Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SorasKingdom
Ix Chel
Level 155
God Stats
23W - 5L
1,797 SR
Queue Stats
111W - 81L
1,593 Elo+
Party 1
Geb
Geb
Thaon
Geb
Level 154
God Stats
9W - 7L
1,659 SR
Queue Stats
75W - 79L
1,591 Elo+
Solo
Medusa
Medusa
cdclay
Medusa
Level 149
God Stats
19W - 7L
1,602 SR
Queue Stats
67W - 44L
1,594 Elo+
Party 1
Team Averages
Level 169
1,612 SR
1,556 Elo+

VS

Team Averages
Level 151
1,590 SR
1,546 Elo+
Ix Chel
Ix Chel
Batteddegree
Ix Chel
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,585 Elo+
Party 2
Nox
Nox
Ctons
Nox
Level 161
God Stats
0W - 1L
1,643 SR
Queue Stats
18W - 22L
1,554 Elo+
Party 2
Izanami
Izanami
SevenHarpy20016
Izanami
Level 129
God Stats
1W - 2L
1,760 SR
Queue Stats
86W - 82L
1,480 Elo+
Solo
Susano
Susano
catosun
Susano
Level 143
God Stats
3W - 7L
1,452 SR
Queue Stats
226W - 180L
1,541 Elo+
Solo
Mulan
Mulan
scipio509
Mulan
Level 159
God Stats
29W - 22L
1,594 SR
Queue Stats
572W - 528L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
8 / 3 / 8
7,367
670
6,684
10,075
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
 
Guan Yu
12
3 / 5 / 2
7,137
649
8,906
15,669
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
SorasKingdom
Ix Chel
13
4 / 0 / 8
7,612
692
7,549
2,132
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
Thaon
Geb
12
1 / 1 / 9
6,438
585
4,304
9,183
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
cdclay
Medusa
12
4 / 2 / 3
6,711
610
7,918
6,310
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Batteddegree
Ix Chel
11
1 / 7 / 1
6,167
561
2,779
8,698
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Ctons
Nox
10
3 / 4 / 1
6,501
591
5,047
9,309
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 3
6,040
549
3,452
7,414
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
catosun
Susano
11
3 / 3 / 3
6,547
595
5,209
9,755
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
scipio509
Mulan
13
4 / 4 / 2
8,003
728
11,400
14,414
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
11
11
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
8
4
W
Guan Yu
 
Guan Yu
3
5
2
0.8
L
Ix Chel
Batteddegree
Ix Chel
1
7
1
0.21
L
Nox
Ctons
Nox
3
4
1
0.88
L
0
2
3
0.75
W
Ix Chel
SorasKingdom
Ix Chel
4
0
8
8
W
Geb
Thaon
Geb
1
1
9
5.5
L
Susano
catosun
Susano
3
3
3
1.5
W
Medusa
cdclay
Medusa
4
2
3
2.75
L
Mulan
scipio509
Mulan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
27,887
43,369
Taken
49,590
24,153
Mitigated
18,193
16,436
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,684
1,368
0
2,804
10,075
2,949
0
2,671
7,312
0
34,027
W
Guan Yu
 
Guan Yu
8,906
2,177
0
6,356
15,669
13,679
0
0
15,669
1,123
43,932
L
Ix Chel
Batteddegree
Ix Chel
2,779
228
604
1,104
8,698
2,330
0
3,201
5,259
41,956
0
L
Nox
Ctons
Nox
5,047
626
0
2,227
9,309
4,625
0
4,093
5,104
20,680
1,535
L
3,452
2,198
0
1,832
7,414
1,933
843
1,607
5,739
0
37,244
W
Ix Chel
SorasKingdom
Ix Chel
7,549
860
1,021
1,020
2,132
650
0
572
1,454
54,900
473
W
Geb
Thaon
Geb
4,304
374
1,550
2,621
9,183
4,759
0
3,193
5,910
26,323
903
L
Susano
catosun
Susano
5,209
1,458
0
3,121
9,755
2,784
0
2,012
7,558
0
35,195
W
Medusa
cdclay
Medusa
7,918
2,949
0
1,064
6,310
2,116
25
1,368
4,900
0
49,702
L
Mulan
scipio509
Mulan
11,400
2,674
0
6,078
14,414
6,521
0
259
13,467
0
58,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
33,258
368
Minions Killed
350
0
Camps Cleared
0
1,250,493
Distance Traveled
1,192,601
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,367
670
57
5
0
238,275
0
W
Guan Yu
7,137
649
80
7
0
259,171
0
L
Ix Chel
6,167
561
90
8
0
230,398
3
L
Nox
6,501
591
28
3
0
246,027
4
L
Izanami
6,040
549
71
6
0
223,818
2
W
Ix Chel
7,612
692
126
11
0
264,786
4
W
Geb
6,438
585
20
2
0
249,096
4
L
Susano
6,547
595
63
6
0
273,125
0
W
Medusa
6,711
610
85
8
0
239,165
1
L
Mulan
8,003
728
98
9
0
219,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role