Player Matchup

Freya
Freya
Platinum V
 
Freya
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
Slammincody
Atlas
Platinum IV
Level 129
God Stats
0W - 3L
1,395 SR
Queue Stats
41W - 33L
1,863 MMR
Party 2
Thanatos
Thanatos
Platinum V
T33BAW
Thanatos
Platinum V
Level 120
God Stats
0W - 3L
1,379 SR
Queue Stats
40W - 38L
1,635 MMR
Party 2
Chang'e
Chang'e
Platinum III
WarchitoMS
Chang'e
Platinum III
Level 107
God Stats
4W - 5L
1,637 SR
Queue Stats
88W - 82L
1,921 MMR
Party 1
Hun Batz
Hun Batz
Gold III
kevinpoollx
Hun Batz
Gold III
Level 149
God Stats
0W - 1L
1,568 SR
Queue Stats
59W - 57L
1,603 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,496 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,600 SR
1,756 MMR
Ix Chel
Ix Chel
Platinum III
Achingkokoro
Ix Chel
Platinum III
Level 159
God Stats
17W - 11L
1,537 SR
Queue Stats
142W - 121L
1,832 MMR
Party 3
Sobek
Sobek
Gold I
Brizzymane
Sobek
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,733 MMR
Solo
Olorun
Olorun
Gold I
MrMemes17
Olorun
Gold I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,659 MMR
Party 3
Baron Samedi
Baron Samedi
Gold I
Mu7ed
Baron Samedi
Gold I
Level 140
God Stats
15W - 8L
1,776 SR
Queue Stats
56W - 48L
1,778 MMR
Party 4
Zhong Kui
Zhong Kui
Gold I
MutedProbably
Zhong Kui
Gold I
Level 145
God Stats
17W - 11L
1,687 SR
Queue Stats
56W - 48L
1,778 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 4 / 1
6,852
428
1,575
5,569
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 5 / 2
8,314
520
8,125
15,107
12,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
T33BAW
Thanatos
14
2 / 5 / 4
7,680
480
9,196
15,983
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
WarchitoMS
Chang'e
16
2 / 5 / 3
8,558
535
9,524
12,253
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
kevinpoollx
Hun Batz
14
2 / 1 / 0
8,612
538
4,575
13,660
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
SusanoCamazotzMedusa

VS

Bans
Maman BrigitteAgniCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Achingkokoro
Ix Chel
16
8 / 3 / 5
10,277
642
10,885
10,052
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
15
3 / 0 / 12
9,969
623
9,215
12,602
12,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
MrMemes17
Olorun
17
5 / 4 / 6
10,639
665
8,333
10,398
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Mu7ed
Baron Samedi
16
1 / 1 / 2
9,898
619
6,475
8,758
3,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MutedProbably
Zhong Kui
18
3 / 1 / 4
9,789
612
7,290
9,919
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
20
20
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
1
0.13
W
Ix Chel
Achingkokoro
Ix Chel
8
3
5
3.5
W
Sobek
3
0
12
9
W
Olorun
MrMemes17
Olorun
5
4
6
2
W
Baron Samedi
Mu7ed
Baron Samedi
1
1
2
2
W
Zhong Kui
MutedProbably
Zhong Kui
3
1
4
5
L
3
5
2
0.8
L
Thanatos
T33BAW
Thanatos
2
5
4
0.8
L
Chang'e
WarchitoMS
Chang'e
2
5
3
0.7
L
Hun Batz
kevinpoollx
Hun Batz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
42,198
62,572
Taken
51,729
36,092
Mitigated
32,327
21,159
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,575
462
0
1,139
5,569
1,919
0
3,291
2,278
26,964
2,066
W
Ix Chel
Achingkokoro
Ix Chel
10,885
1,745
2,170
3,896
10,052
3,826
0
7,301
2,751
69,723
519
W
Sobek
9,215
770
0
4,481
12,602
12,668
108
6,257
6,136
27,776
3,742
W
Olorun
MrMemes17
Olorun
8,333
3,930
240
4,439
10,398
4,420
728
4,192
6,037
79,287
12,068
W
Baron Samedi
Mu7ed
Baron Samedi
6,475
1,107
190
5,216
8,758
3,906
294
69
8,197
65,720
2,476
W
Zhong Kui
MutedProbably
Zhong Kui
7,290
1,941
0
5,879
9,919
7,507
0
1,585
8,334
85,789
19,839
L
8,125
2,955
0
3,214
15,107
12,787
0
10,505
4,602
33,080
0
L
Thanatos
T33BAW
Thanatos
9,196
1,504
0
8,373
15,983
6,112
0
9,776
6,207
0
63,571
L
Chang'e
WarchitoMS
Chang'e
9,524
401
1,644
4,568
12,253
4,199
0
9,028
3,225
71,284
0
L
Hun Batz
kevinpoollx
Hun Batz
4,575
683
0
2,221
13,660
11,075
0
7,431
6,229
0
54,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
50,572
438
Minions Killed
580
0
Camps Cleared
0
1,629,028
Distance Traveled
1,657,042
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,852
428
78
5
0
222,669
3
W
Ix Chel
10,277
642
124
8
0
324,076
0
W
Sobek
9,969
623
39
2
0
365,561
6
W
Olorun
10,639
665
144
9
0
316,470
2
W
Baron Samedi
9,898
619
123
8
0
292,244
0
W
Zhong Kui
9,789
612
150
9
0
358,691
0
L
Atlas
8,314
520
49
3
0
334,359
0
L
Thanatos
7,680
480
81
5
0
360,884
2
L
Chang'e
8,558
535
136
9
0
341,532
1
L
Hun Batz
8,612
538
94
6
0
369,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role