Player Matchup
Team Averages
Bronze IV
Average Tier
Level 76
1,376 SR
1,239
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 102
1,153 SR
1,210
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
boliIIito
Aphrodite
9
0 / 3 / 0
5,394
899
1,999
4,451
1,109
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TriIIVision
Bakasura
10
3 / 0 / 0
6,301
1,050
3,041
5,332
2,329
Equinox
+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed
PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.
Pestilence
+70
Magical Protection
+200
Health
+15
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,301
1,050
42
7
4
125,677
0
L
5,394
899
43
7
1
108,826
0