Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dumpling6669
Neith
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 42L
1,335 Elo+
Party 1
King Arthur
King Arthur
KillerSloth6669
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,335 Elo+
Party 1
Fenrir
Fenrir
Poloncin
Fenrir
Level 128
God Stats
20W - 10L
1,367 SR
Queue Stats
78W - 74L
1,458 Elo+
Solo
Team Averages
Level 122
1,473 SR
1,426 Elo+

VS

Team Averages
Level 142
1,536 SR
1,457 Elo+
Vulcan
Vulcan
DirtyBubble9072
Vulcan
Level 122
God Stats
1W - 0L
1,711 SR
Queue Stats
55W - 53L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
F3VIZIONS
Cthulhu
Level 86
God Stats
24W - 17L
1,725 SR
Queue Stats
218W - 203L
1,521 Elo+
Solo
Hun Batz
Hun Batz
ManRay8057
Hun Batz
Level 105
God Stats
12W - 9L
1,499 SR
Queue Stats
173W - 152L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
TemporaryHippo
Danzaburou
Level 143
God Stats
1W - 2L
1,179 SR
Queue Stats
97W - 93L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dukewicked
Cu Chulainn
Level 255
God Stats
7W - 6L
1,568 SR
Queue Stats
218W - 211L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 4 / 2
5,607
561
4,992
5,975
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
 
Geb
8
0 / 4 / 3
5,273
527
2,726
9,517
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 3 / 2
5,184
518
3,899
5,274
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
KillerSloth6669
King Arthur
8
0 / 4 / 1
4,381
438
2,233
7,617
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Poloncin
Fenrir
11
2 / 4 / 1
5,488
549
1,883
8,383
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 10
5,996
600
4,228
5,783
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
F3VIZIONS
Cthulhu
11
6 / 0 / 5
6,442
644
6,842
5,731
3,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hun Batz
ManRay8057
Hun Batz
12
7 / 0 / 3
7,127
713
4,852
7,357
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
TemporaryHippo
Danzaburou
9
4 / 4 / 4
5,971
597
5,808
6,651
1,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
dukewicked
Cu Chulainn
11
2 / 0 / 3
6,934
693
3,258
5,979
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
19
19
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
L
Geb
 
Geb
0
4
3
0.38
W
0
3
10
1.67
L
1
3
2
0.67
W
Cthulhu
F3VIZIONS
Cthulhu
6
0
5
8.5
L
King Arthur
KillerSloth6669
King Arthur
0
4
1
0.13
W
Hun Batz
ManRay8057
Hun Batz
7
0
3
8.5
L
Fenrir
Poloncin
Fenrir
2
4
1
0.63
W
Danzaburou
TemporaryHippo
Danzaburou
4
4
4
1.5
W
Cu Chulainn
dukewicked
Cu Chulainn
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
24,988
36,766
Taken
31,501
13,461
Mitigated
12,505
7,837
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,992
2,163
0
1,274
5,975
1,625
22
3,193
2,782
30,253
1,859
L
Geb
 
Geb
2,726
175
0
1,520
9,517
5,407
0
3,004
6,513
17,107
0
W
4,228
87
138
2,670
5,783
1,526
637
3,141
2,642
34,585
751
L
3,899
1,403
0
860
5,274
1,446
0
2,528
2,746
0
30,183
W
Cthulhu
F3VIZIONS
Cthulhu
6,842
137
102
1,908
5,731
3,066
302
1,912
3,819
28,349
0
L
King Arthur
KillerSloth6669
King Arthur
2,233
331
0
325
7,617
2,360
0
1,179
6,438
0
16,623
W
Hun Batz
ManRay8057
Hun Batz
4,852
1,400
0
2,188
7,357
2,314
750
1,126
6,231
0
48,252
L
Fenrir
Poloncin
Fenrir
1,883
553
0
3,858
8,383
2,623
0
1,162
7,221
0
42,062
W
Danzaburou
TemporaryHippo
Danzaburou
5,808
2,536
43
1,894
6,651
1,832
216
1,354
5,297
0
21,063
W
Cu Chulainn
dukewicked
Cu Chulainn
3,258
420
0
765
5,979
3,767
173
841
5,138
0
45,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
32,470
220
Minions Killed
287
0
Camps Cleared
0
950,971
Distance Traveled
1,047,352
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,607
561
45
5
0
164,844
0
L
Geb
5,273
527
13
1
0
210,193
4
W
Vulcan
5,996
600
56
6
0
204,992
0
L
Neith
5,184
518
60
6
0
165,160
0
W
Cthulhu
6,442
644
27
3
0
216,051
0
L
King Arthur
4,381
438
26
3
0
195,061
0
W
Hun Batz
7,127
713
81
8
0
227,579
0
L
Fenrir
5,488
549
76
8
0
215,713
0
W
Danzaburou
5,971
597
46
5
0
190,089
0
W
Cu Chulainn
6,934
693
77
8
0
208,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role