Player Matchup

Zeus
Zeus
Brannan
Zeus
Level 81
God Stats
0W - 2L
1,237 SR
Queue Stats
48W - 37L
1,461 Elo+
Party 2
Bakasura
Bakasura
Rraykow36
Bakasura
Level 107
God Stats
1W - 2L
1,568 SR
Queue Stats
190W - 183L
1,479 Elo+
Solo
Cerberus
Cerberus
shinsuï
Cerberus
Level 62
God Stats
0W - 2L
1,366 SR
Queue Stats
49W - 38L
1,454 Elo+
Party 2
Team Averages
Level 83
1,390 SR
1,465 Elo+

VS

Team Averages
Level 70
1,394 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
JeSuisUneBruuhBi
Morgan Le Fay
Level 45
God Stats
2W - 4L
1,129 SR
Queue Stats
38W - 45L
1,350 Elo+
Solo
Cthulhu
Cthulhu
OverBoss1987
Cthulhu
Level 83
God Stats
72W - 61L
1,523 SR
Queue Stats
396W - 398L
1,473 Elo+
Party 1
Hades
Hades
Pitwirka
Hades
Level 83
God Stats
346W - 322L
1,530 SR
Queue Stats
400W - 401L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Brannan
Zeus
17
2 / 8 / 2
11,441
673
14,770
13,970
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bakasura
Rraykow36
Bakasura
13
2 / 13 / 2
10,626
625
6,419
19,891
10,465
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
shinsuï
Cerberus
16
3 / 5 / 2
11,815
695
11,893
27,631
38,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JeSuisUneBruuhBi
Morgan Le Fay
19
13 / 4 / 7
14,227
837
18,356
13,123
4,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OverBoss1987
Cthulhu
19
8 / 1 / 18
13,725
807
19,618
15,073
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
Pitwirka
Hades
18
4 / 2 / 12
12,802
753
12,696
13,649
8,000
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
25
26
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
Brannan
Zeus
2
8
2
0.38
W
Morgan Le Fay
JeSuisUneBruuhBi
Morgan Le Fay
13
4
7
4.13
W
Cthulhu
OverBoss1987
Cthulhu
8
1
18
17
W
Hades
Pitwirka
Hades
4
2
12
5
L
Bakasura
Rraykow36
Bakasura
2
13
2
0.23
L
Cerberus
shinsuï
Cerberus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
50,670
61,492
Taken
41,845
55,197
Mitigated
28,162
7,410
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Brannan
Zeus
14,770
1,711
0
250
13,970
6,365
0
11,928
1,357
60,133
0
W
Morgan Le Fay
JeSuisUneBruuhBi
Morgan Le Fay
18,356
1,586
247
2,860
13,123
4,160
427
8,906
4,079
57,033
0
W
Cthulhu
OverBoss1987
Cthulhu
19,618
1,627
161
4,079
15,073
16,002
838
9,640
4,440
47,432
2,054
W
Hades
Pitwirka
Hades
12,696
489
761
4,526
13,649
8,000
1,198
8,113
5,381
65,123
1,644
L
Bakasura
Rraykow36
Bakasura
6,419
3,882
0
1,737
19,891
10,465
0
15,005
4,351
0
16,272
L
Cerberus
shinsuï
Cerberus
11,893
529
111
5,312
27,631
38,367
0
20,935
5,913
27,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
40,754
146
Minions Killed
218
0
Camps Cleared
0
768,057
Distance Traveled
948,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,441
673
87
5
0
238,927
0
W
Morgan Le Fay
14,227
837
72
4
0
295,821
0
W
Cthulhu
13,725
807
70
4
0
352,240
0
W
Hades
12,802
753
76
4
0
300,807
1
L
Bakasura
10,626
625
25
1
0
244,716
0
L
Cerberus
11,815
695
34
2
0
284,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role