Player Matchup

Thor
Thor
Silver I
Amaral__88
Thor
Silver I
Level 141
God Stats
25W - 22L
1,662 SR
Queue Stats
149W - 162L
1,204 MMR
Solo
Sylvanus
Sylvanus
Silver II
Greeny205
Sylvanus
Silver II
Level 91
God Stats
52W - 47L
1,517 SR
Queue Stats
90W - 86L
1,169 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Pavlos_Greek
Zhong Kui
Silver II
Level 143
God Stats
12W - 9L
1,232 SR
Queue Stats
212W - 230L
1,117 MMR
Solo
Hades
Hades
Silver II
RawEggwhite
Hades
Silver II
Level 106
God Stats
0W - 1L
1,575 SR
Queue Stats
45W - 48L
1,152 MMR
Solo
Heimdallr
Heimdallr
Bronze V
madebarbecue5
Heimdallr
Bronze V
Level 95
God Stats
7W - 6L
1,337 SR
Queue Stats
11W - 24L
1,096 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,465 SR
1,148 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,558 SR
1,148 MMR
King Arthur
King Arthur
Silver I
Andrade99
King Arthur
Silver I
Level 77
God Stats
15W - 9L
1,671 SR
Queue Stats
115W - 113L
1,180 MMR
Solo
Xbalanque
Xbalanque
Silver II
DarthKert
Xbalanque
Silver II
Level 107
God Stats
8W - 7L
1,556 SR
Queue Stats
161W - 163L
1,071 MMR
Solo
Bacchus
Bacchus
Bronze IV
Fu11ofBu11
Bacchus
Bronze IV
Level 43
God Stats
10W - 22L
1,220 SR
Queue Stats
40W - 63L
1,069 MMR
Party 1
Loki
Loki
Silver II
Kedeos286
Loki
Silver II
Level 129
God Stats
1W - 0L
1,842 SR
Queue Stats
35W - 52L
1,152 MMR
Solo
Poseidon
Poseidon
Bronze III
converse_whim9
Poseidon
Bronze III
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
5,973
597
3,484
6,456
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Greeny205
Sylvanus
9
0 / 2 / 3
5,299
530
2,156
7,838
4,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Pavlos_Greek
Zhong Kui
11
2 / 0 / 1
5,885
589
1,398
3,160
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,673
567
4,266
9,013
3,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
madebarbecue5
Heimdallr
8
1 / 2 / 0
4,447
445
5,001
6,142
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AwilixSusanoSurtrMedusa

VS

Bans
MulanAo KuangCharybdisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andrade99
King Arthur
10
3 / 2 / 0
6,045
605
4,592
8,211
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
DarthKert
Xbalanque
10
3 / 1 / 5
5,666
567
7,217
5,798
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Fu11ofBu11
Bacchus
9
2 / 1 / 3
4,920
492
3,333
6,086
3,524
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
2 / 3 / 2
5,444
544
3,231
6,982
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
11
0 / 1 / 0
5,228
523
353
1,997
454
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
10
10
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
King Arthur
Andrade99
King Arthur
3
2
0
1.5
W
Xbalanque
DarthKert
Xbalanque
3
1
5
5.5
W
Bacchus
Fu11ofBu11
Bacchus
2
1
3
3.5
L
Sylvanus
Greeny205
Sylvanus
0
2
3
0.75
W
Loki
2
3
2
1
L
Zhong Kui
Pavlos_Greek
Zhong Kui
2
0
1
2.5
L
1
4
0
0.25
W
Poseidon
0
1
0
0
L
Heimdallr
madebarbecue5
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,305
Damage
18,726
32,609
Taken
29,074
13,811
Mitigated
12,121
15,057
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,484
734
0
3,044
6,456
2,044
0
473
5,983
0
33,396
W
King Arthur
Andrade99
King Arthur
4,592
794
0
790
8,211
4,665
0
3,182
5,029
0
35,434
W
Xbalanque
DarthKert
Xbalanque
7,217
3,306
0
1,590
5,798
1,646
0
1,314
4,484
0
34,656
W
Bacchus
Fu11ofBu11
Bacchus
3,333
436
0
0
6,086
3,524
0
975
5,111
13,682
0
L
Sylvanus
Greeny205
Sylvanus
2,156
551
2,115
2,570
7,838
4,051
0
1,105
6,733
16,238
0
W
Loki
3,231
1,088
0
2,853
6,982
1,832
0
1,244
5,738
0
30,674
L
Zhong Kui
Pavlos_Greek
Zhong Kui
1,398
183
0
1,577
3,160
2,076
0
116
3,044
34,470
3,583
L
4,266
836
0
4,403
9,013
3,332
0
682
8,331
33,571
1,357
W
Poseidon
353
0
0
0
1,997
454
0
792
1,205
30,748
0
L
Heimdallr
madebarbecue5
Heimdallr
5,001
2,973
0
1,348
6,142
2,308
0
1,310
4,832
0
28,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
27,303
304
Minions Killed
259
0
Camps Cleared
0
885,432
Distance Traveled
997,402
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,973
597
64
6
0
216,620
0
W
King Arthur
6,045
605
55
6
0
191,182
0
W
Xbalanque
5,666
567
61
6
0
208,580
0
W
Bacchus
4,920
492
15
2
0
189,735
0
L
Sylvanus
5,299
530
29
3
0
183,892
0
W
Loki
5,444
544
63
6
0
197,898
0
L
Zhong Kui
5,885
589
85
9
0
166,017
2
L
Hades
5,673
567
79
8
0
161,486
2
W
Poseidon
5,228
523
65
7
0
210,007
0
L
Heimdallr
4,447
445
47
5
0
157,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role