Player Matchup

Arachne
Arachne
CVera12
Arachne
Level 58
God Stats
0W - 2L
1,342 SR
Queue Stats
6W - 9L
1,485 Elo+
Party 2
Anubis
Anubis
aLexvera7
Anubis
Level 124
God Stats
0W - 1L
1,498 SR
Queue Stats
10W - 10L
1,558 Elo+
Party 2
Geb
Geb
albertvm7
Geb
Level 75
God Stats
0W - 2L
1,414 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 2
Team Averages
Level 86
1,418 SR
1,503 Elo+

VS

Team Averages
Level 92
1,521 SR
1,459 Elo+
Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dammal
Jing Wei
Level 125
God Stats
7W - 2L
1,562 SR
Queue Stats
208W - 218L
1,439 Elo+
Party 1
Cliodhna
Cliodhna
Irkify
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 224L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CVera12
Arachne
12
5 / 2 / 4
7,859
786
7,460
8,399
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
aLexvera7
Anubis
13
8 / 4 / 4
8,738
874
8,588
9,175
4,347
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 10
6,944
694
4,017
7,351
5,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 4
7,181
718
5,855
8,782
7,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Dammal
Jing Wei
14
5 / 2 / 2
8,766
877
11,252
8,983
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Irkify
Cliodhna
10
1 / 7 / 4
7,233
723
3,079
8,148
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
4
0.75
L
Arachne
CVera12
Arachne
5
2
4
3.5
W
Jing Wei
Dammal
Jing Wei
5
2
2
3
W
Cliodhna
Irkify
Cliodhna
1
7
4
0.43
L
Anubis
aLexvera7
Anubis
8
4
4
2.5
L
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
20,186
24,925
Taken
25,913
16,512
Mitigated
12,052
3,923
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,855
285
0
0
8,782
7,336
0
3,398
5,281
11,509
1,243
L
Arachne
CVera12
Arachne
7,460
5,834
0
1,132
8,399
6,175
84
1,929
6,470
0
21,041
W
Jing Wei
Dammal
Jing Wei
11,252
7,385
0
4,439
8,983
2,901
0
4,363
4,541
0
51,870
W
Cliodhna
Irkify
Cliodhna
3,079
368
0
204
8,148
1,815
0
4,270
3,848
0
8,745
L
Anubis
aLexvera7
Anubis
8,588
231
0
2,151
9,175
4,347
0
1,789
7,386
28,662
1,107
L
4,017
38
0
640
7,351
5,990
0
2,129
5,222
18,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
23,180
97
Minions Killed
140
0
Camps Cleared
0
540,752
Distance Traveled
511,953
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,181
718
11
1
0
168,368
4
L
Arachne
7,859
786
27
3
0
188,557
0
W
Jing Wei
8,766
877
110
11
0
188,849
0
W
Cliodhna
7,233
723
19
2
0
154,736
0
L
Anubis
8,738
874
57
6
0
158,361
0
L
Geb
6,944
694
13
1
0
193,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role