
W
Ah Muzen Cab
Kabooodle
Ah Muzen Cab
5,668
3,026
0
720
6,330
2,196
455
318
6,012
0
61,368
W
Artio
jaximmus
Artio
3,836
501
508
3,933
11,308
8,601
282
2,657
8,473
22,541
0
L
8,767
3,652
0
4,456
10,127
5,264
352
3,015
7,112
2,118
66,372
W
Mercury
saeble
Mercury
9,928
4,868
0
1,521
10,383
3,639
799
1,384
8,911
0
80,890
L
Ares
zQzQz
Ares
2,866
371
0
1,008
8,748
4,431
0
2,395
6,222
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
42,645
448
Minions Killed
464
0
Camps Cleared
0
1,314,669
Distance Traveled
1,487,346
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,078
472
76
5
0
206,169
1
W
Chang'e
7,139
476
75
5
0
220,279
2
W
Merlin
9,072
605
147
10
0
289,742
2
L
Thanatos
7,171
478
53
4
0
342,220
0
L
The Morrigan
9,455
630
177
12
0
278,773
0
W
Ah Muzen Cab
8,225
548
102
7
0
305,097
5
W
Artio
8,200
547
28
2
0
305,681
7
L
Surtr
9,491
633
119
8
0
258,087
1
W
Mercury
10,009
667
112
7
0
366,547
2
L
Ares
6,011
401
23
2
0
229,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role