Player Matchup

Hel
Hel
Binetiikz
Hel
Level 147
God Stats
2W - 2L
1,533 SR
Queue Stats
119W - 110L
1,525 Elo+
Solo
Chaac
Chaac
FizzOnUrJayc3
Chaac
Level 149
God Stats
5W - 2L
1,443 SR
Queue Stats
176W - 177L
1,496 Elo+
Party 2
Achilles
Achilles
SilverH4ZE_51
Achilles
Level 93
God Stats
7W - 9L
1,522 SR
Queue Stats
265W - 278L
1,484 Elo+
Solo
He Bo
He Bo
iMoNsMok0
He Bo
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
398W - 398L
1,449 Elo+
Party 2
Apollo
Apollo
smagnan19
Apollo
Level 154
God Stats
0W - 1L
1,282 SR
Queue Stats
69W - 64L
1,510 Elo+
Party 2
Team Averages
Level 129
1,456 SR
1,493 Elo+

VS

Team Averages
Level 87
1,513 SR
1,472 Elo+
Chiron
Chiron
GamingNerdXRK
Chiron
Level 157
God Stats
3W - 2L
1,345 SR
Queue Stats
426W - 415L
1,641 Elo+
Party 1
Tiamat
Tiamat
IncPredator
Tiamat
Level 128
God Stats
1W - 3L
1,507 SR
Queue Stats
84W - 73L
1,609 Elo+
Party 1
Hel
Hel
JiterStar
Hel
Level 95
God Stats
3W - 2L
1,717 SR
Queue Stats
130W - 134L
1,462 Elo+
Solo
Ishtar
Ishtar
kiwll
Ishtar
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 1
Xing Tian
Xing Tian
whiteninga
Xing Tian
Level 29
God Stats
2W - 1L
1,496 SR
Queue Stats
18W - 22L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,138
714
6,988
9,693
2,906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 6 / 3
8,962
896
13,484
14,570
13,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
SilverH4ZE_51
Achilles
13
2 / 3 / 1
7,047
705
5,819
9,721
5,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
iMoNsMok0
He Bo
13
1 / 5 / 3
7,249
725
6,014
7,465
2,277
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
smagnan19
Apollo
11
1 / 7 / 2
6,871
687
3,532
10,482
3,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 12
9,893
989
19,074
13,122
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
16
6 / 0 / 15
9,111
911
13,115
7,011
4,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 17
8,056
806
5,539
11,145
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
kiwll
Ishtar
14
1 / 1 / 16
7,896
790
5,580
5,839
2,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
whiteninga
Xing Tian
14
5 / 3 / 14
9,082
908
4,808
11,862
12,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
8
Kills
27
27
Deaths
8
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
4
6
3
0.92
W
14
2
12
10
W
Tiamat
6
0
15
13.5
W
1
2
17
4.75
L
Achilles
SilverH4ZE_51
Achilles
2
3
1
0.83
L
He Bo
iMoNsMok0
He Bo
1
5
3
0.5
W
Ishtar
kiwll
Ishtar
1
1
16
9
L
Apollo
smagnan19
Apollo
1
7
2
0.29
W
Xing Tian
whiteninga
Xing Tian
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
48,116
51,931
Taken
48,979
27,676
Mitigated
31,308
12,968
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,988
295
2,706
2,400
9,693
2,906
0
3,652
6,041
16,214
444
L
13,484
631
292
2,258
14,570
13,344
0
6,172
8,398
0
25,249
W
19,074
5,563
1,832
3,534
13,122
6,182
926
3,336
9,502
0
31,722
W
Tiamat
13,115
162
870
2,852
7,011
4,882
1,025
1,140
5,752
24,351
110
W
5,539
0
9,626
6,753
11,145
4,872
48
4,105
6,713
18,395
0
L
Achilles
SilverH4ZE_51
Achilles
5,819
149
480
3,048
9,721
5,636
0
4,947
4,774
0
13,073
L
He Bo
iMoNsMok0
He Bo
6,014
461
58
541
7,465
2,277
0
3,785
3,680
12,999
0
W
Ishtar
kiwll
Ishtar
5,580
3,728
0
0
5,839
2,532
770
1,465
4,272
0
15,095
L
Apollo
smagnan19
Apollo
3,532
1,116
205
980
10,482
3,513
0
4,796
5,686
0
8,507
W
Xing Tian
whiteninga
Xing Tian
4,808
191
1,974
1,212
11,862
12,840
263
1,862
9,663
6,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
44,038
92
Minions Killed
108
0
Camps Cleared
0
868,916
Distance Traveled
911,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,138
714
24
2
0
176,292
0
L
Chaac
8,962
896
18
2
0
184,176
0
W
Chiron
9,893
989
25
3
0
163,456
0
W
Tiamat
9,111
911
26
3
0
198,152
0
W
Hel
8,056
806
31
3
0
188,274
0
L
Achilles
7,047
705
15
2
0
189,401
0
L
He Bo
7,249
725
19
2
0
170,184
0
W
Ishtar
7,896
790
24
2
0
199,287
0
L
Apollo
6,871
687
16
2
0
148,863
0
W
Xing Tian
9,082
908
2
0
0
162,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role