Player Matchup

Hachiman
Hachiman
Gold III
AssumedMink71
Hachiman
Gold III
Level 61
God Stats
7W - 2L
1,634 SR
Queue Stats
32W - 21L
1,587 MMR
Party 2
Bastet
Bastet
Silver I
MvT Corazon
Bastet
Silver I
Level 69
God Stats
2W - 1L
1,796 SR
Queue Stats
19W - 12L
1,635 MMR
Solo
Ares
Ares
Gold I
ToSixy
Ares
Gold I
Level 49
God Stats
4W - 3L
1,629 SR
Queue Stats
50W - 33L
1,691 MMR
Party 2
He Bo
He Bo
Gold II
joandavidsebas
He Bo
Gold II
Level 134
God Stats
17W - 20L
1,609 SR
Queue Stats
272W - 275L
1,608 MMR
Solo
Atlas
Atlas
Platinum II
slumbrosmars
Atlas
Platinum II
Level 145
God Stats
14W - 15L
1,451 SR
Queue Stats
257W - 246L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 92
1,624 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 76
1,582 SR
1,608 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
I JayWeb I
Cu Chulainn
Platinum V
Level 88
God Stats
2W - 2L
1,648 SR
Queue Stats
363W - 347L
1,668 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
TyrannicalTre
Kuzenbo
Gold V
Level 56
God Stats
15W - 7L
1,532 SR
Queue Stats
195W - 192L
1,626 MMR
Solo
Cernunnos
Cernunnos
Gold III
plshold
Cernunnos
Gold III
Level 100
God Stats
4W - 2L
1,731 SR
Queue Stats
405W - 428L
1,524 MMR
Party 1
Chang'e
Chang'e
Gold IV
thatz_king
Chang'e
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AssumedMink71
Hachiman
14
5 / 1 / 5
8,209
586
8,064
8,657
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
10 / 4 / 2
9,532
681
16,639
16,520
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
ToSixy
Ares
13
3 / 1 / 9
8,049
575
9,658
10,745
9,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 2
7,340
524
4,384
8,368
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 2
8,097
578
7,546
9,477
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniAo KuangMedusaSun Wukong

VS

Bans
ThorBacchusMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
7 / 6 / 2
8,146
582
10,118
13,279
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
I JayWeb I
Cu Chulainn
12
2 / 8 / 4
7,508
536
7,715
17,141
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
8
0 / 3 / 3
5,962
426
5,269
13,223
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
plshold
Cernunnos
11
0 / 5 / 1
5,903
422
3,116
9,230
2,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
thatz_king
Chang'e
13
4 / 2 / 3
7,938
567
8,434
8,142
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
24
Kills
13
13
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
6
2
1.33
W
Hachiman
AssumedMink71
Hachiman
5
1
5
7.5
L
Cu Chulainn
I JayWeb I
Cu Chulainn
2
8
4
0.5
W
Bastet
10
4
2
2.75
W
Ares
ToSixy
Ares
3
1
9
7.5
L
Kuzenbo
0
3
3
0.5
W
1
5
2
0.4
L
Cernunnos
plshold
Cernunnos
0
5
1
0.1
W
5
2
2
3
L
Chang'e
thatz_king
Chang'e
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
34,652
53,767
Taken
61,015
24,605
Mitigated
30,021
18,291
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,118
4,074
0
190
13,279
4,792
0
5,913
6,974
0
56,292
W
Hachiman
AssumedMink71
Hachiman
8,064
5,684
0
4,636
8,657
3,653
0
2,139
6,466
0
71,997
L
Cu Chulainn
I JayWeb I
Cu Chulainn
7,715
1,802
0
1,539
17,141
7,619
0
2,015
15,014
5,079
43,849
W
Bastet
16,639
4,049
0
6,878
16,520
5,366
0
1,996
14,448
0
63,791
W
Ares
ToSixy
Ares
9,658
1,461
0
2,534
10,745
9,320
82
4,413
6,180
26,025
2,512
L
Kuzenbo
5,269
1,660
0
3,139
13,223
12,259
0
5,676
7,406
17,338
1,056
W
4,384
0
0
1,090
8,368
2,199
0
3,516
4,530
48,364
0
L
Cernunnos
plshold
Cernunnos
3,116
1,402
0
2,224
9,230
2,804
0
3,061
6,099
0
43,350
W
7,546
1,141
0
3,153
9,477
4,067
0
1,489
7,904
46,315
0
L
Chang'e
thatz_king
Chang'e
8,434
148
757
2,752
8,142
2,547
0
3,988
4,014
49,242
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
35,457
397
Minions Killed
376
0
Camps Cleared
0
1,419,814
Distance Traveled
1,394,520
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,146
582
86
6
0
329,755
0
W
Hachiman
8,209
586
99
7
0
256,630
3
L
Cu Chulainn
7,508
536
76
5
0
254,010
2
W
Bastet
9,532
681
84
6
0
272,844
3
W
Ares
8,049
575
52
4
0
298,056
4
L
Kuzenbo
5,962
426
29
2
0
305,115
4
W
He Bo
7,340
524
92
7
0
278,405
0
L
Cernunnos
5,903
422
72
5
0
227,304
0
W
Atlas
8,097
578
70
5
0
313,879
5
L
Chang'e
7,938
567
113
8
0
278,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role