Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Count__Tofu
Danzaburou
Level 147
God Stats
19W - 21L
1,559 SR
Queue Stats
152W - 153L
1,488 Elo+
Party 4
Baron Samedi
Baron Samedi
DomDomS__
Baron Samedi
Level 157
God Stats
3W - 3L
1,637 SR
Queue Stats
204W - 202L
1,504 Elo+
Party 4
Scylla
Scylla
SquireFidd
Scylla
Level 86
God Stats
1W - 3L
1,713 SR
Queue Stats
44W - 41L
1,476 Elo+
Party 1
Mercury
Mercury
lolo256600
Mercury
Level 93
God Stats
2W - 4L
1,280 SR
Queue Stats
145W - 134L
1,517 Elo+
Solo
Team Averages
Level 122
1,538 SR
1,497 Elo+

VS

Team Averages
Level 74
1,504 SR
1,426 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Lohsey
Baba Yaga
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 3
Awilix
Awilix
Yiddishh
Awilix
Level 35
God Stats
2W - 3L
1,379 SR
Queue Stats
39W - 47L
1,384 Elo+
Party 3
Skadi
Skadi
kwar
Skadi
Level 46
God Stats
6W - 2L
1,614 SR
Queue Stats
47W - 64L
1,390 Elo+
Party 3
Khepri
Khepri
yuku797
Khepri
Level 117
God Stats
126W - 123L
1,525 SR
Queue Stats
146W - 151L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 0
5,890
589
3,202
9,556
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Count__Tofu
Danzaburou
9
2 / 3 / 1
5,039
504
5,274
5,620
1,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DomDomS__
Baron Samedi
8
0 / 3 / 2
4,934
493
2,722
6,354
3,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
SquireFidd
Scylla
9
1 / 2 / 0
5,181
518
2,241
3,417
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
lolo256600
Mercury
11
2 / 4 / 2
5,749
575
3,675
8,723
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 0
6,444
644
4,428
5,900
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Lohsey
Baba Yaga
11
2 / 2 / 1
6,212
621
2,816
4,195
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Yiddishh
Awilix
10
3 / 0 / 4
5,705
571
3,934
6,587
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
kwar
Skadi
11
7 / 1 / 0
6,291
629
7,059
5,249
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
yuku797
Khepri
10
0 / 2 / 6
5,616
562
1,970
7,301
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Chang'e
 
Chang'e
1
0
0
1
L
Danzaburou
Count__Tofu
Danzaburou
2
3
1
0.83
L
Baron Samedi
DomDomS__
Baron Samedi
0
3
2
0.33
W
Baba Yaga
Lohsey
Baba Yaga
2
2
1
1.25
L
Scylla
SquireFidd
Scylla
1
2
0
0.5
W
Awilix
Yiddishh
Awilix
3
0
4
5
W
Skadi
kwar
Skadi
7
1
0
7
L
Mercury
lolo256600
Mercury
2
4
2
0.75
W
Khepri
yuku797
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
20,207
33,670
Taken
29,232
14,408
Mitigated
14,046
9,664
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,202
976
0
4,342
9,556
4,836
0
3,546
5,285
0
38,941
W
Chang'e
 
Chang'e
4,428
418
40
3,520
5,900
3,068
0
0
5,900
39,888
157
L
Danzaburou
Count__Tofu
Danzaburou
5,274
2,338
0
1,662
5,620
1,740
0
904
4,716
0
27,979
L
Baron Samedi
DomDomS__
Baron Samedi
2,722
222
410
2,233
6,354
3,728
0
837
5,517
16,982
0
W
Baba Yaga
Lohsey
Baba Yaga
2,816
536
0
1,013
4,195
1,402
0
1,919
2,276
32,328
799
L
Scylla
SquireFidd
Scylla
2,241
226
0
44
3,417
883
0
1,848
1,569
24,720
0
W
Awilix
Yiddishh
Awilix
3,934
1,955
0
1,776
6,587
2,317
0
494
6,093
0
33,403
W
Skadi
kwar
Skadi
7,059
3,308
0
1,231
5,249
1,535
0
1,027
4,222
0
43,174
L
Mercury
lolo256600
Mercury
3,675
1,653
0
973
8,723
3,221
0
949
7,774
0
42,295
W
Khepri
yuku797
Khepri
1,970
67
183
1,827
7,301
5,724
0
1,523
5,778
16,584
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
30,268
281
Minions Killed
330
0
Camps Cleared
0
1,016,375
Distance Traveled
1,035,920
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,890
589
91
9
0
209,388
1
W
Chang'e
6,444
644
99
10
0
200,313
3
L
Danzaburou
5,039
504
52
5
0
194,590
1
L
Baron Samedi
4,934
493
22
2
0
178,515
4
W
Baba Yaga
6,212
621
65
7
0
192,394
0
L
Scylla
5,181
518
48
5
0
198,814
2
W
Awilix
5,705
571
58
6
0
240,830
0
W
Skadi
6,291
629
83
8
0
194,756
0
L
Mercury
5,749
575
68
7
0
235,068
0
W
Khepri
5,616
562
25
3
0
207,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role