Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
EternaL3gacy
Chang'e
Gold III
Level 183
God Stats
23W - 8L
1,754 SR
Queue Stats
67W - 57L
1,667 MMR
Solo
Bacchus
Bacchus
Gold II
LawLess90
Bacchus
Gold II
Level 119
God Stats
7W - 18L
1,231 SR
Queue Stats
352W - 335L
1,607 MMR
Solo
Ne Zha
Ne Zha
Silver I
MvT Corazon
Ne Zha
Silver I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,681 MMR
Solo
Susano
Susano
Platinum V
Sack2587
Susano
Platinum V
Level 142
God Stats
28W - 31L
1,601 SR
Queue Stats
80W - 77L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,517 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,654 SR
1,641 MMR
Zeus
Zeus
Gold I
BaDSaNtA 09
Zeus
Gold I
Level 172
God Stats
10W - 9L
1,687 SR
Queue Stats
351W - 357L
1,679 MMR
Solo
Bastet
Bastet
Gold I
I JayWeb I
Bastet
Gold I
Level 88
God Stats
35W - 19L
1,786 SR
Queue Stats
363W - 347L
1,623 MMR
Solo
Agni
Agni
Gold II
Obnoxious Dan
Agni
Gold II
Level 199
God Stats
16W - 15L
1,634 SR
Queue Stats
196W - 196L
1,675 MMR
Solo
Anhur
Anhur
Gold III
Psychobones47
Anhur
Gold III
Level 215
God Stats
83W - 63L
1,501 SR
Queue Stats
588W - 600L
1,600 MMR
Solo
Ymir
Ymir
Gold II
crowblue13
Ymir
Gold II
Level 128
God Stats
6W - 5L
1,661 SR
Queue Stats
431W - 461L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 3 / 4
10,188
637
6,975
8,323
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
EternaL3gacy
Chang'e
17
5 / 1 / 4
10,400
650
9,142
8,384
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LawLess90
Bacchus
15
3 / 1 / 2
8,604
538
5,906
11,190
6,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
5 / 2 / 3
10,574
661
9,012
13,450
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Susano
Sack2587
Susano
16
6 / 0 / 2
9,382
586
5,413
8,884
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
ThanatosAthenaTsukuyomiMulan

VS

Bans
MedusaIx ChelCu ChulainnKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,189
512
3,485
7,214
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
I JayWeb I
Bastet
12
2 / 6 / 0
7,568
473
7,065
13,887
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 0
7,933
496
5,508
8,813
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 6 / 2
7,170
448
2,674
12,305
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 2
6,896
431
2,468
12,254
10,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
4
1
L
3
3
1
1.17
W
Chang'e
EternaL3gacy
Chang'e
5
1
4
7
L
Bastet
I JayWeb I
Bastet
2
6
0
0.33
W
Bacchus
LawLess90
Bacchus
3
1
2
4
W
Ne Zha
5
2
3
3.25
L
2
3
0
0.67
L
0
6
2
0.17
W
Susano
Sack2587
Susano
6
0
2
7
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
21,200
50,231
Taken
54,473
24,248
Mitigated
22,003
21,710
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,975
2,308
0
2,471
8,323
2,758
1,224
2,060
6,263
0
90,900
L
3,485
153
0
875
7,214
1,921
0
1,297
5,845
55,282
0
W
Chang'e
EternaL3gacy
Chang'e
9,142
344
1,131
5,392
8,384
2,615
1,772
2,507
5,553
68,454
0
L
Bastet
I JayWeb I
Bastet
7,065
1,759
0
3,051
13,887
4,091
0
2,647
11,182
0
45,084
W
Bacchus
LawLess90
Bacchus
5,906
327
0
1,267
11,190
6,485
413
3,388
7,604
25,048
2,647
W
Ne Zha
9,012
1,763
0
4,572
13,450
9,264
1,276
1,155
12,255
0
73,328
L
5,508
419
0
1,407
8,813
2,595
0
4,975
3,386
44,348
1,076
L
2,674
1,087
0
2,940
12,305
3,366
283
2,568
9,655
0
46,801
W
Susano
Sack2587
Susano
5,413
1,747
0
6,877
8,884
3,126
0
2,406
6,398
0
68,359
L
2,468
1,110
0
2,553
12,254
10,030
0
2,459
9,657
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
37,756
568
Minions Killed
426
0
Camps Cleared
0
1,681,206
Distance Traveled
1,500,800
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,188
637
144
9
0
303,335
3
L
Zeus
8,189
512
105
7
0
286,588
3
W
Chang'e
10,400
650
149
9
0
328,959
6
L
Bastet
7,568
473
79
5
0
275,225
3
W
Bacchus
8,604
538
48
3
0
352,875
8
W
Ne Zha
10,574
661
124
8
0
319,569
0
L
Agni
7,933
496
105
7
0
330,204
4
L
Anhur
7,170
448
80
5
0
301,138
0
W
Susano
9,382
586
103
6
0
376,468
0
L
Ymir
6,896
431
57
4
0
307,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role