Player Matchup

Hera
Hera
InsidiousClerk
Hera
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 34L
1,481 Elo+
Solo
Geb
Geb
JCBStan
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,467 Elo+
Party 1
Anhur
Anhur
RicziB10
Anhur
Level 121
God Stats
2W - 1L
1,704 SR
Queue Stats
59W - 56L
1,498 Elo+
Party 1
Loki
Loki
ZLOTOWKA1978
Loki
Level 83
God Stats
4W - 4L
1,559 SR
Queue Stats
30W - 34L
1,455 Elo+
Solo
Vamana
Vamana
amiga500doma
Vamana
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
640W - 621L
1,473 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,475 Elo+

VS

Team Averages
Level 97
1,465 SR
1,445 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FourHertz
Janus
Level 108
God Stats
0W - 2L
1,289 SR
Queue Stats
134W - 125L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
HaAurHa_
Baron Samedi
Level 88
God Stats
7W - 10L
1,472 SR
Queue Stats
270W - 279L
1,400 Elo+
Solo
Xing Tian
Xing Tian
Haariibo88
Xing Tian
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 125L
1,453 Elo+
Solo
Medusa
Medusa
Wilbertius
Medusa
Level 106
God Stats
7W - 6L
1,566 SR
Queue Stats
98W - 103L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,882
735
4,104
4,383
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
8
0 / 2 / 1
4,094
512
3,856
5,552
1,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RicziB10
Anhur
9
1 / 1 / 0
4,456
557
2,218
4,796
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
4,911
614
1,046
4,784
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
1 / 0 / 0
4,758
595
2,403
3,382
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
3,099
387
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
FourHertz
Janus
9
1 / 5 / 1
4,954
619
3,463
6,066
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
HaAurHa_
Baron Samedi
10
0 / 1 / 0
5,181
648
1,815
4,840
1,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Haariibo88
Xing Tian
8
1 / 1 / 3
5,352
669
1,681
7,114
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Wilbertius
Medusa
10
3 / 0 / 1
5,478
685
5,273
4,388
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
6
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Janus
FourHertz
Janus
1
5
1
0.3
L
Baron Samedi
HaAurHa_
Baron Samedi
0
1
0
0
L
Xing Tian
Haariibo88
Xing Tian
1
1
3
2.5
W
3
1
2
4
W
Geb
0
2
1
0.25
W
Anhur
RicziB10
Anhur
1
1
0
1
L
Medusa
Wilbertius
Medusa
3
0
1
3.5
W
2
2
1
1.25
W
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,627
Damage
12,232
22,897
Taken
22,408
7,267
Mitigated
8,613
9,734
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Janus
FourHertz
Janus
3,463
96
0
1,503
6,066
1,592
0
4,026
2,040
25,461
617
L
Baron Samedi
HaAurHa_
Baron Samedi
1,815
94
0
3,280
4,840
1,447
0
0
4,442
31,796
0
L
Xing Tian
Haariibo88
Xing Tian
1,681
299
93
2,073
7,114
4,265
0
2,375
4,739
10,806
0
W
4,104
1,397
0
1,917
4,383
1,179
42
2,586
1,547
39,223
1,673
W
Geb
3,856
359
0
1,482
5,552
1,387
0
686
4,866
18,628
486
W
Anhur
RicziB10
Anhur
2,218
1,650
0
2,286
4,796
1,368
0
863
3,933
0
25,471
L
Medusa
Wilbertius
Medusa
5,273
1,215
0
1,326
4,388
1,309
0
1,374
3,014
0
42,890
W
1,046
331
0
2,483
4,784
1,203
0
643
4,079
0
27,730
W
Vamana
2,403
399
0
1,566
3,382
2,130
0
1,815
1,567
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
24,064
237
Minions Killed
206
0
Camps Cleared
0
874,641
Distance Traveled
621,550
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,099
387
0
0
0
0
0
L
Janus
4,954
619
60
8
0
160,683
2
L
Baron Samedi
5,181
648
57
7
0
146,791
1
L
Xing Tian
5,352
669
14
2
0
156,306
0
W
Hera
5,882
735
72
9
0
167,579
0
W
Geb
4,094
512
25
3
0
181,063
0
W
Anhur
4,456
557
42
5
0
157,140
0
L
Medusa
5,478
685
75
9
0
157,770
2
W
Loki
4,911
614
63
8
0
189,770
0
W
Vamana
4,758
595
35
4
0
179,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role