Player Matchup

Fenrir
Fenrir
Silver I
Fletch1903
Fenrir
Silver I
Level 65
God Stats
3W - 1L
1,665 SR
Queue Stats
12W - 6L
1,489 MMR
Party 2
Cabrakan
Cabrakan
Silver I
InfraCal50
Cabrakan
Silver I
Level 129
God Stats
2W - 0L
1,823 SR
Queue Stats
12W - 6L
1,489 MMR
Party 2
Medusa
Medusa
Gold IV
MenAreGodsNow
Medusa
Gold IV
Level 142
God Stats
9W - 2L
1,559 SR
Queue Stats
12W - 5L
1,575 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,683 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,730 SR
1,475 MMR
Tsukuyomi
Tsukuyomi
Silver II
Mihawk_439
Tsukuyomi
Silver II
Level 150
God Stats
0W - 1L
1,631 SR
Queue Stats
10W - 13L
1,516 MMR
Party 1
Ix Chel
Ix Chel
Silver III
POLATALEMDAR471
Ix Chel
Silver III
Level 157
God Stats
1W - 2L
1,626 SR
Queue Stats
8W - 11L
1,484 MMR
Party 1
Mulan
Mulan
Gold III
iToXiic_96
Mulan
Gold III
Level 148
God Stats
4W - 1L
1,933 SR
Queue Stats
63W - 56L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fletch1903
Fenrir
15
1 / 3 / 10
9,395
723
5,325
9,367
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
InfraCal50
Cabrakan
16
4 / 1 / 9
9,986
768
7,018
9,709
11,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 0 / 5
10,998
846
12,826
9,086
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AchillesBacchusThothNe ZhaAh Muzen Cab

VS

Bans
CthulhuAresPersephoneAtlasNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mihawk_439
Tsukuyomi
11
3 / 5 / 1
8,528
656
4,328
9,280
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 4
8,879
683
7,308
7,511
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
1 / 5 / 2
8,222
632
6,326
12,212
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fletch1903
Fenrir
1
3
10
2
W
Cabrakan
InfraCal50
Cabrakan
4
1
9
8.5
W
8
0
5
10.5
L
Tsukuyomi
Mihawk_439
Tsukuyomi
3
5
1
0.7
L
0
3
4
0.67
L
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
17,962
28,162
Taken
29,003
21,282
Mitigated
18,195
6,213
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fletch1903
Fenrir
5,325
418
0
1,888
9,367
5,988
301
1,785
7,123
0
41,068
W
Cabrakan
InfraCal50
Cabrakan
7,018
1,037
0
1,663
9,709
11,305
308
2,364
6,710
17,411
1,136
W
12,826
5,157
0
2,662
9,086
3,989
2,045
2,280
6,564
0
66,538
L
Tsukuyomi
Mihawk_439
Tsukuyomi
4,328
972
0
1,086
9,280
3,163
0
2,122
7,080
0
23,778
L
7,308
738
676
1,336
7,511
2,812
0
2,926
4,385
40,029
347
L
Mulan
6,326
729
0
1,226
12,212
12,220
0
1,841
10,070
0
20,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
25,629
179
Minions Killed
158
0
Camps Cleared
0
787,627
Distance Traveled
663,115
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,395
723
46
4
0
286,304
0
W
Cabrakan
9,986
768
30
2
0
270,448
2
W
Medusa
10,998
846
103
8
0
230,875
1
L
Tsukuyomi
8,528
656
39
3
0
184,938
0
L
Ix Chel
8,879
683
94
7
0
242,332
3
L
Mulan
8,222
632
25
2
0
235,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role