Player Matchup

Morgan Le Fay
Morgan Le Fay
F A E N 4
Morgan Le Fay
Level 77
God Stats
10W - 11L
1,579 SR
Queue Stats
164W - 182L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
FLUFFY-WALRUS-6
Sun Wukong
Level 39
God Stats
0W - 3L
1,252 SR
Queue Stats
3W - 16L
1,106 Elo+
Solo
Zeus
Zeus
ItzNinjaa
Zeus
Level 66
God Stats
2W - 3L
1,617 SR
Queue Stats
224W - 236L
1,501 Elo+
Solo
Serqet
Serqet
Not_VaQu
Serqet
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 102L
1,329 Elo+
Solo
Fafnir
Fafnir
WiserBurrito158
Fafnir
Level 106
God Stats
6W - 8L
1,365 SR
Queue Stats
84W - 81L
1,439 Elo+
Party 2
Team Averages
Level 68
1,463 SR
1,363 Elo+

VS

Team Averages
Level 83
1,523 SR
1,433 Elo+
Mulan
Mulan
Gigacancer
Mulan
Level 107
God Stats
55W - 40L
1,590 SR
Queue Stats
155W - 141L
1,476 Elo+
Party 1
Ishtar
Ishtar
Koog91
Ishtar
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 145L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
Ookami_Belial
Amaterasu
Level 47
God Stats
1W - 0L
1,737 SR
Queue Stats
19W - 29L
1,402 Elo+
Solo
Fenrir
Fenrir
PostTerms
Fenrir
Level 106
God Stats
8W - 10L
1,351 SR
Queue Stats
290W - 297L
1,348 Elo+
Solo
Hera
Hera
Rosendoruiz15
Hera
Level 64
God Stats
9W - 10L
1,435 SR
Queue Stats
143W - 164L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
F A E N 4
Morgan Le Fay
9
0 / 1 / 0
5,087
509
2,798
4,080
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FLUFFY-WALRUS-6
Sun Wukong
7
0 / 1 / 0
4,573
457
3,490
7,282
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
9
0 / 3 / 0
4,563
456
3,365
5,009
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Serqet
Not_VaQu
Serqet
10
0 / 2 / 0
4,983
498
1,580
7,465
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
5,154
515
1,838
7,281
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 0 / 2
5,813
581
5,685
6,229
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
Koog91
Ishtar
11
1 / 0 / 3
5,948
595
3,126
3,508
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Ookami_Belial
Amaterasu
11
1 / 0 / 0
6,570
657
2,985
7,919
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
PostTerms
Fenrir
11
3 / 0 / 0
5,720
572
1,881
5,930
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 0
6,230
623
1,633
2,943
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
F A E N 4
Morgan Le Fay
0
1
0
0
L
Sun Wukong
FLUFFY-WALRUS-6
Sun Wukong
0
1
0
0
W
Mulan
2
0
2
3
L
Zeus
0
3
0
0
W
Ishtar
Koog91
Ishtar
1
0
3
2.5
L
Serqet
Not_VaQu
Serqet
0
2
0
0
W
Amaterasu
Ookami_Belial
Amaterasu
1
0
0
1
W
Fenrir
PostTerms
Fenrir
3
0
0
3
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
15,310
31,117
Taken
26,529
16,053
Mitigated
10,277
10,291
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
F A E N 4
Morgan Le Fay
2,798
0
0
499
4,080
1,215
0
1,594
2,486
34,492
0
L
Sun Wukong
FLUFFY-WALRUS-6
Sun Wukong
3,490
1,291
28
1,291
7,282
5,258
0
0
7,282
0
25,341
W
Mulan
5,685
651
0
1,390
6,229
2,859
270
3,181
3,048
0
26,782
L
Zeus
3,365
524
0
1,574
5,009
1,220
0
0
5,009
35,836
0
W
Ishtar
Koog91
Ishtar
3,126
1,633
0
1,515
3,508
1,102
697
2,022
1,330
0
41,607
L
Serqet
Not_VaQu
Serqet
1,580
451
0
4,062
7,465
2,295
0
0
7,465
0
28,480
W
Amaterasu
Ookami_Belial
Amaterasu
2,985
1,075
0
5,614
7,919
3,067
0
0
7,759
0
45,049
W
Fenrir
PostTerms
Fenrir
1,881
538
0
1,860
5,930
2,310
0
809
4,905
0
34,912
W
1,633
401
0
250
2,943
939
0
1,989
954
40,857
1,649
L
1,838
114
0
2,837
7,281
6,065
0
0
7,281
13,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
30,281
247
Minions Killed
354
0
Camps Cleared
0
1,049,950
Distance Traveled
1,002,862
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,087
509
68
7
0
215,137
2
L
Sun Wukong
4,573
457
34
3
0
197,601
0
W
Mulan
5,813
581
48
5
0
213,457
3
L
Zeus
4,563
456
65
7
0
193,848
0
W
Ishtar
5,948
595
76
8
0
182,210
0
L
Serqet
4,983
498
65
7
0
243,821
0
W
Amaterasu
6,570
657
78
8
0
176,698
2
W
Fenrir
5,720
572
58
6
0
216,301
0
W
Hera
6,230
623
94
9
0
214,196
4
L
Fafnir
5,154
515
15
2
0
199,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role