Player Matchup

Achilles
Achilles
Cytherum
Achilles
Level 158
God Stats
10W - 5L
1,642 SR
Queue Stats
561W - 594L
1,416 Elo+
Solo
Artemis
Artemis
SlothZilla
Artemis
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
398W - 420L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxSTANKDADDYxX
Kumbhakarna
Level 117
God Stats
4W - 4L
1,508 SR
Queue Stats
79W - 88L
1,417 Elo+
Solo
Chiron
Chiron
greasy_tacos123
Chiron
Level 67
God Stats
2W - 4L
1,468 SR
Queue Stats
65W - 70L
1,447 Elo+
Solo
Olorun
Olorun
littlebit1234567
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 143L
1,471 Elo+
Solo
Team Averages
Level 118
1,524 SR
1,430 Elo+

VS

Team Averages
Level 126
1,377 SR
1,400 Elo+
Ares
Ares
Daddy_Loves_U69
Ares
Level 60
God Stats
2W - 2L
1,352 SR
Queue Stats
193W - 196L
1,382 Elo+
Solo
Set
Set
LunarPathz
Set
Level 159
God Stats
2W - 1L
1,484 SR
Queue Stats
204W - 217L
1,423 Elo+
Solo
Geb
Geb
NachumTheBeggar
Geb
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
213W - 208L
1,457 Elo+
Solo
Nu Wa
Nu Wa
lobo-absurdo034
Nu Wa
Level 126
God Stats
1W - 2L
1,213 SR
Queue Stats
24W - 43L
1,326 Elo+
Solo
Olorun
Olorun
olBunnylo
Olorun
Level 157
God Stats
7W - 4L
1,541 SR
Queue Stats
519W - 512L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cytherum
Achilles
13
2 / 1 / 3
6,035
862
4,673
7,133
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
SlothZilla
Artemis
11
0 / 6 / 6
5,857
837
6,276
7,803
2,762
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
XxSTANKDADDYxX
Kumbhakarna
12
1 / 2 / 3
5,987
855
2,724
6,879
4,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
2 / 5 / 3
6,160
880
6,381
8,005
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,836
262
0
627
94

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,025
1,004
2,955
7,920
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 1 / 8
7,919
1,131
5,920
8,557
7,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 2 / 8
7,711
1,102
3,504
7,322
6,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 3
7,494
1,071
6,180
2,274
826
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
olBunnylo
Olorun
15
3 / 0 / 8
8,239
1,177
8,011
7,129
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
5
Kills
14
14
Deaths
6
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cytherum
Achilles
2
1
3
3.5
W
1
2
8
2.5
W
4
1
8
8
W
2
2
8
3
L
Artemis
SlothZilla
Artemis
0
6
6
0.5
L
Kumbhakarna
XxSTANKDADDYxX
Kumbhakarna
1
2
3
1.25
L
2
5
3
0.7
L
0
0
0
0
W
4
1
3
5.5
W
Olorun
olBunnylo
Olorun
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
26,570
30,447
Taken
33,202
20,516
Mitigated
22,133
6,047
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cytherum
Achilles
4,673
324
213
1,937
7,133
9,707
0
4,461
2,672
0
12,454
W
2,955
50
89
165
7,920
4,274
645
825
6,952
4,885
11
W
5,920
1,125
1,264
1,090
8,557
7,777
493
1,038
7,294
0
10,915
W
3,504
86
1,629
1,805
7,322
6,098
26
61
7,218
9,593
1,435
L
Artemis
SlothZilla
Artemis
6,276
2,829
405
675
7,803
2,762
0
5,705
2,098
0
14,989
L
Kumbhakarna
XxSTANKDADDYxX
Kumbhakarna
2,724
104
447
657
6,879
4,862
0
5,062
1,817
5,646
0
L
6,381
1,672
807
906
8,005
3,091
0
4,150
3,845
0
12,907
L
0
0
0
0
627
94
0
627
0
0
0
W
6,180
958
556
402
2,274
826
1,007
0
2,235
12,126
374
W
Olorun
olBunnylo
Olorun
8,011
1,992
3,884
4,030
7,129
3,158
1,826
800
6,210
24,435
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
38,388
47
Minions Killed
86
0
Camps Cleared
0
461,997
Distance Traveled
676,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,035
862
15
2
0
123,151
0
W
Ares
7,025
1,004
5
1
0
139,124
0
W
Set
7,919
1,131
17
2
0
139,142
0
W
Geb
7,711
1,102
5
1
0
163,735
0
L
Artemis
5,857
837
14
2
0
98,885
0
L
Kumbhakarna
5,987
855
3
0
0
131,483
0
L
Chiron
6,160
880
15
2
0
108,478
0
L
Olorun
1,836
262
0
0
0
0
0
W
Nu Wa
7,494
1,071
12
2
0
87,716
0
W
Olorun
8,239
1,177
47
7
0
146,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role