Player Matchup

Medusa
Medusa
Platinum I
AMRlIT
Medusa
Platinum I
Level 144
God Stats
20W - 11L
1,851 SR
Queue Stats
199W - 187L
1,934 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Aj Capalot23
Cabrakan
Platinum III
Level 98
God Stats
17W - 8L
1,862 SR
Queue Stats
239W - 233L
1,913 MMR
Party 1
Chaac
Chaac
Gold I
FuriousRuler
Chaac
Gold I
Level 147
God Stats
18W - 9L
1,687 SR
Queue Stats
24W - 16L
1,867 MMR
Solo
Danzaburou
Danzaburou
Gold III
PapaSmurfx9499
Danzaburou
Gold III
Level 105
God Stats
8W - 21L
1,372 SR
Queue Stats
240W - 250L
1,481 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
rikielcaballo64
Cthulhu
Platinum V
Level 157
God Stats
1W - 1L
1,581 SR
Queue Stats
301W - 291L
1,631 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,671 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,599 SR
1,761 MMR
Osiris
Osiris
Platinum IV
Bonkers999
Osiris
Platinum IV
Level 119
God Stats
2W - 4L
1,564 SR
Queue Stats
72W - 66L
1,743 MMR
Solo
Ymir
Ymir
Platinum IV
IcyRush3
Ymir
Platinum IV
Level 150
God Stats
6W - 3L
1,691 SR
Queue Stats
114W - 102L
1,788 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
Jhonyone1
Ah Puch
Platinum III
Level 158
God Stats
8W - 5L
1,564 SR
Queue Stats
463W - 465L
1,868 MMR
Solo
Arachne
Arachne
Platinum III
Scougr
Arachne
Platinum III
Level 153
God Stats
11W - 8L
1,624 SR
Queue Stats
148W - 141L
1,837 MMR
Party 2
Martichoras
Martichoras
Platinum V
XviciouswhalerX
Martichoras
Platinum V
Level 178
God Stats
1W - 0L
1,554 SR
Queue Stats
111W - 111L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AMRlIT
Medusa
18
6 / 2 / 5
10,772
539
13,335
11,108
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Aj Capalot23
Cabrakan
16
6 / 4 / 5
9,669
483
13,248
17,647
11,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 2
8,888
444
10,719
21,038
19,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
PapaSmurfx9499
Danzaburou
18
1 / 3 / 2
10,891
545
6,609
10,880
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 8
9,694
485
9,046
16,419
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Nu WaCu ChulainnMulanChang'e

VS

Bans
ThanatosBacchusThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bonkers999
Osiris
18
7 / 2 / 3
12,262
613
17,463
24,744
27,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
15
0 / 4 / 6
9,722
486
3,651
16,377
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Jhonyone1
Ah Puch
17
3 / 4 / 4
10,540
527
13,046
9,572
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Scougr
Arachne
16
5 / 6 / 4
10,812
541
10,223
18,870
5,795
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
XviciouswhalerX
Martichoras
20
3 / 1 / 4
12,194
610
10,690
13,954
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
17
Kills
18
18
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
AMRlIT
Medusa
6
2
5
4.25
L
Cabrakan
Aj Capalot23
Cabrakan
6
4
5
2.13
W
Osiris
Bonkers999
Osiris
7
2
3
4.25
L
1
6
2
0.33
W
Ymir
0
4
6
0.75
W
Ah Puch
Jhonyone1
Ah Puch
3
4
4
1.25
L
Danzaburou
PapaSmurfx9499
Danzaburou
1
3
2
0.67
W
Arachne
Scougr
Arachne
5
6
4
1.17
W
Martichoras
XviciouswhalerX
Martichoras
3
1
4
5
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
55,073
77,092
Taken
83,517
56,322
Mitigated
58,106
18,152
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AMRlIT
Medusa
13,335
4,894
0
1,694
11,108
4,587
0
5,318
5,790
0
93,573
L
Cabrakan
Aj Capalot23
Cabrakan
13,248
1,305
0
5,931
17,647
11,874
0
2,798
14,849
83,452
0
W
Osiris
Bonkers999
Osiris
17,463
6,999
0
10,193
24,744
27,489
0
3,595
21,149
0
83,008
L
10,719
2,174
0
5,376
21,038
19,301
0
2,263
18,775
0
58,473
W
Ymir
3,651
884
0
2,303
16,377
16,081
0
4,958
11,419
26,451
1,468
W
Ah Puch
Jhonyone1
Ah Puch
13,046
257
0
3,156
9,572
2,867
0
4,022
5,550
84,416
1,040
L
Danzaburou
PapaSmurfx9499
Danzaburou
6,609
2,581
0
2,118
10,880
3,805
856
1,721
9,159
0
93,518
W
Arachne
Scougr
Arachne
10,223
7,267
0
6,876
18,870
5,795
0
8,581
10,289
0
75,729
W
Martichoras
XviciouswhalerX
Martichoras
10,690
3,369
0
6,972
13,954
5,874
0
3,460
10,494
0
114,940
L
9,046
241
35
2,998
16,419
16,755
0
4,709
11,710
44,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
55,530
607
Minions Killed
600
0
Camps Cleared
0
1,919,653
Distance Traveled
1,944,122
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,772
539
158
8
0
427,826
7
L
Cabrakan
9,669
483
100
5
0
419,077
5
W
Osiris
12,262
613
122
6
0
379,465
2
L
Chaac
8,888
444
100
5
0
295,075
0
W
Ymir
9,722
486
50
3
0
379,226
5
W
Ah Puch
10,540
527
141
7
0
392,918
7
L
Danzaburou
10,891
545
176
9
0
358,598
2
W
Arachne
10,812
541
86
4
0
400,005
0
W
Martichoras
12,194
610
201
10
0
392,508
1
L
Cthulhu
9,694
485
73
4
0
419,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role