Player Matchup

Sylvanus
Sylvanus
Firebones675
Sylvanus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 3
Xbalanque
Xbalanque
LatinVulgate
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 3
Agni
Agni
courtneyjake12
Agni
Level 122
God Stats
4W - 5L
1,536 SR
Queue Stats
381W - 386L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
jakecourtney12
Ne Zha
Level 121
God Stats
4W - 4L
1,516 SR
Queue Stats
381W - 378L
1,445 Elo+
Party 1
Mercury
Mercury
xPyCxBLUE MAGIC
Mercury
Level 147
God Stats
4W - 12L
1,403 SR
Queue Stats
673W - 690L
1,432 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,348 Elo+

VS

Team Averages
Level 139
1,553 SR
1,461 Elo+
Thor
Thor
Cpt_Spaulding513
Thor
Level 147
God Stats
17W - 23L
1,421 SR
Queue Stats
782W - 761L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
Mztaken
Sylvanus
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
368W - 385L
1,406 Elo+
Party 2
Nox
Nox
Slim Neely
Nox
Level 155
God Stats
6W - 8L
1,403 SR
Queue Stats
506W - 516L
1,453 Elo+
Solo
Medusa
Medusa
Trump4546
Medusa
Level 157
God Stats
4W - 0L
1,799 SR
Queue Stats
267W - 268L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
i_broke_it84
Ah Muzen Cab
Level 170
God Stats
24W - 15L
1,640 SR
Queue Stats
861W - 856L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Firebones675
Sylvanus
16
2 / 3 / 8
8,455
846
4,084
13,803
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
LatinVulgate
Xbalanque
14
1 / 5 / 8
7,804
780
3,816
9,212
2,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
6 / 5 / 2
8,282
828
5,821
8,697
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 5
7,507
751
1,175
6,559
1,648
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
4 / 8 / 5
8,875
888
7,170
12,550
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
8,905
891
10,483
10,130
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Mztaken
Sylvanus
16
5 / 2 / 14
9,942
994
3,909
10,030
11,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 11
9,226
923
5,788
4,385
2,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Trump4546
Medusa
17
14 / 3 / 8
10,946
1,095
16,507
9,461
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
i_broke_it84
Ah Muzen Cab
15
1 / 3 / 16
8,731
873
9,335
8,026
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
14
Kills
26
26
Deaths
14
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
Sylvanus
Firebones675
Sylvanus
2
3
8
2
L
Xbalanque
LatinVulgate
Xbalanque
1
5
8
1
W
Sylvanus
Mztaken
Sylvanus
5
2
14
6
W
3
1
11
8.5
W
Medusa
Trump4546
Medusa
14
3
8
6
L
6
5
2
1.4
W
Ah Muzen Cab
i_broke_it84
Ah Muzen Cab
1
3
16
3
L
1
5
5
0.7
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
46,022
50,821
Taken
42,032
20,703
Mitigated
24,553
13,986
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,483
571
648
498
10,130
3,750
0
2,829
7,301
0
18,592
L
Sylvanus
Firebones675
Sylvanus
4,084
932
3,017
5,191
13,803
9,626
0
2,213
11,590
11,332
0
L
Xbalanque
LatinVulgate
Xbalanque
3,816
2,185
654
558
9,212
2,843
0
2,084
7,128
0
15,519
W
Sylvanus
Mztaken
Sylvanus
3,909
700
5,535
4,359
10,030
11,024
1,447
2,898
7,132
11,664
0
W
5,788
328
0
755
4,385
2,199
1,300
383
4,002
17,761
850
W
Medusa
Trump4546
Medusa
16,507
4,086
382
1,039
9,461
4,300
1,736
2,352
7,109
0
35,669
L
5,821
180
416
1,428
8,697
2,624
0
1,326
7,371
18,400
339
W
Ah Muzen Cab
i_broke_it84
Ah Muzen Cab
9,335
2,605
167
858
8,026
3,280
1,975
1,436
6,590
0
25,733
L
1,175
206
737
414
6,559
1,648
0
1,355
5,204
0
2,193
L
7,170
2,126
707
864
12,550
3,962
0
2,406
10,144
0
14,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,923
Gold Earned
47,750
103
Minions Killed
137
0
Camps Cleared
0
776,140
Distance Traveled
888,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,905
891
12
1
0
169,371
0
L
Sylvanus
8,455
846
18
2
0
166,742
0
L
Xbalanque
7,804
780
34
3
0
133,809
0
W
Sylvanus
9,942
994
22
2
0
159,804
0
W
Nox
9,226
923
36
4
0
165,131
0
W
Medusa
10,946
1,095
41
4
0
188,464
0
L
Agni
8,282
828
26
3
0
158,172
0
W
Ah Muzen Cab
8,731
873
26
3
0
205,901
0
L
Ne Zha
7,507
751
7
1
0
152,261
0
L
Mercury
8,875
888
18
2
0
165,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role