Player Matchup

Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Andimus
Mercury
Level 104
God Stats
2W - 1L
1,563 SR
Queue Stats
131W - 118L
1,504 Elo+
Solo
Neith
Neith
DocDynamo
Neith
Level 106
God Stats
6W - 8L
1,422 SR
Queue Stats
291W - 305L
1,454 Elo+
Solo
Anhur
Anhur
SunSunzi
Anhur
Level 199
God Stats
4W - 1L
1,921 SR
Queue Stats
373W - 314L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
l Vargr l
Baron Samedi
Level 134
God Stats
6W - 4L
1,539 SR
Queue Stats
171W - 139L
1,614 Elo+
Solo
Team Averages
Level 133
1,589 SR
1,528 Elo+

VS

Team Averages
Level 115
1,623 SR
1,522 Elo+
Janus
Janus
Absratkt
Janus
Level 111
God Stats
1W - 1L
1,733 SR
Queue Stats
109W - 98L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Hime-Arikawa101
Jormungandr
Level 64
God Stats
5W - 6L
1,663 SR
Queue Stats
32W - 49L
1,510 Elo+
Solo
Mercury
Mercury
Noscive
Mercury
Level 149
God Stats
3W - 4L
1,585 SR
Queue Stats
42W - 39L
1,556 Elo+
Party 1
Neith
Neith
Zheerex
Neith
Level 122
God Stats
3W - 6L
1,622 SR
Queue Stats
38W - 43L
1,521 Elo+
Party 1
Horus
Horus
dabdad666
Horus
Level 128
God Stats
32W - 27L
1,512 SR
Queue Stats
439W - 381L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 0 / 4
9,211
614
7,045
4,070
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Andimus
Mercury
13
1 / 2 / 8
7,691
513
7,700
10,165
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DocDynamo
Neith
12
0 / 7 / 1
7,698
513
4,675
11,278
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
SunSunzi
Anhur
15
10 / 0 / 7
10,003
667
8,168
10,144
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
l Vargr l
Baron Samedi
12
3 / 2 / 12
8,709
581
9,726
14,899
12,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Absratkt
Janus
12
0 / 5 / 2
6,581
439
3,815
7,143
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Hime-Arikawa101
Jormungandr
15
9 / 1 / 0
9,333
622
10,408
10,838
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Noscive
Mercury
13
1 / 1 / 2
7,164
478
6,729
10,427
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Zheerex
Neith
9
0 / 8 / 2
5,974
398
5,671
10,211
2,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
dabdad666
Horus
9
1 / 6 / 1
6,310
421
4,773
16,686
10,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
11
11
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
4
9
L
Janus
Absratkt
Janus
0
5
2
0.2
W
Mercury
Andimus
Mercury
1
2
8
2.5
W
Neith
DocDynamo
Neith
0
7
1
0.07
L
Jormungandr
Hime-Arikawa101
Jormungandr
9
1
0
9
L
Mercury
Noscive
Mercury
1
1
2
2
W
Anhur
SunSunzi
Anhur
10
0
7
13.5
L
Neith
Zheerex
Neith
0
8
2
0.13
L
Horus
dabdad666
Horus
1
6
1
0.25
W
Baron Samedi
l Vargr l
Baron Samedi
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,314
Damage
31,396
50,556
Taken
55,305
24,506
Mitigated
26,094
16,909
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,045
423
0
1,105
4,070
1,346
692
767
3,181
64,817
0
L
Janus
Absratkt
Janus
3,815
43
0
1,011
7,143
1,589
0
4,410
2,733
42,898
858
W
Mercury
Andimus
Mercury
7,700
3,667
0
1,438
10,165
3,994
0
3,203
6,864
0
58,219
W
Neith
DocDynamo
Neith
4,675
664
0
1,854
11,278
3,884
0
7,340
3,938
0
40,679
L
Jormungandr
Hime-Arikawa101
Jormungandr
10,408
2,259
0
5,125
10,838
7,794
623
1,844
8,994
67,902
591
L
Mercury
Noscive
Mercury
6,729
2,065
0
1,284
10,427
3,603
577
1,376
9,051
0
66,225
W
Anhur
SunSunzi
Anhur
8,168
4,778
0
6,414
10,144
3,251
1,687
484
9,620
0
70,767
L
Neith
Zheerex
Neith
5,671
1,809
0
960
10,211
2,156
100
3,317
6,894
0
31,888
L
Horus
dabdad666
Horus
4,773
2,189
651
4,609
16,686
10,952
0
5,560
11,126
0
21,997
W
Baron Samedi
l Vargr l
Baron Samedi
9,726
1,561
1,144
4,954
14,899
12,031
251
2,384
12,293
24,540
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
35,362
438
Minions Killed
362
0
Camps Cleared
0
1,436,796
Distance Traveled
1,552,014
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,211
614
118
8
0
290,781
0
L
Janus
6,581
439
82
5
0
300,360
0
W
Mercury
7,691
513
85
6
0
339,692
0
W
Neith
7,698
513
87
6
0
268,290
2
L
Jormungandr
9,333
622
109
7
0
287,240
4
L
Mercury
7,164
478
98
7
0
366,578
0
W
Anhur
10,003
667
124
8
0
258,949
0
L
Neith
5,974
398
47
3
0
278,988
0
L
Horus
6,310
421
26
2
0
318,848
3
W
Baron Samedi
8,709
581
24
2
0
279,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role