Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dragon_King_Yami
Susano
Level 189
God Stats
54W - 23L
1,739 SR
Queue Stats
148W - 155L
1,447 Elo+
Party 1
Geb
Geb
FAT6AT10
Geb
Level 148
God Stats
1W - 0L
1,687 SR
Queue Stats
22W - 15L
1,563 Elo+
Solo
Odin
Odin
Gamehubler
Odin
Level 44
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Izanami
Izanami
jericho0434
Izanami
Level 102
God Stats
4W - 2L
1,590 SR
Queue Stats
28W - 35L
1,438 Elo+
Party 1
Team Averages
Level 130
1,556 SR
1,490 Elo+

VS

Team Averages
Level 157
1,545 SR
1,533 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PowerBoss852614
Cthulhu
Level 124
God Stats
42W - 33L
1,547 SR
Queue Stats
214W - 222L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
Smooth_Moe
Baba Yaga
Level 191
God Stats
10W - 7L
1,318 SR
Queue Stats
144W - 126L
1,589 Elo+
Solo
Da Ji
Da Ji
mrsplenter
Da Ji
Level 124
God Stats
1W - 1L
1,714 SR
Queue Stats
223W - 205L
1,494 Elo+
Solo
Cupid
Cupid
tSk_HooDinii
Cupid
Level 190
God Stats
13W - 10L
1,644 SR
Queue Stats
190W - 183L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 3 / 2
6,168
617
6,872
7,300
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 1 / 3
7,038
704
8,408
7,241
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 5
5,234
523
2,776
7,597
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 3
4,885
489
3,173
6,003
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
jericho0434
Izanami
9
0 / 5 / 0
5,338
534
3,117
6,807
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 3 / 4
5,696
570
3,635
7,634
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 4
5,776
578
4,515
5,222
3,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Smooth_Moe
Baba Yaga
9
0 / 4 / 3
5,028
503
3,374
6,032
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
10
6 / 2 / 1
6,022
602
3,635
7,353
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 3
6,789
679
7,298
8,594
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
15
16
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
2
1.33
L
Chang'e
 
Chang'e
3
3
4
1.67
W
8
1
3
9.5
W
0
2
5
1.25
W
0
5
3
0.3
L
1
1
4
3
L
Baba Yaga
Smooth_Moe
Baba Yaga
0
4
3
0.38
W
Izanami
jericho0434
Izanami
0
5
0
0
L
Da Ji
6
2
1
3.25
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
22,457
34,948
Taken
34,835
15,946
Mitigated
13,464
11,501
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,872
1,297
0
3,139
7,300
5,438
648
2,938
4,362
40,160
2,081
L
Chang'e
 
Chang'e
3,635
963
33
1,763
7,634
2,613
0
940
6,410
25,115
1,098
W
8,408
3,393
0
3,618
7,241
2,352
0
2,333
4,908
0
42,145
W
2,776
701
141
2,115
7,597
3,473
0
1,753
5,844
12,915
0
W
3,173
935
0
1,683
6,003
3,068
0
3,165
2,838
0
18,027
L
4,515
226
188
1,728
5,222
3,598
0
1,762
3,460
18,922
1,848
L
Baba Yaga
Smooth_Moe
Baba Yaga
3,374
663
0
1,021
6,032
2,077
0
1,860
4,172
34,052
0
W
Izanami
jericho0434
Izanami
3,117
2,466
0
805
6,807
1,615
0
983
5,824
0
38,947
L
Da Ji
3,635
967
0
3,054
7,353
2,323
0
2,712
4,641
0
27,902
L
7,298
4,634
0
5,304
8,594
2,853
0
2,296
6,298
0
53,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
29,311
287
Minions Killed
277
0
Camps Cleared
0
1,008,134
Distance Traveled
997,181
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,168
617
88
9
0
179,287
1
L
Chang'e
5,696
570
46
5
0
182,628
0
W
Susano
7,038
704
77
8
0
243,430
0
W
Geb
5,234
523
17
2
0
204,946
1
W
Odin
4,885
489
26
3
0
210,374
0
L
Cthulhu
5,776
578
32
3
0
212,907
0
L
Baba Yaga
5,028
503
61
6
0
185,725
4
W
Izanami
5,338
534
79
8
0
170,097
0
L
Da Ji
6,022
602
45
5
0
237,587
2
L
Cupid
6,789
679
93
9
0
178,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role