Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Kauze Of Death
Medusa
Silver II
Level 121
God Stats
1W - 2L
1,586 SR
Queue Stats
25W - 19L
1,405 MMR
Solo
Cthulhu
Cthulhu
Bronze III
LindaFrmHR
Cthulhu
Bronze III
Level 66
God Stats
3W - 2L
1,285 SR
Queue Stats
4W - 12L
1,400 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
SuñtryDarkness
Erlang Shen
Bronze III
Level 109
God Stats
1W - 1L
1,819 SR
Queue Stats
2W - 3L
1,546 MMR
Party 1
Kali
Kali
Silver I
xDanny15
Kali
Silver I
Level 149
God Stats
4W - 3L
1,877 SR
Queue Stats
51W - 61L
1,240 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,613 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,565 SR
1,403 MMR
Apollo
Apollo
Gold I
DeadlySinz27
Apollo
Gold I
Level 157
God Stats
3W - 1L
1,863 SR
Queue Stats
150W - 151L
1,587 MMR
Party 2
Hercules
Hercules
Gold V
DrWhoCarez
Hercules
Gold V
Level 143
God Stats
13W - 15L
1,550 SR
Queue Stats
252W - 254L
1,396 MMR
Solo
Ymir
Ymir
Silver I
HurrikMcCoyTTV
Ymir
Silver I
Level 221
God Stats
84W - 78L
1,562 SR
Queue Stats
189W - 207L
1,241 MMR
Party 2
Janus
Janus
Bronze V
KB2498
Janus
Bronze V
Level 55
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 9L
1,379 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
TTVMikeEnvy
Tsukuyomi
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 8
9,261
662
10,273
6,300
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 0 / 3
7,421
530
7,492
5,825
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
LindaFrmHR
Cthulhu
13
1 / 0 / 4
7,657
547
6,245
13,089
8,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
SuñtryDarkness
Erlang Shen
14
2 / 2 / 10
8,795
628
8,711
14,363
11,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
15
10 / 2 / 6
9,439
674
9,128
14,041
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusThorBellonaTyr

VS

Bans
GebLancelotThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 2 / 1
6,557
468
7,837
8,568
3,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DrWhoCarez
Hercules
11
3 / 7 / 0
7,353
525
10,338
15,340
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 0
5,946
425
4,668
12,807
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
KB2498
Janus
12
0 / 5 / 2
6,798
486
4,087
10,216
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TTVMikeEnvy
Tsukuyomi
10
1 / 5 / 1
6,236
445
4,785
9,364
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
4
5
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
8
10
L
Apollo
0
2
1
0.25
L
Hercules
DrWhoCarez
Hercules
3
7
0
0.43
L
0
2
0
0
L
Janus
KB2498
Janus
0
5
2
0.2
W
2
0
3
3.5
W
Cthulhu
LindaFrmHR
Cthulhu
1
0
4
3
W
Erlang Shen
SuñtryDarkness
Erlang Shen
2
2
10
3.5
L
Tsukuyomi
TTVMikeEnvy
Tsukuyomi
1
5
1
0.3
W
Kali
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
31,715
53,618
Taken
56,295
30,482
Mitigated
29,440
21,427
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,273
611
0
533
6,300
1,931
0
2,169
3,867
58,123
1,855
L
Apollo
7,837
5,731
0
3,319
8,568
3,135
0
3,477
4,969
0
62,685
L
Hercules
DrWhoCarez
Hercules
10,338
4,158
0
4,919
15,340
11,560
0
697
14,633
0
48,606
L
4,668
571
0
1,436
12,807
8,673
0
5,116
7,513
15,586
0
L
Janus
KB2498
Janus
4,087
194
0
1,658
10,216
3,085
0
4,359
5,435
39,271
1,917
W
7,492
2,855
0
1,638
5,825
1,928
522
1,407
4,418
0
56,126
W
Cthulhu
LindaFrmHR
Cthulhu
6,245
299
225
4,890
13,089
8,450
54
2,525
10,398
26,505
2,446
W
Erlang Shen
SuñtryDarkness
Erlang Shen
8,711
4,565
0
7,055
14,363
11,905
613
528
13,361
0
59,850
L
Tsukuyomi
TTVMikeEnvy
Tsukuyomi
4,785
1,168
0
2,952
9,364
2,987
0
1,333
7,831
0
33,807
W
Kali
9,128
4,311
0
7,086
14,041
6,268
0
1,666
12,152
0
53,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
32,890
424
Minions Killed
356
0
Camps Cleared
0
1,510,000
Distance Traveled
1,365,353
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,261
662
111
8
0
312,094
0
L
Apollo
6,557
468
113
8
0
291,321
0
L
Hercules
7,353
525
87
6
0
234,367
4
L
Ymir
5,946
425
18
1
0
295,115
2
L
Janus
6,798
486
81
6
0
285,684
1
W
Medusa
7,421
530
96
7
0
284,624
1
W
Cthulhu
7,657
547
54
4
0
297,393
0
W
Erlang Shen
8,795
628
87
6
0
283,973
2
L
Tsukuyomi
6,236
445
57
4
0
258,866
0
W
Kali
9,439
674
76
5
0
331,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role