Player Matchup

Jormungandr
Jormungandr
DankDemSouls
Jormungandr
Level 121
God Stats
2W - 3L
1,748 SR
Queue Stats
50W - 51L
1,519 Elo+
Solo
Thor
Thor
Krave999
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,478 Elo+
Solo
Charybdis
Charybdis
Mjdrax025
Charybdis
Level 99
God Stats
0W - 1L
1,375 SR
Queue Stats
247W - 211L
1,519 Elo+
Solo
Raijin
Raijin
StraitNickel186
Raijin
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 116L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
TrueTaylorSwift
Erlang Shen
Level 144
God Stats
0W - 1L
1,262 SR
Queue Stats
82W - 75L
1,468 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,491 Elo+

VS

Team Averages
Level 109
1,535 SR
1,482 Elo+
Danzaburou
Danzaburou
Kaiixa
Danzaburou
Level 103
God Stats
11W - 6L
1,697 SR
Queue Stats
186W - 171L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
Macdaddyswag1
Baron Samedi
Level 138
God Stats
18W - 10L
1,640 SR
Queue Stats
191W - 199L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 123
God Stats
53W - 42L
1,634 SR
Queue Stats
76W - 70L
1,524 Elo+
Party 1
Nut
Nut
Screamschado
Nut
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 65L
1,494 Elo+
Party 1
Janus
Janus
vBirdman
Janus
Level 56
God Stats
1W - 0L
1,203 SR
Queue Stats
19W - 23L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DankDemSouls
Jormungandr
10
0 / 1 / 0
5,520
552
3,213
6,954
3,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
8
2 / 5 / 1
5,457
546
4,513
9,122
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Mjdrax025
Charybdis
10
0 / 4 / 0
5,365
537
2,806
5,266
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 2
4,997
500
3,107
6,510
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TrueTaylorSwift
Erlang Shen
7
0 / 4 / 1
4,854
485
1,829
8,781
5,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaiixa
Danzaburou
11
9 / 0 / 1
7,205
721
6,667
4,893
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Macdaddyswag1
Baron Samedi
9
1 / 1 / 8
6,254
625
2,740
6,486
4,475
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Pink CATctus
Cthulhu
12
1 / 0 / 2
6,687
669
4,308
6,224
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 6
6,075
608
3,965
7,453
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
vBirdman
Janus
11
3 / 2 / 3
6,042
604
3,170
4,723
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DankDemSouls
Jormungandr
0
1
0
0
W
Danzaburou
Kaiixa
Danzaburou
9
0
1
9.5
L
Thor
2
5
1
0.5
W
Baron Samedi
Macdaddyswag1
Baron Samedi
1
1
8
5
L
Charybdis
Mjdrax025
Charybdis
0
4
0
0
W
Cthulhu
Pink CATctus
Cthulhu
1
0
2
2
W
3
0
6
6
L
1
3
2
0.67
L
Erlang Shen
TrueTaylorSwift
Erlang Shen
0
4
1
0.13
W
Janus
vBirdman
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,468
Damage
20,850
36,633
Taken
29,779
14,008
Mitigated
14,202
8,601
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DankDemSouls
Jormungandr
3,213
869
0
2,179
6,954
3,569
0
3,200
3,400
35,878
1,024
W
Danzaburou
Kaiixa
Danzaburou
6,667
3,281
0
3,549
4,893
1,587
1,009
0
4,893
0
44,762
L
Thor
4,513
979
0
2,410
9,122
2,184
0
1,719
7,345
0
21,418
W
Baron Samedi
Macdaddyswag1
Baron Samedi
2,740
335
378
3,139
6,486
4,475
176
926
5,560
17,598
194
L
Charybdis
Mjdrax025
Charybdis
2,806
1,463
0
1,367
5,266
1,311
0
537
4,729
0
37,270
W
Cthulhu
Pink CATctus
Cthulhu
4,308
649
68
1,232
6,224
4,315
0
2,527
3,697
40,968
1,041
W
3,965
2,415
0
2,927
7,453
2,356
0
944
6,509
0
32,313
L
3,107
107
0
399
6,510
1,821
0
1,941
4,569
24,224
0
L
Erlang Shen
TrueTaylorSwift
Erlang Shen
1,829
773
0
2,246
8,781
5,123
0
1,973
6,808
0
16,286
W
Janus
vBirdman
Janus
3,170
307
0
949
4,723
1,469
0
1,657
3,066
39,494
2,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
32,263
259
Minions Killed
313
0
Camps Cleared
0
932,572
Distance Traveled
980,291
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,520
552
79
8
0
200,281
2
W
Danzaburou
7,205
721
80
8
0
182,958
0
L
Thor
5,457
546
45
5
0
197,118
0
W
Baron Samedi
6,254
625
18
2
0
179,916
0
L
Charybdis
5,365
537
71
7
0
169,840
0
W
Cthulhu
6,687
669
94
9
0
212,894
0
W
Nut
6,075
608
57
6
0
212,698
0
L
Raijin
4,997
500
37
4
0
162,811
0
L
Erlang Shen
4,854
485
27
3
0
202,522
0
W
Janus
6,042
604
64
6
0
191,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role