Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
CREMAZUX
Bastet
Gold IV
Level 129
God Stats
7W - 6L
1,626 SR
Queue Stats
40W - 45L
1,474 MMR
Party 1
Hercules
Hercules
Gold IV
cejota9211
Hercules
Gold IV
Level 158
God Stats
14W - 15L
1,440 SR
Queue Stats
174W - 193L
1,469 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 180
1,522 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,545 SR
1,463 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Bardoc777
Xbalanque
Gold V
Level 128
God Stats
9W - 1L
1,657 SR
Queue Stats
26W - 29L
1,458 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
KennyOuest
Gilgamesh
Gold V
Level 148
God Stats
26W - 33L
1,478 SR
Queue Stats
224W - 279L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 1
5,844
731
3,252
5,708
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
CREMAZUX
Bastet
6
0 / 1 / 0
4,878
610
1,539
2,495
562
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
cejota9211
Hercules
8
1 / 6 / 0
5,852
732
2,928
9,174
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CthulhuAchillesThothNe ZhaPersephone

VS

Bans
Morgan Le FayGebAresGaneshaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 6
7,572
947
4,026
4,326
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Bardoc777
Xbalanque
12
7 / 0 / 4
8,001
1,000
7,029
3,425
1,117
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KennyOuest
Gilgamesh
11
0 / 0 / 9
6,632
829
3,868
5,002
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
1
0.13
W
Baron Samedi
 
Baron Samedi
4
1
6
7
W
Xbalanque
Bardoc777
Xbalanque
7
0
4
9
L
Bastet
CREMAZUX
Bastet
0
1
0
0
W
Gilgamesh
KennyOuest
Gilgamesh
0
0
9
4.5
L
Hercules
cejota9211
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,719
Damage
14,923
17,377
Taken
12,753
7,527
Mitigated
5,628
2,480
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,252
152
0
350
5,708
1,281
0
727
4,698
24,247
0
W
Baron Samedi
 
Baron Samedi
4,026
442
279
1,576
4,326
1,390
1,026
1,185
3,003
28,945
0
W
Xbalanque
Bardoc777
Xbalanque
7,029
4,102
0
1,773
3,425
1,117
1,067
780
2,576
0
31,828
L
Bastet
CREMAZUX
Bastet
1,539
358
0
721
2,495
562
0
628
1,664
0
2,874
W
Gilgamesh
KennyOuest
Gilgamesh
3,868
538
0
1,422
5,002
3,121
495
1,369
3,498
0
15,363
L
Hercules
cejota9211
Hercules
2,928
532
0
1,409
9,174
5,684
0
2,152
6,462
0
7,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,574
Gold Earned
22,205
72
Minions Killed
141
0
Camps Cleared
0
365,127
Distance Traveled
492,213
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,844
731
44
6
0
137,366
0
W
Baron Samedi
7,572
947
65
8
0
154,553
1
W
Xbalanque
8,001
1,000
56
7
0
158,846
0
L
Bastet
4,878
610
8
1
0
72,563
0
W
Gilgamesh
6,632
829
20
3
0
178,814
0
L
Hercules
5,852
732
20
3
0
155,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role