Player Matchup

Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Joseruss
Charon
Level 39
God Stats
12W - 10L
1,671 SR
Queue Stats
32W - 32L
1,554 Elo+
Solo
Freya
Freya
MindYourOwn
Freya
Level 254
God Stats
0W - 1L
1,141 SR
Queue Stats
11W - 12L
1,456 Elo+
Solo
Bakasura
Bakasura
Рейноp
Bakasura
Level 160
God Stats
0W - 4L
1,444 SR
Queue Stats
33W - 31L
1,578 Elo+
Solo
Team Averages
Level 149
1,451 SR
1,518 Elo+

VS

Team Averages
Level 103
1,538 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arlequin00
Ah Muzen Cab
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Apollo
Apollo
Auftaupi22a
Apollo
Level 145
God Stats
1W - 0L
1,540 SR
Queue Stats
42W - 26L
1,599 Elo+
Party 1
He Bo
He Bo
HeroThalion
He Bo
Level 140
God Stats
1W - 0L
1,489 SR
Queue Stats
41W - 26L
1,653 Elo+
Party 1
Xing Tian
Xing Tian
Murzahg
Xing Tian
Level 145
God Stats
1W - 2L
1,664 SR
Queue Stats
24W - 25L
1,558 Elo+
Party 1
Khepri
Khepri
TKGL
Khepri
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 1
5,741
1,148
4,570
4,584
1,320
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
5,485
1,097
2,605
5,540
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
Joseruss
Charon
10
0 / 2 / 1
5,644
1,129
3,278
4,616
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,763
1,153
1,747
2,387
641
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Рейноp
Bakasura
9
0 / 0 / 0
4,976
995
0
0
0
Team 1 Tickets

352

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arlequin00
Ah Muzen Cab
10
0 / 0 / 2
5,407
1,081
3,308
3,534
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
11
1 / 0 / 3
6,084
1,217
2,317
1,495
534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 5
6,083
1,217
5,105
2,748
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Murzahg
Xing Tian
11
2 / 0 / 3
6,042
1,208
2,769
1,838
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
TKGL
Khepri
11
2 / 0 / 4
7,046
1,409
1,917
3,461
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
6
6
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Ah Muzen Cab
Arlequin00
Ah Muzen Cab
0
0
2
1
W
Apollo
1
0
3
2.5
W
1
1
5
3.5
L
Charon
Joseruss
Charon
0
2
1
0.25
L
1
1
0
1
W
Xing Tian
Murzahg
Xing Tian
2
0
3
3.5
W
Khepri
TKGL
Khepri
2
0
4
4
L
Bakasura
Рейноp
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,200
Damage
15,416
17,127
Taken
13,076
7,104
Mitigated
6,790
1,083
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,570
1,417
0
391
4,584
1,320
0
2,410
2,053
0
21,841
L
Gilgamesh
 
Gilgamesh
2,605
249
0
214
5,540
3,686
0
2,727
2,481
0
9,355
W
Ah Muzen Cab
Arlequin00
Ah Muzen Cab
3,308
736
0
0
3,534
1,367
0
172
3,227
0
8,978
W
Apollo
2,317
1,082
0
209
1,495
534
0
665
830
0
19,721
W
5,105
551
0
0
2,748
1,039
0
1,692
983
13,614
0
L
Charon
Joseruss
Charon
3,278
108
0
11
4,616
1,457
0
2,325
2,026
12,067
0
L
1,747
390
50
417
2,387
641
0
973
1,330
6,712
208
W
Xing Tian
Murzahg
Xing Tian
2,769
155
0
206
1,838
1,518
0
1,005
823
5,192
853
W
Khepri
TKGL
Khepri
1,917
239
0
968
3,461
2,332
0
1,414
1,974
5,922
1,534
L
Bakasura
Рейноp
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
30,662
103
Minions Killed
102
4
Camps Cleared
5
408,438
Distance Traveled
512,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,741
1,148
39
8
0
108,321
0
L
Gilgamesh
5,485
1,097
12
2
1
100,246
0
W
Ah Muzen Cab
5,407
1,081
10
2
1
96,598
0
W
Apollo
6,084
1,217
41
8
3
109,542
0
W
He Bo
6,083
1,217
30
6
1
99,233
0
L
Charon
5,644
1,129
26
5
2
107,013
0
L
Freya
5,763
1,153
26
5
1
92,858
0
W
Xing Tian
6,042
1,208
6
1
0
105,693
0
W
Khepri
7,046
1,409
15
3
0
101,828
0
L
Bakasura
4,976
995
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role