Player Matchup

Danzaburou
Danzaburou
Kaiixa
Danzaburou
Level 103
God Stats
11W - 6L
1,728 SR
Queue Stats
186W - 171L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
MrChunKukDo
Baron Samedi
Level 155
God Stats
5W - 9L
1,581 SR
Queue Stats
329W - 319L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
burkeowicz
Sylvanus
Level 143
God Stats
8W - 4L
1,716 SR
Queue Stats
323W - 334L
1,527 Elo+
Party 1
Camazotz
Camazotz
nasty_nate533
Camazotz
Level 141
God Stats
0W - 1L
1,707 SR
Queue Stats
8W - 12L
1,407 Elo+
Solo
Nemesis
Nemesis
vBirdman
Nemesis
Level 56
God Stats
0W - 3L
1,200 SR
Queue Stats
19W - 23L
1,493 Elo+
Party 3
Team Averages
Level 120
1,586 SR
1,486 Elo+

VS

Team Averages
Level 138
1,481 SR
1,467 Elo+
Mulan
Mulan
PrestoOnMars
Mulan
Level 67
God Stats
14W - 14L
1,496 SR
Queue Stats
233W - 247L
1,470 Elo+
Solo
Bacchus
Bacchus
RipeCanteloupeEh
Bacchus
Level 149
God Stats
2W - 3L
1,606 SR
Queue Stats
191W - 205L
1,533 Elo+
Party 2
Athena
Athena
The_VIGOROUS_Yam
Athena
Level 215
God Stats
2W - 2L
1,655 SR
Queue Stats
404W - 430L
1,540 Elo+
Party 2
Anhur
Anhur
TundesTaco
Anhur
Level 159
God Stats
5W - 9L
1,364 SR
Queue Stats
214W - 233L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
lDREIDl
Kukulkan
Level 100
God Stats
1W - 0L
1,284 SR
Queue Stats
127W - 118L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaiixa
Danzaburou
10
0 / 5 / 2
5,625
433
7,005
11,674
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MrChunKukDo
Baron Samedi
13
3 / 0 / 0
7,566
582
7,322
7,393
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
burkeowicz
Sylvanus
10
1 / 1 / 1
6,570
505
5,004
12,236
9,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
nasty_nate533
Camazotz
11
2 / 7 / 0
6,640
511
5,569
14,472
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
vBirdman
Nemesis
12
0 / 4 / 0
6,372
490
4,042
12,126
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,549
735
9,052
12,456
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 5
7,831
602
10,676
9,262
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
6 / 2 / 4
7,566
582
9,140
11,592
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
14
2 / 1 / 2
7,374
567
6,572
8,247
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
lDREIDl
Kukulkan
13
0 / 3 / 1
7,397
569
4,990
6,756
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kaiixa
Danzaburou
0
5
2
0.2
L
Baron Samedi
MrChunKukDo
Baron Samedi
3
0
0
3
W
6
0
2
7
W
3
0
5
5.5
W
6
2
4
4
W
Anhur
2
1
2
3
L
Sylvanus
burkeowicz
Sylvanus
1
1
1
1.5
W
Kukulkan
lDREIDl
Kukulkan
0
3
1
0.17
L
Camazotz
nasty_nate533
Camazotz
2
7
0
0.29
L
Nemesis
vBirdman
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
40,430
57,901
Taken
48,313
24,108
Mitigated
26,006
23,636
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kaiixa
Danzaburou
7,005
2,786
0
2,852
11,674
3,826
0
7,412
4,262
0
42,349
L
Baron Samedi
MrChunKukDo
Baron Samedi
7,322
336
123
3,757
7,393
3,879
0
4,087
2,942
49,970
3,814
W
9,052
988
0
2,493
12,456
7,633
0
578
11,833
0
70,133
W
10,676
1,314
0
3,468
9,262
8,023
232
2,325
6,937
26,775
2,106
W
9,140
1,324
0
3,852
11,592
5,790
29
2,295
9,131
48,153
1,086
W
Anhur
6,572
3,474
0
4,014
8,247
2,486
631
2,075
6,172
0
69,267
L
Sylvanus
burkeowicz
Sylvanus
5,004
765
3,022
5,101
12,236
9,334
0
4,467
7,769
17,612
0
W
Kukulkan
lDREIDl
Kukulkan
4,990
271
0
1,680
6,756
2,074
0
4,219
2,181
47,879
0
L
Camazotz
nasty_nate533
Camazotz
5,569
663
0
3,652
14,472
3,870
0
2,576
11,896
0
35,199
L
Nemesis
vBirdman
Nemesis
4,042
1,128
0
5,129
12,126
3,199
0
4,910
7,052
0
49,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
39,717
377
Minions Killed
477
0
Camps Cleared
0
1,312,662
Distance Traveled
1,383,651
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,625
433
87
7
0
238,621
0
L
Baron Samedi
7,566
582
113
9
0
255,357
0
W
Mulan
9,549
735
128
10
0
279,809
0
W
Bacchus
7,831
602
30
2
0
304,849
0
W
Athena
7,566
582
74
6
0
307,672
0
W
Anhur
7,374
567
133
10
0
239,246
0
L
Sylvanus
6,570
505
27
2
0
242,776
2
W
Kukulkan
7,397
569
112
9
0
252,075
0
L
Camazotz
6,640
511
61
5
0
264,935
0
L
Nemesis
6,372
490
89
7
0
310,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role