Player Matchup

Nu Wa
Nu Wa
Degrees__Kelvin
Nu Wa
Level 108
God Stats
3W - 1L
1,475 SR
Queue Stats
184W - 187L
1,385 Elo+
Party 2
Set
Set
Nemesis4869
Set
Level 72
God Stats
10W - 6L
1,375 SR
Queue Stats
323W - 339L
1,448 Elo+
Solo
Nox
Nox
Sinsinwolf
Nox
Level 154
God Stats
8W - 12L
1,545 SR
Queue Stats
598W - 583L
1,443 Elo+
Solo
Terra
Terra
igor555963
Terra
Level 104
God Stats
1W - 1L
1,235 SR
Queue Stats
94W - 81L
1,513 Elo+
Solo
Rama
Rama
matty_drum
Rama
Level 89
God Stats
3W - 2L
1,610 SR
Queue Stats
125W - 144L
1,367 Elo+
Party 2
Team Averages
Level 105
1,448 SR
1,431 Elo+

VS

Team Averages
Level 94
1,591 SR
1,328 Elo+
Yu Huang
Yu Huang
Ahalfeatncorpse
Yu Huang
Level 68
God Stats
0W - 1L
1,490 SR
Queue Stats
50W - 70L
1,351 Elo+
Solo
Camazotz
Camazotz
StormiiXC
Camazotz
Level 124
God Stats
0W - 2L
1,876 SR
Queue Stats
8W - 17L
1,385 Elo+
Party 1
Ra
Ra
TMG SCARFACE69
Ra
Level 157
God Stats
6W - 8L
1,590 SR
Queue Stats
521W - 557L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
URBANXWITCH
Zhong Kui
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,330 Elo+
Party 1
Serqet
Serqet
UnicornGames1994
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
8,894
988
12,840
8,269
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 10
9,083
1,009
5,088
7,826
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 2 / 12
8,612
957
7,384
7,457
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
4 / 2 / 14
9,400
1,044
3,275
11,452
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 12
8,679
964
8,418
8,577
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
2 / 4 / 6
7,129
792
6,249
6,810
2,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
StormiiXC
Camazotz
12
1 / 3 / 8
6,476
720
5,775
10,472
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
6 / 3 / 6
8,332
926
4,693
5,269
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
URBANXWITCH
Zhong Kui
11
1 / 7 / 6
6,765
752
10,378
9,540
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 3
6,947
772
2,600
8,567
8,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
22
Kills
12
12
Deaths
22
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
4
6
1.25
W
4
1
13
10.5
W
5
4
10
2.5
W
4
2
12
5
L
Camazotz
StormiiXC
Camazotz
1
3
8
1.67
L
6
3
6
3
L
Zhong Kui
URBANXWITCH
Zhong Kui
1
7
6
0.57
L
2
5
3
0.7
W
Terra
4
2
14
5.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
29,695
43,581
Taken
40,658
24,403
Mitigated
22,209
17,878
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
6,249
1,128
259
105
6,810
2,191
220
3,388
3,422
15,386
0
W
12,840
4,395
778
2,307
8,269
3,165
2,613
3,458
4,592
25,900
370
W
5,088
2,525
988
1,170
7,826
3,844
539
2,460
5,143
0
13,646
W
7,384
814
765
690
7,457
3,947
700
4,143
2,926
21,431
286
L
Camazotz
StormiiXC
Camazotz
5,775
208
174
3,484
10,472
3,950
0
6,969
3,503
0
11,863
L
4,693
83
731
1,159
5,269
1,246
152
2,958
2,311
17,965
348
L
Zhong Kui
URBANXWITCH
Zhong Kui
10,378
706
288
1,153
9,540
6,028
0
5,357
4,183
17,366
174
L
2,600
644
0
468
8,567
8,794
0
4,522
4,045
0
5,034
W
Terra
3,275
269
4,796
4,547
11,452
9,798
232
5,709
4,849
5,923
900
W
8,418
5,290
648
1,189
8,577
3,649
2,490
4,233
3,783
0
20,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
35,649
101
Minions Killed
84
0
Camps Cleared
0
819,331
Distance Traveled
689,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,129
792
19
2
0
138,310
0
W
Nu Wa
8,894
988
37
4
0
159,525
0
W
Set
9,083
1,009
15
2
0
162,973
0
W
Nox
8,612
957
23
3
0
162,764
0
L
Camazotz
6,476
720
15
2
0
163,732
0
L
Ra
8,332
926
27
3
0
101,339
0
L
Zhong Kui
6,765
752
21
2
0
130,301
0
L
Serqet
6,947
772
2
0
0
155,461
0
W
Terra
9,400
1,044
8
1
0
176,680
0
W
Rama
8,679
964
18
2
0
157,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role