Player Matchup

Achilles
Achilles
 
Achilles
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ItsSolo_YT
Mulan
Level 29
God Stats
16W - 12L
1,487 SR
Queue Stats
43W - 67L
1,283 Elo+
Party 1
He Bo
He Bo
Pyronexus
He Bo
Level 87
God Stats
24W - 32L
1,452 SR
Queue Stats
296W - 295L
1,432 Elo+
Solo
Sylvanus
Sylvanus
RiceFry
Sylvanus
Level 101
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
ToilsomeDoor939
Neith
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 69
1,449 SR
1,443 Elo+

VS

Team Averages
Level 78
1,527 SR
1,428 Elo+
Ymir
Ymir
Lord_Akumu_
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,540 Elo+
Solo
Vulcan
Vulcan
OnkelAndre67874
Vulcan
Level 99
God Stats
13W - 10L
1,462 SR
Queue Stats
14W - 13L
1,447 Elo+
Solo
Thanatos
Thanatos
SilentTriggger22
Thanatos
Level 47
God Stats
11W - 7L
1,701 SR
Queue Stats
72W - 77L
1,404 Elo+
Solo
Hou Yi
Hou Yi
Vicanjel
Hou Yi
Level 86
God Stats
9W - 6L
1,532 SR
Queue Stats
74W - 69L
1,348 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 71
God Stats
42W - 30L
1,439 SR
Queue Stats
55W - 39L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 3 / 0
3,899
433
1,528
5,689
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
7
1 / 4 / 0
4,897
544
2,240
5,367
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Pyronexus
He Bo
8
0 / 4 / 0
4,279
475
1,509
6,342
1,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
RiceFry
Sylvanus
7
1 / 4 / 0
4,756
528
1,893
9,267
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
1 / 2 / 0
4,455
495
3,195
4,471
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,756
640
4,260
7,252
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 0
5,576
620
2,771
1,433
426
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
5 / 0 / 2
5,579
620
3,018
5,183
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
Vicanjel
Hou Yi
9
5 / 2 / 1
5,120
569
5,628
5,885
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 1 / 2
6,701
745
3,768
4,832
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
17
17
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Mulan
1
4
0
0.25
W
1
0
5
3.5
W
2
0
0
2
L
He Bo
Pyronexus
He Bo
0
4
0
0
L
Sylvanus
RiceFry
Sylvanus
1
4
0
0.25
W
5
0
2
6
L
1
2
0
0.5
W
Hou Yi
Vicanjel
Hou Yi
5
2
1
2.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,365
Damage
19,445
31,136
Taken
24,585
10,979
Mitigated
9,980
6,203
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,528
637
0
549
5,689
2,219
0
847
4,842
0
16,129
L
Mulan
2,240
473
0
621
5,367
1,782
0
2,800
2,567
0
22,144
W
4,260
640
57
1,626
7,252
5,133
0
1,074
6,178
24,184
1,525
W
2,771
39
66
403
1,433
426
358
525
908
26,720
0
L
He Bo
Pyronexus
He Bo
1,509
0
0
1,761
6,342
1,553
0
2,825
3,517
20,581
0
L
Sylvanus
RiceFry
Sylvanus
1,893
1,043
1,375
1,253
9,267
4,332
0
3,263
6,004
11,171
0
W
3,018
1,200
0
2,537
5,183
1,778
0
984
4,199
0
26,848
L
3,195
777
0
644
4,471
1,093
0
925
3,546
0
23,446
W
Hou Yi
Vicanjel
Hou Yi
5,628
2,598
0
1,340
5,885
1,563
312
819
5,066
0
21,461
W
3,768
1,430
26
3,415
4,832
1,080
802
0
4,832
36,574
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,286
Gold Earned
28,732
163
Minions Killed
248
0
Camps Cleared
0
792,509
Distance Traveled
911,703
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,899
433
30
3
0
142,090
0
L
Mulan
4,897
544
38
4
0
147,539
0
W
Ymir
5,756
640
35
4
0
162,477
4
W
Vulcan
5,576
620
47
5
0
194,764
0
L
He Bo
4,279
475
38
4
0
165,129
0
L
Sylvanus
4,756
528
14
2
0
159,487
2
W
Thanatos
5,579
620
61
7
0
214,480
0
L
Neith
4,455
495
43
5
0
178,264
0
W
Hou Yi
5,120
569
37
4
0
183,728
4
W
Sol
6,701
745
68
8
0
156,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role