Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold III
Dagii_bee16
Nu Wa
Gold III
Level 159
God Stats
104W - 68L
1,728 SR
Queue Stats
431W - 435L
1,442 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ReclaimTheSun
Ao Kuang
Gold IV
Level 47
God Stats
5W - 6L
1,512 SR
Queue Stats
25W - 30L
1,444 MMR
Solo
Bacchus
Bacchus
Gold IV
Valanche
Bacchus
Gold IV
Level 142
God Stats
2W - 5L
1,399 SR
Queue Stats
229W - 235L
1,461 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,528 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,579 SR
1,436 MMR
Guan Yu
Guan Yu
Gold V
CapturedBrush28
Guan Yu
Gold V
Level 156
God Stats
11W - 7L
1,625 SR
Queue Stats
59W - 55L
1,418 MMR
Party 3
Charybdis
Charybdis
Gold III
ElFenoomeno
Charybdis
Gold III
Level 139
God Stats
32W - 19L
1,625 SR
Queue Stats
166W - 166L
1,512 MMR
Party 1
Sylvanus
Sylvanus
Gold V
THELONEHORSE680
Sylvanus
Gold V
Level 159
God Stats
6W - 6L
1,523 SR
Queue Stats
59W - 55L
1,418 MMR
Party 3
Arachne
Arachne
Bronze III
TargirisXX
Arachne
Bronze III
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Chronos
Chronos
Gold III
eLMaaestro
Chronos
Gold III
Level 145
God Stats
7W - 6L
1,621 SR
Queue Stats
232W - 234L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
0 / 3 / 0
9,785
544
8,257
13,368
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
 
Medusa
12
0 / 5 / 1
7,281
405
6,703
9,623
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 0
8,769
487
15,640
7,758
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
ReclaimTheSun
Ao Kuang
16
4 / 5 / 1
8,897
494
12,089
17,271
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Valanche
Bacchus
10
1 / 2 / 1
7,119
396
5,748
7,884
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ix ChelJanusGebSusano

VS

Bans
AgniChang'eAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
11,587
644
9,348
19,239
15,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
ElFenoomeno
Charybdis
18
2 / 1 / 7
11,038
613
8,765
9,576
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
15
5 / 0 / 7
10,472
582
4,815
15,186
15,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
TargirisXX
Arachne
17
7 / 2 / 2
10,368
576
7,257
18,296
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
eLMaaestro
Chronos
16
1 / 2 / 7
10,015
556
6,123
12,419
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
20
20
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
L
Medusa
 
Medusa
0
5
1
0.1
W
5
1
3
6.5
L
1
5
0
0.2
W
Charybdis
ElFenoomeno
Charybdis
2
1
7
5.5
L
Ao Kuang
ReclaimTheSun
Ao Kuang
4
5
1
0.9
W
Sylvanus
5
0
7
8.5
W
Arachne
TargirisXX
Arachne
7
2
2
4
L
Bacchus
Valanche
Bacchus
1
2
1
0.75
W
Chronos
eLMaaestro
Chronos
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
36,308
55,904
Taken
74,716
19,566
Mitigated
44,268
11,762
Healing
35,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,257
2,957
0
1,754
13,368
3,643
309
1,821
11,547
0
97,376
L
Medusa
 
Medusa
6,703
1,482
0
343
9,623
2,449
0
3,057
6,566
0
58,171
W
9,348
2,272
931
7,783
19,239
15,474
282
3,875
15,364
588
78,473
L
15,640
6,554
0
580
7,758
1,813
520
2,620
5,138
69,149
1,581
W
Charybdis
ElFenoomeno
Charybdis
8,765
4,574
0
3,091
9,576
3,615
5,005
4,039
5,537
0
100,809
L
Ao Kuang
ReclaimTheSun
Ao Kuang
12,089
2,260
0
7,711
17,271
5,733
0
2,439
14,832
68,754
0
W
Sylvanus
4,815
873
6,196
7,188
15,186
15,192
156
8,047
7,139
25,616
1,300
W
Arachne
TargirisXX
Arachne
7,257
4,075
0
7,877
18,296
6,181
0
9,997
8,299
0
65,317
L
Bacchus
Valanche
Bacchus
5,748
291
0
1,374
7,884
5,928
0
1,166
6,718
21,554
0
W
Chronos
eLMaaestro
Chronos
6,123
1,549
0
2,445
12,419
3,806
399
8,086
4,333
96,269
2,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
53,480
543
Minions Killed
618
0
Camps Cleared
0
1,603,598
Distance Traveled
1,824,945
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,785
544
170
9
0
358,108
3
L
Medusa
7,281
405
100
6
0
272,198
0
W
Guan Yu
11,587
644
151
8
0
375,357
0
L
Nu Wa
8,769
487
117
7
0
337,363
4
W
Charybdis
11,038
613
171
10
0
314,342
3
L
Ao Kuang
8,897
494
126
7
0
344,032
0
W
Sylvanus
10,472
582
37
2
0
357,295
6
W
Arachne
10,368
576
97
5
0
377,880
3
L
Bacchus
7,119
396
30
2
0
291,897
2
W
Chronos
10,015
556
162
9
0
400,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role