Player Matchup

Serqet
Serqet
AmGhilli3
Serqet
Level 29
God Stats
21W - 7L
1,679 SR
Queue Stats
29W - 15L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
BubbaloobeThicc
Amaterasu
Level 116
God Stats
27W - 11L
1,802 SR
Queue Stats
61W - 43L
1,658 Elo+
Party 1
Ra
Ra
rjt1603
Ra
Level 23
God Stats
3W - 5L
1,381 SR
Queue Stats
58W - 55L
1,385 Elo+
Party 1
Team Averages
Level 56
1,621 SR
1,574 Elo+

VS

Team Averages
Level 78
1,638 SR
1,427 Elo+
Hercules
Hercules
Dismiss Him
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,367 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GODXDONZ
Cu Chulainn
Level 126
God Stats
6W - 5L
1,595 SR
Queue Stats
170W - 183L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
MeltingPine1516
Baron Samedi
Level 67
God Stats
1W - 1L
1,820 SR
Queue Stats
13W - 19L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AmGhilli3
Serqet
12
4 / 1 / 10
7,922
792
8,522
6,129
2,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
BubbaloobeThicc
Amaterasu
13
7 / 1 / 7
8,733
873
6,913
9,696
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 1 / 10
8,563
856
5,776
4,569
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dismiss Him
Hercules
9
0 / 3 / 1
6,158
616
1,081
4,304
1,608
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
GODXDONZ
Cu Chulainn
12
2 / 5 / 1
7,153
715
7,003
12,443
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
MeltingPine1516
Baron Samedi
11
1 / 7 / 2
6,776
678
2,102
8,827
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
AmGhilli3
Serqet
4
1
10
9
W
Amaterasu
BubbaloobeThicc
Amaterasu
7
1
7
10.5
L
Hercules
Dismiss Him
Hercules
0
3
1
0.17
L
Cu Chulainn
GODXDONZ
Cu Chulainn
2
5
1
0.5
L
Baron Samedi
MeltingPine1516
Baron Samedi
1
7
2
0.29
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
10,186
20,394
Taken
25,574
11,534
Mitigated
12,914
5,106
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AmGhilli3
Serqet
8,522
2,065
0
311
6,129
2,646
316
1,108
4,753
0
14,087
W
Amaterasu
BubbaloobeThicc
Amaterasu
6,913
3,021
0
2,474
9,696
7,438
1,045
1,533
7,724
0
27,005
L
Hercules
Dismiss Him
Hercules
1,081
103
0
373
4,304
1,608
0
482
3,520
0
9,354
L
Cu Chulainn
GODXDONZ
Cu Chulainn
7,003
585
0
1,444
12,443
8,643
0
3,737
7,794
1,853
18,729
L
Baron Samedi
MeltingPine1516
Baron Samedi
2,102
111
211
794
8,827
2,663
0
1,312
6,613
14,734
0
W
5,776
390
1,219
1,102
4,569
1,450
900
836
3,458
29,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
20,087
104
Minions Killed
54
0
Camps Cleared
0
586,995
Distance Traveled
396,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,922
792
15
2
0
192,932
0
W
Amaterasu
8,733
873
44
4
0
207,416
0
L
Hercules
6,158
616
11
1
0
84,779
0
L
Cu Chulainn
7,153
715
18
2
0
171,737
0
L
Baron Samedi
6,776
678
25
3
0
140,095
0
W
Ra
8,563
856
45
5
0
186,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role