Player Matchup

Geb
Geb
BLUE guy 77
Geb
Level 162
God Stats
5W - 3L
1,548 SR
Queue Stats
46W - 47L
1,382 Elo+
Party 1
Kali
Kali
GlennGreenwald
Kali
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 47L
1,426 Elo+
Solo
Guan Yu
Guan Yu
LAKERSERNA
Guan Yu
Level 145
God Stats
2W - 0L
1,761 SR
Queue Stats
38W - 26L
1,462 Elo+
Solo
Olorun
Olorun
Oscifer256
Olorun
Level 101
God Stats
8W - 2L
1,801 SR
Queue Stats
67W - 52L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
leb127
Morgan Le Fay
Level 154
God Stats
2W - 1L
1,456 SR
Queue Stats
50W - 49L
1,241 Elo+
Party 1
Team Averages
Level 134
1,613 SR
1,396 Elo+

VS

Team Averages
Level 103
1,434 SR
1,390 Elo+
Nut
Nut
Coolguyicis
Nut
Level 65
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 16L
1,140 Elo+
Solo
Agni
Agni
FearedTitanium
Agni
Level 125
God Stats
0W - 4L
1,240 SR
Queue Stats
413W - 425L
1,469 Elo+
Solo
Bacchus
Bacchus
LIL_BillyBobby
Bacchus
Level 87
God Stats
7W - 9L
1,583 SR
Queue Stats
150W - 156L
1,451 Elo+
Solo
Yu Huang
Yu Huang
No_Limit_Mafia_
Yu Huang
Level 155
God Stats
8W - 9L
1,631 SR
Queue Stats
423W - 396L
1,437 Elo+
Solo
King Arthur
King Arthur
djv11605
King Arthur
Level 83
God Stats
10W - 20L
1,427 SR
Queue Stats
103W - 116L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,571
532
10,891
15,559
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 4 / 1
9,258
514
5,319
16,513
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LAKERSERNA
Guan Yu
16
0 / 0 / 1
8,578
477
5,071
15,044
18,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
Oscifer256
Olorun
15
1 / 5 / 5
8,781
488
6,001
12,281
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
leb127
Morgan Le Fay
15
1 / 5 / 3
8,823
490
10,275
11,982
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,006
389
2,659
5,949
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 4
10,019
557
9,928
12,604
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 4
7,959
442
7,745
15,250
18,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
18
8 / 3 / 3
10,336
574
12,497
15,573
6,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
djv11605
King Arthur
17
0 / 1 / 0
10,273
571
12,558
14,066
12,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
15
16
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
2
0
0.5
L
2
2
4
2
W
5
4
1
1.38
W
Guan Yu
LAKERSERNA
Guan Yu
0
0
1
0.5
L
4
2
4
3
L
Yu Huang
8
3
3
3.17
W
Olorun
Oscifer256
Olorun
1
5
5
0.7
L
King Arthur
djv11605
King Arthur
0
1
0
0
W
Morgan Le Fay
leb127
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
45,387
71,379
Taken
63,442
46,131
Mitigated
42,946
19,489
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,891
1,468
445
3,188
15,559
12,261
120
8,475
7,084
42,442
3,123
L
2,659
776
0
750
5,949
1,807
0
3,175
2,774
0
33,208
L
9,928
499
0
3,447
12,604
4,181
0
7,582
4,228
90,387
2,130
W
5,319
1,888
0
6,612
16,513
6,606
0
4,762
11,751
0
47,193
W
Guan Yu
LAKERSERNA
Guan Yu
5,071
1,057
238
3,799
15,044
18,746
16
569
14,475
0
59,272
L
7,745
632
208
2,387
15,250
18,118
48
8,521
6,409
24,454
592
L
Yu Huang
12,497
1,855
0
7,990
15,573
6,108
0
4,819
10,650
100,601
0
W
Olorun
Oscifer256
Olorun
6,001
3,207
978
3,012
12,281
4,751
3,044
6,258
6,023
62,184
271
L
King Arthur
djv11605
King Arthur
12,558
567
0
980
14,066
12,732
0
1,244
12,822
0
90,253
W
Morgan Le Fay
leb127
Morgan Le Fay
10,275
1,071
0
1,217
11,982
3,767
0
9,812
2,170
52,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
45,593
469
Minions Killed
539
0
Camps Cleared
0
1,655,380
Distance Traveled
1,612,197
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,571
532
75
4
0
340,620
1
L
Nut
7,006
389
77
4
0
222,010
0
L
Agni
10,019
557
150
8
0
347,022
4
W
Kali
9,258
514
77
4
0
350,120
1
W
Guan Yu
8,578
477
121
7
0
337,068
10
L
Bacchus
7,959
442
25
1
0
348,325
0
L
Yu Huang
10,336
574
137
8
0
345,764
0
W
Olorun
8,781
488
104
6
0
315,010
2
L
King Arthur
10,273
571
150
8
0
349,076
0
W
Morgan Le Fay
8,823
490
92
5
0
312,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role