Player Matchup

Cerberus
Cerberus
FreeBowling
Cerberus
Level 129
God Stats
6W - 0L
1,984 SR
Queue Stats
261W - 273L
1,554 Elo+
Party 2
Anhur
Anhur
MomentoCripi
Anhur
Level 154
God Stats
5W - 6L
1,730 SR
Queue Stats
483W - 438L
1,579 Elo+
Solo
Skadi
Skadi
WigWam Duck
Skadi
Level 158
God Stats
93W - 68L
1,673 SR
Queue Stats
185W - 159L
1,561 Elo+
Solo
Chang'e
Chang'e
barkyj
Chang'e
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 150L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
zombieman2341
Kuzenbo
Level 153
God Stats
14W - 5L
1,805 SR
Queue Stats
213W - 181L
1,542 Elo+
Solo
Team Averages
Level 149
1,738 SR
1,549 Elo+

VS

Team Averages
Level 135
1,687 SR
1,532 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BreckaLeyend
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,777 SR
Queue Stats
129W - 126L
1,605 Elo+
Solo
Chang'e
Chang'e
Invincibuhl
Chang'e
Level 153
God Stats
2W - 1L
1,884 SR
Queue Stats
120W - 146L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheLydeco
Cu Chulainn
Level 149
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 11L
1,527 Elo+
Solo
Ymir
Ymir
majinmullet
Ymir
Level 109
God Stats
38W - 37L
1,531 SR
Queue Stats
83W - 88L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FreeBowling
Cerberus
13
3 / 1 / 4
7,492
624
6,348
9,591
7,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 3
7,140
595
3,562
7,869
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 1
7,663
639
6,939
5,886
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
barkyj
Chang'e
13
2 / 2 / 3
7,315
610
4,939
8,203
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
13
2 / 0 / 0
7,862
655
7,757
8,777
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 4
6,172
514
3,593
9,806
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
BreckaLeyend
Ah Muzen Cab
11
3 / 5 / 3
6,841
570
5,300
9,326
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Invincibuhl
Chang'e
13
2 / 5 / 0
6,713
559
6,279
10,013
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TheLydeco
Cu Chulainn
12
0 / 1 / 0
6,405
534
4,422
10,784
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 4
6,258
522
5,861
7,311
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
8
8
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
4
1.5
L
Ah Muzen Cab
BreckaLeyend
Ah Muzen Cab
3
5
3
0.9
W
Cerberus
FreeBowling
Cerberus
3
1
4
5
L
Chang'e
Invincibuhl
Chang'e
2
5
0
0.4
W
4
3
3
1.83
L
Cu Chulainn
TheLydeco
Cu Chulainn
0
1
0
0
W
3
2
1
1.75
W
Chang'e
barkyj
Chang'e
2
2
3
1.75
L
2
1
4
4
W
Kuzenbo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
25,455
40,326
Taken
47,240
22,152
Mitigated
20,557
13,954
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,593
1,492
0
625
9,806
2,963
0
3,043
6,471
0
43,517
L
Ah Muzen Cab
BreckaLeyend
Ah Muzen Cab
5,300
1,691
0
595
9,326
3,034
101
1,800
7,476
0
46,659
W
Cerberus
FreeBowling
Cerberus
6,348
651
0
2,448
9,591
7,352
0
3,855
5,736
32,528
794
L
Chang'e
Invincibuhl
Chang'e
6,279
303
478
2,774
10,013
2,269
0
4,198
5,593
51,673
822
W
3,562
1,577
0
3,691
7,869
2,356
0
2,707
5,162
0
41,187
L
Cu Chulainn
TheLydeco
Cu Chulainn
4,422
715
0
1,643
10,784
6,331
0
5,311
4,965
0
49,918
W
6,939
2,689
0
778
5,886
2,150
457
653
5,233
0
55,882
W
Chang'e
barkyj
Chang'e
4,939
134
332
3,230
8,203
2,352
0
4,068
4,135
45,979
0
L
5,861
2,089
0
1,031
7,311
5,960
0
2,615
4,564
18,302
708
W
Kuzenbo
7,757
2,815
0
3,475
8,777
7,942
0
437
8,340
47,414
2,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
32,389
482
Minions Killed
393
0
Camps Cleared
0
1,282,953
Distance Traveled
1,251,477
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,172
514
78
7
0
289,596
0
L
Ah Muzen Cab
6,841
570
83
7
0
237,928
0
W
Cerberus
7,492
624
63
5
0
269,276
3
L
Chang'e
6,713
559
103
9
0
260,409
2
W
Anhur
7,140
595
88
7
0
259,570
0
L
Cu Chulainn
6,405
534
101
8
0
218,062
0
W
Skadi
7,663
639
128
11
0
236,260
3
W
Chang'e
7,315
610
100
8
0
278,898
1
L
Ymir
6,258
522
28
2
0
245,482
2
W
Kuzenbo
7,862
655
103
9
0
238,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role