Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gr1mSupreme
Neith
Level 147
God Stats
2W - 4L
1,566 SR
Queue Stats
37W - 60L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
IronBaronne
Baron Samedi
Level 104
God Stats
2W - 0L
1,737 SR
Queue Stats
25W - 52L
1,415 Elo+
Party 1
Surtr
Surtr
OswaldFortuna
Surtr
Level 122
God Stats
10W - 5L
1,657 SR
Queue Stats
83W - 125L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
Thor9394
Hun Batz
Level 124
God Stats
2W - 3L
1,236 SR
Queue Stats
32W - 52L
1,392 Elo+
Party 1
Team Averages
Level 128
1,539 SR
1,424 Elo+

VS

Team Averages
Level 157
1,581 SR
1,549 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BreckaLeyend
Ullr
Level 156
God Stats
0W - 2L
1,281 SR
Queue Stats
139W - 135L
1,593 Elo+
Solo
Ravana
Ravana
Cesar_RdR1
Ravana
Level 146
God Stats
12W - 8L
1,573 SR
Queue Stats
262W - 228L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Duhjayy_
Cliodhna
Level 165
God Stats
17W - 9L
1,808 SR
Queue Stats
1,123W - 1,029L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
SorryForGanking
Zhong Kui
Level 164
God Stats
1W - 3L
1,744 SR
Queue Stats
69W - 57L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 1
6,294
629
5,238
6,373
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 0
6,109
611
2,707
4,819
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
IronBaronne
Baron Samedi
9
1 / 1 / 2
5,585
559
1,685
5,337
2,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 1 / 2
6,985
699
7,982
9,487
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Thor9394
Hun Batz
11
4 / 1 / 2
6,178
618
3,202
6,060
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 1
5,761
576
4,329
5,878
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,802
480
2,732
2,801
670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
Cesar_RdR1
Ravana
11
0 / 5 / 1
6,379
638
5,721
9,951
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Duhjayy_
Cliodhna
12
4 / 2 / 2
6,429
643
5,548
7,742
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
SorryForGanking
Zhong Kui
10
2 / 2 / 0
5,401
540
2,481
5,379
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
7
7
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
1
0.83
L
Zeus
 
Zeus
1
3
1
0.5
L
0
0
0
0
L
Ravana
Cesar_RdR1
Ravana
0
5
1
0.1
L
Cliodhna
Duhjayy_
Cliodhna
4
2
2
2.5
W
1
1
0
1
W
Baron Samedi
IronBaronne
Baron Samedi
1
1
2
2
W
4
1
2
5
L
Zhong Kui
SorryForGanking
Zhong Kui
2
2
0
1
W
Hun Batz
Thor9394
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
20,811
32,076
Taken
31,751
13,574
Mitigated
12,695
9,147
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,238
227
0
1,230
6,373
1,825
0
3,703
2,374
45,368
375
L
Zeus
 
Zeus
4,329
357
0
1,411
5,878
1,635
0
3,955
1,923
33,921
1,047
L
2,732
333
0
444
2,801
670
0
421
2,380
0
24,568
L
Ravana
Cesar_RdR1
Ravana
5,721
825
0
2,023
9,951
4,540
0
1,004
8,622
0
52,005
L
Cliodhna
Duhjayy_
Cliodhna
5,548
447
0
4,123
7,742
2,509
0
628
7,114
0
46,771
W
2,707
644
0
1,705
4,819
1,435
735
600
4,219
0
47,046
W
Baron Samedi
IronBaronne
Baron Samedi
1,685
263
299
1,056
5,337
2,381
0
1,708
3,579
12,157
0
W
7,982
3,702
0
4,265
9,487
5,830
0
99
9,388
1,909
42,659
L
Zhong Kui
SorryForGanking
Zhong Kui
2,481
390
0
2,254
5,379
3,341
0
1,623
3,716
22,798
642
W
Hun Batz
Thor9394
Hun Batz
3,202
840
0
592
6,060
2,103
0
278
5,782
0
31,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
28,772
323
Minions Killed
342
0
Camps Cleared
0
1,133,356
Distance Traveled
999,602
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,294
629
73
7
0
222,742
0
L
Zeus
5,761
576
69
7
0
197,036
0
L
Ullr
4,802
480
51
5
0
148,542
0
L
Ravana
6,379
638
102
10
0
178,415
0
L
Cliodhna
6,429
643
80
8
0
264,301
0
W
Neith
6,109
611
87
9
0
200,499
2
W
Baron Samedi
5,585
559
29
3
0
207,109
3
W
Surtr
6,985
699
82
8
0
220,062
1
L
Zhong Kui
5,401
540
40
4
0
211,308
2
W
Hun Batz
6,178
618
52
5
0
282,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role