Player Matchup

Anubis
Anubis
DiogoAguera
Anubis
Level 86
God Stats
6W - 2L
1,792 SR
Queue Stats
20W - 23L
1,480 Elo+
Party 1
Ymir
Ymir
Gazebim
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Rama
Rama
Maymayu
Rama
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 1
Bellona
Bellona
MilasKeyy
Bellona
Level 111
God Stats
2W - 3L
1,559 SR
Queue Stats
22W - 27L
1,459 Elo+
Party 1
Loki
Loki
Suerteudo02
Loki
Level 43
God Stats
1W - 1L
1,502 SR
Queue Stats
39W - 44L
1,513 Elo+
Solo
Team Averages
Level 50
1,571 SR
1,364 Elo+

VS

Team Averages
Level 137
1,571 SR
1,466 Elo+
Nu Wa
Nu Wa
Kexuy
Nu Wa
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 153L
1,384 Elo+
Solo
Osiris
Osiris
LostNido
Osiris
Level 127
God Stats
3W - 1L
1,658 SR
Queue Stats
66W - 74L
1,470 Elo+
Solo
Surtr
Surtr
chrisdegv
Surtr
Level 156
God Stats
36W - 29L
1,631 SR
Queue Stats
456W - 454L
1,492 Elo+
Solo
Anhur
Anhur
dumbossauro
Anhur
Level 67
God Stats
14W - 4L
1,531 SR
Queue Stats
313W - 317L
1,492 Elo+
Solo
Loki
Loki
xMysTeRioNz
Loki
Level 187
God Stats
7W - 6L
1,534 SR
Queue Stats
275W - 276L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 2
7,901
564
5,435
8,567
3,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Gazebim
Ymir
8
0 / 2 / 0
5,706
408
1,165
6,386
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
Maymayu
Rama
8
0 / 5 / 0
5,043
360
2,323
5,376
1,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
MilasKeyy
Bellona
14
2 / 3 / 1
7,565
540
5,459
13,278
12,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 3
7,623
545
7,481
12,501
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kexuy
Nu Wa
13
2 / 2 / 4
8,270
591
5,803
5,574
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
LostNido
Osiris
15
4 / 3 / 3
9,265
662
10,221
11,870
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
chrisdegv
Surtr
12
0 / 0 / 7
7,324
523
3,666
8,286
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 0 / 1
8,887
635
5,322
3,958
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 4 / 4
8,660
619
8,693
10,729
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
17
17
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
3
2
1.33
L
Ymir
Gazebim
Ymir
0
2
0
0
W
Nu Wa
Kexuy
Nu Wa
2
2
4
2
W
Osiris
LostNido
Osiris
4
3
3
1.83
L
Rama
Maymayu
Rama
0
5
0
0
L
Bellona
MilasKeyy
Bellona
2
3
1
0.83
L
3
4
3
1.13
W
Surtr
chrisdegv
Surtr
0
0
7
3.5
W
6
0
1
6.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
33,705
46,108
Taken
40,417
25,039
Mitigated
21,703
14,601
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,435
56
0
4,162
8,567
3,418
0
3,429
5,138
54,831
1,239
L
Ymir
Gazebim
Ymir
1,165
120
0
552
6,386
3,836
0
526
5,860
15,404
0
W
Nu Wa
Kexuy
Nu Wa
5,803
1,063
0
1,087
5,574
1,232
460
2,361
3,213
54,293
2,360
W
Osiris
LostNido
Osiris
10,221
2,419
0
2,682
11,870
10,898
0
317
11,553
0
60,002
L
Rama
Maymayu
Rama
2,323
1,921
0
511
5,376
1,048
0
644
4,684
0
17,328
L
Bellona
MilasKeyy
Bellona
5,459
1,778
0
4,070
13,278
12,564
0
97
12,425
0
51,177
L
7,481
1,782
0
5,306
12,501
4,173
0
980
11,354
0
61,724
W
Surtr
chrisdegv
Surtr
3,666
1,292
0
4,006
8,286
5,414
379
1,878
6,408
1,000
36,759
W
5,322
2,555
0
3,259
3,958
1,308
693
294
3,664
0
60,585
W
8,693
2,236
0
5,398
10,729
2,851
0
1,940
8,789
0
65,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
42,406
388
Minions Killed
488
0
Camps Cleared
0
1,321,171
Distance Traveled
1,392,436
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,901
564
116
8
0
276,439
2
L
Ymir
5,706
408
29
2
0
258,544
0
W
Nu Wa
8,270
591
105
8
0
280,328
4
W
Osiris
9,265
662
111
8
0
242,091
0
L
Rama
5,043
360
33
2
0
220,708
0
L
Bellona
7,565
540
104
7
0
253,475
0
L
Loki
7,623
545
106
8
0
312,005
5
W
Surtr
7,324
523
71
5
0
288,834
0
W
Anhur
8,887
635
108
8
0
260,291
0
W
Loki
8,660
619
93
7
0
320,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role