Player Matchup

Medusa
Medusa
AdmiringAphid14
Medusa
Level 126
God Stats
4W - 1L
1,822 SR
Queue Stats
102W - 106L
1,493 Elo+
Party 3
Artio
Artio
BatsAsteroid77
Artio
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,493 Elo+
Solo
Shiva
Shiva
Verplux
Shiva
Level 88
God Stats
4W - 0L
1,879 SR
Queue Stats
97W - 93L
1,538 Elo+
Party 3
Maui
Maui
caveman12bc
Maui
Level 108
God Stats
2W - 5L
1,335 SR
Queue Stats
221W - 336L
1,301 Elo+
Party 2
Ishtar
Ishtar
porknbeanz81010
Ishtar
Level 107
God Stats
1W - 4L
1,158 SR
Queue Stats
251W - 376L
1,286 Elo+
Party 2
Team Averages
Level 115
1,539 SR
1,422 Elo+

VS

Team Averages
Level 147
1,469 SR
1,475 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ClowninOnYou-_-
Chaac
Level 158
God Stats
3W - 2L
1,351 SR
Queue Stats
134W - 126L
1,574 Elo+
Party 1
Raijin
Raijin
G-Vike24
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,311 Elo+
Party 1
Geb
Geb
coolblood2
Geb
Level 231
God Stats
7W - 10L
1,582 SR
Queue Stats
629W - 646L
1,494 Elo+
Party 4
Artemis
Artemis
kamikashi
Artemis
Level 170
God Stats
9W - 16L
1,411 SR
Queue Stats
591W - 609L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,671
1,334
4,147
4,623
1,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 7
6,576
1,315
4,441
5,059
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
Verplux
Shiva
11
2 / 2 / 4
6,430
1,286
2,060
6,750
5,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 5
5,993
1,199
922
4,028
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 4
6,850
1,370
6,340
4,443
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 3 / 3
5,207
1,041
3,579
8,074
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
1,404
281
0
0
0
Raijin
G-Vike24
Raijin
1
0 / 0 / 0
1,404
281
0
0
0
12
1 / 2 / 4
5,266
1,053
4,710
7,104
5,852
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
kamikashi
Artemis
13
4 / 2 / 1
5,989
1,198
6,644
4,625
1,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
7
Kills
5
6
Deaths
7
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
W
2
2
5
2.25
W
0
0
7
3.5
L
0
0
0
0
L
Raijin
G-Vike24
Raijin
0
0
0
0
W
Shiva
Verplux
Shiva
2
2
4
2
W
0
1
5
2.5
L
1
2
4
1.5
L
Artemis
kamikashi
Artemis
4
2
1
2.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
14,933
24,903
Taken
19,803
15,117
Mitigated
14,793
8,659
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,579
89
1,582
3,245
8,074
7,013
0
2,838
5,134
5,852
0
W
4,147
1,181
676
293
4,623
1,661
591
1,368
3,255
0
16,399
W
4,441
323
1,597
1,809
5,059
3,883
85
2,826
2,233
7,321
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
G-Vike24
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Verplux
Shiva
2,060
233
1,603
1,086
6,750
5,610
262
1,417
5,333
0
8,311
W
922
164
228
868
4,028
2,317
238
982
3,046
2,128
0
L
4,710
71
473
1,830
7,104
5,852
0
1,271
5,677
9,303
0
L
Artemis
kamikashi
Artemis
6,644
941
423
904
4,625
1,928
0
1,254
3,371
0
16,303
W
6,340
3,251
273
226
4,443
1,646
276
1,696
2,747
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
19,270
71
Minions Killed
32
0
Camps Cleared
0
566,760
Distance Traveled
326,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,207
1,041
4
1
0
119,926
0
W
Medusa
6,671
1,334
31
6
0
95,629
0
W
Artio
6,576
1,315
5
1
0
126,008
0
L
Chaac
1,404
281
0
0
0
0
0
L
Raijin
1,404
281
0
0
0
0
0
W
Shiva
6,430
1,286
11
2
0
112,343
0
W
Maui
5,993
1,199
3
1
0
122,761
0
L
Geb
5,266
1,053
3
1
0
117,839
0
L
Artemis
5,989
1,198
25
5
0
88,399
0
W
Ishtar
6,850
1,370
21
4
0
110,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role