Player Matchup

Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
RightWrist
King Arthur
Platinum V
Level 158
God Stats
5W - 5L
1,550 SR
Queue Stats
175W - 168L
1,721 MMR
Party 2
Ganesha
Ganesha
Gold I
xIxtazyx
Ganesha
Gold I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,797 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,510 SR
1,604 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,598 SR
1,738 MMR
Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
CantSaymuch
Odin
Platinum II
Level 187
God Stats
32W - 36L
1,631 SR
Queue Stats
229W - 235L
1,832 MMR
Solo
Charybdis
Charybdis
Platinum V
Deadly4ever249
Charybdis
Platinum V
Level 182
God Stats
15W - 15L
1,560 SR
Queue Stats
292W - 283L
1,737 MMR
Solo
Raijin
Raijin
Gold II
Erozia_ShArKii
Raijin
Gold II
Level 144
God Stats
15W - 15L
1,665 SR
Queue Stats
205W - 206L
1,704 MMR
Party 1
Fenrir
Fenrir
Platinum III
Erozia_SlashYer
Fenrir
Platinum III
Level 157
God Stats
14W - 10L
1,634 SR
Queue Stats
197W - 191L
1,915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 0
6,698
609
3,452
3,986
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
 
Merlin
12
1 / 0 / 0
6,290
572
1,880
3,638
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
11
0 / 2 / 2
5,653
514
3,271
8,830
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
RightWrist
King Arthur
13
2 / 0 / 0
6,941
631
6,826
10,840
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
xIxtazyx
Ganesha
10
0 / 0 / 2
6,015
547
2,788
7,456
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
KaliChang'eMulan

VS

Bans
Cu ChulainnMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 1
5,902
537
6,821
9,916
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,256
478
2,026
5,587
3,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Deadly4ever249
Charybdis
10
0 / 1 / 0
5,564
506
4,358
6,460
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 0 / 1
6,488
590
2,498
2,682
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
4,880
444
2,461
5,784
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
2
2
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
W
Merlin
 
Merlin
1
0
0
1
W
Bakasura
 
Bakasura
0
2
2
0.5
L
Achilles
 
Achilles
1
2
1
0.75
L
0
2
1
0.25
L
Charybdis
Deadly4ever249
Charybdis
0
1
0
0
L
1
0
1
1.5
L
0
0
2
1
W
King Arthur
RightWrist
King Arthur
2
0
0
2
W
Ganesha
xIxtazyx
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
18,164
34,750
Taken
30,429
17,939
Mitigated
11,454
12,339
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,452
1,003
0
1,377
3,986
1,120
1,058
0
3,986
0
51,302
W
Merlin
 
Merlin
1,880
67
0
1,203
3,638
1,024
0
498
2,954
53,938
0
W
Bakasura
 
Bakasura
3,271
1,905
0
3,043
8,830
3,562
0
954
7,790
0
31,927
L
Achilles
 
Achilles
6,821
716
0
4,471
9,916
3,657
0
0
9,876
0
39,947
L
2,026
373
0
1,539
5,587
3,124
0
2,205
3,318
0
14,545
L
Charybdis
Deadly4ever249
Charybdis
4,358
1,815
0
3,296
6,460
1,958
0
775
5,284
0
43,762
L
2,498
119
0
746
2,682
707
0
598
2,004
48,180
1,676
L
2,461
513
0
1,204
5,784
2,008
0
1,090
4,595
0
36,049
W
King Arthur
RightWrist
King Arthur
6,826
1,038
0
3,985
10,840
7,309
0
0
10,840
0
51,539
W
Ganesha
xIxtazyx
Ganesha
2,788
502
0
2,731
7,456
4,924
0
591
6,791
17,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
28,090
417
Minions Killed
360
0
Camps Cleared
0
1,159,853
Distance Traveled
1,162,075
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,698
609
108
10
0
197,527
2
W
Merlin
6,290
572
128
12
0
217,729
0
W
Bakasura
5,653
514
82
7
0
269,191
0
L
Achilles
5,902
537
65
6
0
224,955
2
L
Odin
5,256
478
17
2
0
249,653
2
L
Charybdis
5,564
506
92
8
0
175,550
4
L
Raijin
6,488
590
134
12
0
226,764
2
L
Fenrir
4,880
444
52
5
0
285,153
0
W
King Arthur
6,941
631
99
9
0
240,199
3
W
Ganesha
6,015
547
0
0
0
235,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role