Player Matchup

Bastet
Bastet
Manofglory
Bastet
Level 155
God Stats
3W - 0L
1,622 SR
Queue Stats
25W - 9L
1,873 Elo+
Party 2
Anhur
Anhur
Parvulus
Anhur
Level 189
God Stats
4W - 0L
1,816 SR
Queue Stats
21W - 7L
1,860 Elo+
Party 2
Eset
Eset
TrulyAstray
Eset
Level 155
God Stats
7W - 6L
1,669 SR
Queue Stats
16W - 15L
1,659 Elo+
Solo
Team Averages
Level 166
1,702 SR
1,797 Elo+

VS

Team Averages
Level 123
1,595 SR
1,582 Elo+
Zeus
Zeus
Balamare
Zeus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 97L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
MarciXxL
Ne Zha
Level 183
God Stats
1W - 1L
1,784 SR
Queue Stats
68W - 46L
1,738 Elo+
Party 1
Tyr
Tyr
Nero2511
Tyr
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 20L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Manofglory
Bastet
15
10 / 0 / 11
9,913
991
10,823
9,143
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Parvulus
Anhur
14
5 / 2 / 10
9,333
933
7,074
7,536
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 2 / 9
8,948
895
7,663
7,050
2,186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 5 / 1
7,165
717
6,535
6,760
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
MarciXxL
Ne Zha
11
0 / 7 / 4
6,802
680
6,390
10,509
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 9 / 3
7,222
722
4,417
12,148
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
4
4
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
5
1
0.7
W
Bastet
Manofglory
Bastet
10
0
11
15.5
L
Ne Zha
MarciXxL
Ne Zha
0
7
4
0.29
L
1
9
3
0.28
W
Anhur
Parvulus
Anhur
5
2
10
5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
17,342
23,729
Taken
29,417
12,629
Mitigated
7,972
4,991
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,535
414
0
153
6,760
1,322
0
966
5,752
19,368
0
W
Bastet
Manofglory
Bastet
10,823
2,647
0
2,556
9,143
8,029
747
2,111
6,787
0
26,681
L
Ne Zha
MarciXxL
Ne Zha
6,390
538
0
1,056
10,509
2,824
0
2,558
7,841
0
27,695
L
4,417
471
0
759
12,148
3,826
0
3,913
8,083
0
14,633
W
Anhur
Parvulus
Anhur
7,074
2,926
0
1,658
7,536
2,414
857
2,393
5,077
0
38,444
W
7,663
871
425
352
7,050
2,186
646
2,055
4,962
34,066
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
21,189
154
Minions Killed
97
0
Camps Cleared
0
591,147
Distance Traveled
488,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,165
717
42
4
0
146,671
0
W
Bastet
9,913
991
19
2
0
236,777
0
L
Ne Zha
6,802
680
32
3
0
179,436
0
L
Tyr
7,222
722
23
2
0
162,573
0
W
Anhur
9,333
933
79
8
0
165,324
0
W
Eset
8,948
895
56
6
0
189,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role