Player Matchup

Discordia
Discordia
Fébé
Discordia
Level 64
God Stats
5W - 5L
1,437 SR
Queue Stats
22W - 27L
1,260 Elo+
Party 1
Bellona
Bellona
Pyggy2021
Bellona
Level 26
God Stats
2W - 0L
1,788 SR
Queue Stats
9W - 11L
1,158 Elo+
Party 1
Cupid
Cupid
XFighterChronos
Cupid
Level 36
God Stats
7W - 5L
1,508 SR
Queue Stats
25W - 29L
1,327 Elo+
Party 1
Team Averages
Level 42
1,578 SR
1,249 Elo+

VS

Team Averages
Level 105
1,599 SR
1,487 Elo+
Merlin
Merlin
Rokbellls
Merlin
Level 129
God Stats
3W - 1L
1,730 SR
Queue Stats
67W - 71L
1,386 Elo+
Solo
Shiva
Shiva
The_Dirty_H
Shiva
Level 121
God Stats
4W - 3L
1,634 SR
Queue Stats
6W - 5L
1,753 Elo+
Solo
Kukulkan
Kukulkan
oo RIN K oo
Kukulkan
Level 65
God Stats
110W - 149L
1,434 SR
Queue Stats
162W - 189L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fébé
Discordia
17
2 / 1 / 5
11,943
629
11,064
10,458
3,743
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pyggy2021
Bellona
18
1 / 1 / 6
11,423
601
5,504
21,877
22,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

19
8 / 1 / 2
13,276
699
16,509
20,397
8,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rokbellls
Merlin
16
1 / 4 / 2
11,844
623
16,805
10,918
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 2
11,510
606
11,307
20,483
26,451
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
oo RIN K oo
Kukulkan
18
1 / 2 / 1
12,242
644
14,702
8,548
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
3
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fébé
Discordia
2
1
5
4.5
W
Bellona
Pyggy2021
Bellona
1
1
6
4
L
Merlin
Rokbellls
Merlin
1
4
2
0.5
L
1
5
2
0.4
W
8
1
2
9
L
Kukulkan
oo RIN K oo
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
42,814
52,732
Taken
39,949
34,161
Mitigated
32,850
19,665
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fébé
Discordia
11,064
230
1,447
1,098
10,458
3,743
638
6,968
3,480
39,302
610
W
Bellona
Pyggy2021
Bellona
5,504
1,509
558
1,337
21,877
22,290
370
12,182
9,675
0
30,927
L
Merlin
Rokbellls
Merlin
16,805
399
403
1,861
10,918
3,614
587
3,085
7,816
47,087
407
L
11,307
511
341
1,706
20,483
26,451
362
4,178
16,247
2,266
37,564
W
16,509
10,345
4,594
10,631
20,397
8,128
410
13,881
6,496
0
71,830
L
Kukulkan
oo RIN K oo
Kukulkan
14,702
493
95
553
8,548
2,785
0
3,790
4,758
58,559
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
35,596
197
Minions Killed
206
0
Camps Cleared
0
1,055,621
Distance Traveled
926,279
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,943
629
67
4
0
327,230
0
W
Bellona
11,423
601
40
2
0
370,399
0
L
Merlin
11,844
623
62
3
0
312,251
5
L
Shiva
11,510
606
48
3
0
289,293
0
W
Cupid
13,276
699
90
5
0
357,992
0
L
Kukulkan
12,242
644
96
5
0
324,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role